MONSTER HUNTER RISE

MONSTER HUNTER RISE

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What does Arc Shot Brace do?
I've been playing around with the Bow lately, and I ran into something really confusing. I'm using the Gorboza bow. Its Arc Shot is listed as "Brace", but I'm struggling to figure out what it actually DOES. The Hunter's Notes claims that it "Negates knockback for a short period of time", bu the problem is that it... doesn't seem to?

I tried looking for information online, but every source just quotes the same thing "Negates knockback for a short period of time." The Wiki, guides, random online discussions - that's all the information I can find.

The reason I doubt this is because I've been trying to use my Arc Shot Brace in combat and it doesn't seem to do anything. I get knocked back just as much with it as without. I've been trying to use it in the Training Ground - same deal. The stomp, the projectile - they all knock me on my ass. So what exactly do I use that thing for? What kind of knockback CAN it resist?
Ursprünglich geschrieben von アンジェル:
Ursprünglich geschrieben von Malidictus:
Ursprünglich geschrieben von アンジェル:
P.S.: you can mark a reply post of someone else as answer of your thread - that way maybe you can make clear if this is done, or you got your answer you seeked for without having more people... uhm... make you have to explain it? Because it is clearly not clear otherwise ~ :lis_alex:

Sorry, I didn't mean to come across as hostile. It's just the thread's had a lot of unfriendly back-and-forth. I'll have a look, but I'm not sure I can find a single post which answers my question. I found bits and pieces of useful information from multiple people across the thread - yourself included. I could mark my own summary post at the end - the one you responded to. It's a bit tacky marking my own post as the answer to my own question, though...

I see the issues.
That is why I think precise phrasing can help. In doubt, I would always recommend a different thread for each of your questions as soon as you notice follow-ups which might take more than just a side comment. And it helps to know what kind of answer you are seeking.

So, for the topic ~

"What does Arc Shot Brace do?"

Let me see...
https://steamcommunity.com/sharedfiles/filedetails/?id=2748134725
"10 seconds of Flinch Free"
Which is basically worth nothing to me. To be precise: in Singleplayer you will not notice the effects, and in multiplayer you will most likely not notice it effects.

Anything beyond that I personally consider unimportant details and something I would not give a reliable answer. At least not the kind you might be looking for with stats etc., as I told you why already.

Think of it like this: there are a very little amount of monster attacks where Flinch Free would make sense. So little that I deem them so unimportant I cannot give you a specific example aside from me remembering Tigrex bites and my character fell on her backside. And then those moments where I wish I had no Flinch Free at all for various reasons.

In Singleplayer it is unimportant since you adapt to those situation and will consider an Arc Shot with bow quickly as an unnecessary action. In multiplayer, while it sounds helpful on paper, you will count on the fact that EVERYONE is already using Flinch Free 1, because of how easy it is to have, so there is no need for the Arc Shot to begin with.
https://steamcommunity.com/sharedfiles/filedetails/?id=2738776619

And Dango Feet...
https://steamcommunity.com/sharedfiles/filedetails/?id=2811588420
You actually would use it for the Marksman bonus as the Feet or whatsoever is so minimal, I have read it does not even reach the effect of Flinch Free 1. But I did not bother to actually test it due to the mentioned reasons above.

By the end of the day, knowing that stuff, YOU WILL get different replies and especially OPINIONs on the core matter, as it is a playstyle matter. It is like as if we would start a discussion why I consider Guard Up as a must have while I can also imagine the majority of player ignores it for good reasons.

Without any intention to make it sound weird, or making your inquiry sound meaningless: there simply are some things where a sheet of stats will tell you nothing. That is why I took the approach I took in my guides. One's trash might turn out to be one's treasure, or something like that. Maybe even I have overlooked what Brace Shot really does.

Anyroads, focus on having things simple as this
"What does Arc Shot Brace do?"

Let me see...
https://steamcommunity.com/sharedfiles/filedetails/?id=2748134725
"10 seconds of Flinch Free"
Which is basically worth nothing to me. To be precise: in Singleplayer you will not notice the effects, and in multiplayer you will most likely not notice it effects.

And for follow up questions consider a new thread. Then it should work out better in your research ~

Oh, maybe it helps you too to remind yourself of red herrings, yes? :mhwgood:

P.S.: I do not use Flinch Free
P.P.S.: If you want to know more, maybe you get better results with asking how do the different levels of Flinch Free works, which is definitely its own topic than just "What does Arc Shot Brace do?"
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Beiträge 3138 von 38
Don't mean to bump my own thread, but I found an answer to the Dango Feet question (I think...) in this post. Assuming it's accurate, it's a very good write-up of Dango skill effects. Dango Feet in particular appears to offer what I interpret as Flinch Free 1-3, then not-insignificant damage resistance to monster knockback attacks - 30% at level 4.

That's not nothing, considering Dango Defender (Hi) is 25% chance for 50% damage resistance (which averages out to 12.5%). As far as I can tell, the same applies to Divine Blessing. Considering most if not all monster attacks are full knockbacks, that might not be bad at all.

