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The plot is a contrived mess that is preoccupied with a twist over a logical mystery story like the first game had. I have no idea what they were thinking with this, it was nonsense. every twist made me want to quit, and I kept going to try and find even a sliver of enjoyment from it, but I can't.
I'd refund the game if I could, it is unbearable.
His face is not THE problem, it is A problem I have. I do not like his design and I find it very distracting because most of the cast look really normal, but he is a horrifying inhuman creature.
You're right though, Ryuki is not a poor man's Date, that's giving Ryuki more credit than he deserves.
The only time Mizuki and Aiba every but heads in this game is related to stuff in the somniums, not once can I say there are moments where Mizuki and Aiba as a duo were memorable.
Ryuki and Tama on the other hand bounced off each other very well, while having similar traits to date minus the perversions, Ryuki was pretty well written, but his relevance to the plot is extremely questionable at best and honestly I think the game would have been better if he was the primary focus.
Ryuki and Tama got it DIRTY, you spend at most 45% of the game with them and 55% with Mizuki and Aiba.
I wanted to like parts about this game, but Mizuki and Aiba really ruined it.
Don't get me wrong, I love them as characters conceptually and for who they are, but they DO NOT fit as a duo.
Ryuki and Tama should have been the main focus.
Instead the game became an inconsistent mess with Somnium's that were so vague it hurt '♥♥♥♥ tearer's somnium in particular'
While I still like Mizuki, I absolutely agree that her interplay with Aiba is severely lacking compared to Date/Aiba. Pairing Aiba and Mizuki doesn't really work because they're pretty similar characters, so instead of butting heads they just kind of agree and move on, leaving the interactions bland.
I didn't really like Ryuki that much, but Tama is great, she was fun and I liked her reactions to things, Ryuki I feel never reacted very strongly to things that weren't major story moments, and a lot of his interactions just felt like repeats of Date's.
As for the Somniums, outside of the puzzle ones that recall the style of puzzles in 999 and VLR, I found rather than being too vague, they way too straight forward, like more than half of them just solve themselves by telling you what to do and having you do it.