Wo Long: Fallen Dynasty

Wo Long: Fallen Dynasty

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zmanbuilder Mar 7, 2023 @ 4:14pm
new game plus
you get rarity 5 gear to start dropping, it is rather rare though, and you can use almost any companion in any mission, you can not use a companion if they appear as a npc in that mission however.

other than that the hardness feels pretty good, i'm actually dying to stuff now, getting a lot more good weapon and armor skills dropping too, to make some very fun builds.
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Showing 16-27 of 27 comments
Mike Mar 7, 2023 @ 9:57pm 
Originally posted by Žviks:
What about enemy placements? Are they the same at the exact same place or it differs? Like is there some other enemy like tiger or a monkey instead of a normal human etc?

I'm about 3/4 through NG+ and no changes seem to have been made to enemy placements. Usually (if the same holds up here) the first DLC adds a new difficulty with different enemy placement, in both Nioh 1-2 the enemies were just harder and more aggressive in NG+1.
Last edited by Mike; Mar 7, 2023 @ 9:57pm
Lucifer_ Mar 7, 2023 @ 10:05pm 
Originally posted by Žviks:
What about enemy placements? Are they the same at the exact same place or it differs? Like is there some other enemy like tiger or a monkey instead of a normal human etc?
absolutely no change. hell even the ground loot is the same. Only the chests have better stuff.
Mike Mar 7, 2023 @ 10:08pm 
Originally posted by Lucifer_:
Originally posted by Žviks:
What about enemy placements? Are they the same at the exact same place or it differs? Like is there some other enemy like tiger or a monkey instead of a normal human etc?
absolutely no change. hell even the ground loot is the same. Only the chests have better stuff.

Thats not entirely true, because there is actually tier 9 steel/leather placed on the ground in maps as well.
Last edited by Mike; Mar 7, 2023 @ 10:08pm
SolviteSekai Mar 18, 2023 @ 10:57pm 
It's not really possible to make Wo Long Dynasty "harder".

The entire game is simply whether or not you can parry mortal blows, which are all telegraphed moves.

Short of giving every enemy new movelists that have faster and cheesier mortal blows nothing is going to change.

You either parry the big red flash or you lose.
Witcher Mar 18, 2023 @ 11:14pm 
Do you get higher Special Effects value than NG, and are there new Special Effects?
SolviteSekai Mar 18, 2023 @ 11:15pm 
Originally posted by Witcher:
Do you get higher Special Effects value than NG, and are there new Special Effects?

why does it matter? just parry the red moves.
Witcher Mar 18, 2023 @ 11:19pm 
Originally posted by SolviteSekai:
Originally posted by Witcher:
Do you get higher Special Effects value than NG, and are there new Special Effects?

why does it matter? just parry the red moves.

WL is similar to NIoh and same developer where you are expected to farm for better or higher value gear. This is not entirely Sekiro :steammocking:
SolviteSekai Mar 18, 2023 @ 11:24pm 
Originally posted by Witcher:
Originally posted by SolviteSekai:

why does it matter? just parry the red moves.

WL is similar to NIoh and same developer where you are expected to farm for better or higher value gear. This is not entirely Sekiro :steammocking:

"oh boy i do 6 more percent damage with regular attacks. this really changes the fact that one fatal blow does 10 times as much damage as a fully charged spirit attack""

You can win most fights in this game without even moving as long as you parry the red moves.

Sekiro is nothing like that. You cant parry half the moves and there's more to the combat than "press O then press Triangle"


Last edited by SolviteSekai; Mar 18, 2023 @ 11:26pm
SolviteSekai Mar 18, 2023 @ 11:27pm 
Don't get me wrong I enjoy this game but don't kid yourself into thinking the stats really matter. Nothing matters except you parrying the big red moves that let you hit bosses for 1/4 of their health bar.
Witcher Mar 18, 2023 @ 11:27pm 
Originally posted by SolviteSekai:
Originally posted by Witcher:

WL is similar to NIoh and same developer where you are expected to farm for better or higher value gear. This is not entirely Sekiro :steammocking:

"oh boy i do 6 more percent damage with regular attacks. this really changes the fact that one fatal blow does 10 times as much damage as a fully charged spirit attack""

You can win most fights in this game without even moving as long as you parry the red moves.

