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报告翻译问题
The fact that an Afflicted Arzuros has more HP than the boss of the expansion and even more ridiculous, more HP than Fatalis in Iceborne, is completely absurd and something that literally has never been a thing in the series until now.
Kudos to the crazy one calling them better than Tempered and Hypers. I would bet my entire life that if they had fought a Pukei Pukei with 80HK in World or a Hyper Tetsucabra with 100k HP in GU for 1 or 2 "Afflicted" drops and a single Layared voucher, they would be calling that the biggest pile of sh*t ever.
Betting your life on something as stupid as this makes me think that you do not value your own life at all. I really don't see your point, tempered and arch tempered in world did not give you free damage like the aflicted monsters do.
You spend so much time here, why is that? Go play world or whatever floats your boat, why do you waste your time on something you seem not to enjoy at all?
All the older games after you finished the village quests and moved onto the guild quests where those Monsters had Multiplayer Hp by default
EX Deviants also had insane HP (for pre-World standards) and damage modifiers, Snowbaron had like 17x attack.
I do not think Anomaly Quests or afflicted monsters are "unfun" in general. At first glance it feels "cheap" giving the monsters that kind of power up. But I have to say it is utmost interesting how the fights evolved that way. It is refreshing, it is fun, it keeps you want to play more.
As a matter of course I would prefer something different than that, specifically different monsters. But you can expect only so much from a title which is not concepted as a live service title where you pay a monthly subscription rather than once a lump sump. And even despite the fact, Monster Hunter Rise has seen exceptional good additions throughout its lifecycle so far which leaves little but praise for the developers and publisher to offer such an experience for a one-time-payment title these days.
I really do not know what you mean by "hunts (...) take longer". I cannot confirm that observation of yours at all, which kinda topples your base for your arguments to begin with.
I'm still curious though if blast attacks and partbreaker help contribute or if it's just straight up damage.
If I were to rate them it would probably be: afflicted > frenzy > hyper > tempered. Frenzy might still be king but admittedly frenzy is not in recent history.
I was actually surprised that there is no revival to frenzy version of the monsters. Afflicted I consider still more fun, but I kinda expected frenzy with Gore Magala part of the game.