Wo Long: Fallen Dynasty

Wo Long: Fallen Dynasty

View Stats:
Sokurah Mar 12, 2023 @ 7:33am
morale cap for spells is stupid
I mean mostly the enemies stay the same thru a level and only get stronger later on. As long as you advance in a propper way in the level it makes no big difference.

Not being able to use spells early in a level just makes it less fun because your actions are limited.

Its feels like a totally useless mechanic to me tbh.
< >
Showing 1-11 of 11 comments
Oninomiru Mar 12, 2023 @ 7:42am 
Yup. Morale is one of the aspects that feels like wasn't thought out. THis game needed to cook in the oven for 2-3 years more tbh.
Fang Mar 12, 2023 @ 7:43am 
Eh, it only lasts a short time anyway. It just incentivizes you to explore and collect the flags.
Sokurah Mar 12, 2023 @ 7:59am 
I actually kinda like how spells work. Take weapon elements for example. Its effective for some enemies but short. But you can use it ove and over again if you always time it right. Just like combat arts.

Its fast paced and you always use what you have in a fight. And if you wanna get more you need to get spirit from attacking / defelcting. You have no mana or spell use fixed. It all depends on your mastery of the pace of the combat / enemy.

I actually started to like this concept, i struggled a bit to get into it.
ttv/xarenth Mar 12, 2023 @ 8:22am 
Originally posted by Sokurah:
I actually kinda like how spells work. Take weapon elements for example. Its effective for some enemies but short. But you can use it ove and over again if you always time it right. Just like combat arts.

Its fast paced and you always use what you have in a fight. And if you wanna get more you need to get spirit from attacking / defelcting. You have no mana or spell use fixed. It all depends on your mastery of the pace of the combat / enemy.

I actually started to like this concept, i struggled a bit to get into it.
This discussion is about the morale requirement to cast "high level" spells. Not the spirit cost of casting.
Darksidewalker Mar 12, 2023 @ 8:24am 
The moral thing is crap. I won't buy the DLC's bc of that... Glad I only got the basegame.
GladiatorA19 Mar 12, 2023 @ 8:31am 
Yeah, morale does feel kinda like an afterthought. I think it's great that it allows players to dynamically change the difficulty, but it feels like why even bothering leveling up when morale will give you the power you need?

If I were to change it, I would have made morale make your AI reinforcements fight harder / worse. So if you're morale 25 with Liu Bei, he's going to always act like "encouraged" Liu Bei and spam martial arts and magic. If it's level 0, he's gonna circle around enemies and be super passive. That way, even if you're level 25, you can just send him away and not take advantage. And instead of YOUR spells being based on morale, their spells / attacks could be based on it.
HighLanderPony Mar 12, 2023 @ 8:50am 
I dislike that requirement, too. It's an arbitrary limitation that was probably introduced to prevent people from just running through the levels.
Last edited by HighLanderPony; Mar 12, 2023 @ 8:50am
Sokurah Mar 12, 2023 @ 8:53am 
Originally posted by HighLanderPony:
I dislike that requirement, too. It's an arbitrary limitation that was probably introduced to prevent people from just running through the levels.

But this way the level gets easier the deeper you're into it. Should it not be the other way around 😅
Sokurah Mar 12, 2023 @ 2:14pm 
Its also kinda unfair when you think about it.

You can level this stuff up being better or not. Just like the combat arts being more effective. But those you can use all the time.

Very weird design indeed.
Having only 4 spells available and morale rank requirements forces you to constantly go to battleflags to change spells. It's just pointless and tedious navigation through menus. Solution to this artificially created problem is so obvious that they probably planned it before hand and they will sell additional spells slots with DLCs.
Last edited by ワイフ至上主義者; Mar 12, 2023 @ 3:15pm
Tim Mar 12, 2023 @ 3:27pm 
I would be okay with morale requirements on spells... IF you could change spells without respawning enemies. As it is, though, I keep the same spell set with half of em offline just so, when I'm hunting for flags, I don't refight guys. Definitely sucks.
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Mar 12, 2023 @ 7:33am
Posts: 11