Indeed, I'm interested in Special Effects that either increase Spirit dmg on enemies or decreases my Spirit dmg.
SolviteSekai Mar 18, 2023 @ 11:31pm 
Originally posted by Witcher:
Originally posted by SolviteSekai:

"oh boy i do 6 more percent damage with regular attacks. this really changes the fact that one fatal blow does 10 times as much damage as a fully charged spirit attack""

You can win most fights in this game without even moving as long as you parry the red moves.

Indeed, I'm interested in Special Effects that either increase Spirit dmg on enemies or decreases my Spirit dmg.

None of this matters. You can literally run all the way across the arena and hide from half the bosses until they do the red move, then fatal blow them and win the fight.

I really hope the DLC for this game adds some more complexity, or at the very least we get a Nioh 3 with the unbelievably superior gearing system from this game.

I cant imagine dealing with gear stats in nioh 2 after experiencing this game.

Just want to reiterate, i love this game. Just saying I don't see how they can make it any harder unless they make cheesier red moves or beef up enemy health forcing you to parry more red moves without missing.

This entire game is a really complex set of distractions before and after red moves.

I genuinely have no idea why martial arts and offensive spells were even included in this game lol other than to look cool i guess.
Last edited by SolviteSekai; Mar 18, 2023 @ 11:32pm
Sneaky_Bugger Mar 19, 2023 @ 2:03am 
Originally posted by SolviteSekai:
Originally posted by Witcher:

Indeed, I'm interested in Special Effects that either increase Spirit dmg on enemies or decreases my Spirit dmg.

None of this matters. You can literally run all the way across the arena and hide from half the bosses until they do the red move, then fatal blow them and win the fight.

I really hope the DLC for this game adds some more complexity, or at the very least we get a Nioh 3 with the unbelievably superior gearing system from this game.

I cant imagine dealing with gear stats in nioh 2 after experiencing this game.

Just want to reiterate, i love this game. Just saying I don't see how they can make it any harder unless they make cheesier red moves or beef up enemy health forcing you to parry more red moves without missing.

This entire game is a really complex set of distractions before and after red moves.

I genuinely have no idea why martial arts and offensive spells were even included in this game lol other than to look cool i guess.


It reads like you didn´t understand the game too well. Sure, you can just fish for critical attacks but that´s not efficient outside of no hit-runs and kinda boring. You can boost your MA a lot and with the right setup deal a lot of damage. Same for the spirit attacks and normal attacks. Depending on your setup, you don´t even use "fatal strikes" because the damage you can deal with MA when the boss is staggered is just so much higher.
Same for a fully charged spirit attack. If your build is tailored towards spirit damage you will deal massive amount of damage,
I agree on difficulty though but that´s totally subjective. For example, I´ve spent nearly 1k hours in 'The Depths' of Nioh2 and I don´t feel it´s too hard but a lot players never finished 'The Depths' and the forums/reddit were full of people who had problems even finishing the game once.
In Wo Long we have the same all over again. People struggle with Zhang Liang while I though he was a total pushover. First phase you can stagger him until he does a critical attack and repeat until he goes 2nd phase. 2nd phase is a total cakewalk except you get intimidated by his new form and moves. During your first playthrough you can brute force pretty much every non human boss and deflect -> counter attack the rest. In NG+ you kinda need a bit more brain to not get stomped but the game is far from being difficult yet it´s good fun and hopefully the DLCs will bring more 'endgame' content.
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Date Posted: Mar 7, 2023 @ 4:14pm
Posts: 27