Stuff like this is why I tend to dig my nose in the stats. I'm currently running Super Recovery Dango 4, Dango Defender 3 and Dango Feet 1. From the discussion thus far, it's clear that Dango Feet 1 is entirely pointless. However, might be scrapping Dango Defender 3 (25% chance for 37% damage resistance, average of 9.25% resistance) with Dango Feet 3 (20% resistance to knockback attacks). The spreadsheet says "attacks that would have knocked you on your butt", however, so I suspect it won't cover the massive knockback attacks which knock me on my back and higher.

Long story short, right now I'm going to get rid of Dango Feet and replace it with something else at Level 1 Hopping Skewers.
Ursprünglich geschrieben von Malidictus:
Don't mean to bump my own thread, but I found an answer to the Dango Feet question (I think...) in this post. Assuming it's accurate, it's a very good write-up of Dango skill effects. Dango Feet in particular appears to offer what I interpret as Flinch Free 1-3, then not-insignificant damage resistance to monster knockback attacks - 30% at level 4.

That's not nothing, considering Dango Defender (Hi) is 25% chance for 50% damage resistance (which averages out to 12.5%). As far as I can tell, the same applies to Divine Blessing. Considering most if not all monster attacks are full knockbacks, that might not be bad at all.

Stuff like this is why I tend to dig my nose in the stats. I'm currently running Super Recovery Dango 4, Dango Defender 3 and Dango Feet 1. From the discussion thus far, it's clear that Dango Feet 1 is entirely pointless. However, might be scrapping Dango Defender 3 (25% chance for 37% damage resistance, average of 9.25% resistance) with Dango Feet 3 (20% resistance to knockback attacks). The spreadsheet says "attacks that would have knocked you on your butt", however, so I suspect it won't cover the massive knockback attacks which knock me on my back and higher.

Long story short, right now I'm going to get rid of Dango Feet and replace it with something else at Level 1 Hopping Skewers.

I lost track what this thread is about.

Why did you want Flinch Free again?

It is not one of the must-have-skills and the decoration for that is far too cheap to even have a big topic about it to begin with.
Ursprünglich geschrieben von アンジェル:
I lost track what this thread is about.

Why did you want Flinch Free again?

It is not one of the must-have-skills and the decoration for that is far too cheap to even have a big topic about it to begin with.

It was initially about Arc Shot Brace. It became about Flinch Free when you guys told me that Arc Shot Brace gives me Flinch Free 1, because I was getting conflicting feedback on what it did. Ralising that Brace is redundant with Flinch Free made me realise that Dango Feet might be redundant, as well, which brought me to that spreadsheet.

As to why this is a huge thread? I honestly don't know. It seems like every time I ask for information, half the thread is me doing exactly what I am now - explaining why I need the information, why I don't already have the information, why having information is better than not having information, why I'm not trolling, why I'm not a COMPLETE idiot, etc. If you cut out those posts, the thread would barely be half a page long.
Ursprünglich geschrieben von Malidictus:
Ursprünglich geschrieben von アンジェル:
I lost track what this thread is about.

Why did you want Flinch Free again?

It is not one of the must-have-skills and the decoration for that is far too cheap to even have a big topic about it to begin with.

It was initially about Arc Shot Brace. It became about Flinch Free when you guys told me that Arc Shot Brace gives me Flinch Free 1, because I was getting conflicting feedback on what it did. Ralising that Brace is redundant with Flinch Free made me realise that Dango Feet might be redundant, as well, which brought me to that spreadsheet.

As to why this is a huge thread? I honestly don't know. It seems like every time I ask for information, half the thread is me doing exactly what I am now - explaining why I need the information, why I don't already have the information, why having information is better than not having information, why I'm not trolling, why I'm not a COMPLETE idiot, etc. If you cut out those posts, the thread would barely be half a page long.

I remember from another thread you were the kind of player who is easy to lose themselves in stats and such. But the question I had arose not because of stats, more because there seems to be no clear line through the thread.

Anyroads, considering the topic is resolved from your point of view, if I understood you correctly, try this: Hopping Skewers, Dango Defender (Hi) Level 4, Dango Defender Level 3, Dango Medicine while eating Gourmet Fish and Dash Juice when you play. What you do with stats is your personal joy, as I just give you the advice to try it out once in a while should you have a difficult hunt. Maybe you can tell then how my Dango guide works, or maybe not. What matters is you having fun your way ~ and before you question that advice: I made my guides on purpose that way that I do not go into detail, so you have plenty to discover yourself without your fun spoiled. Happy Hunting ~

P.S.: you can mark a reply post of someone else as answer of your thread - that way maybe you can make clear if this is done, or you got your answer you seeked for without having more people... uhm... make you have to explain it? Because it is clearly not clear otherwise ~ :lis_alex:
Ursprünglich geschrieben von アンジェル:
P.S.: you can mark a reply post of someone else as answer of your thread - that way maybe you can make clear if this is done, or you got your answer you seeked for without having more people... uhm... make you have to explain it? Because it is clearly not clear otherwise ~ :lis_alex:

Sorry, I didn't mean to come across as hostile. It's just the thread's had a lot of unfriendly back-and-forth. I'll have a look, but I'm not sure I can find a single post which answers my question. I found bits and pieces of useful information from multiple people across the thread - yourself included. I could mark my own summary post at the end - the one you responded to. It's a bit tacky marking my own post as the answer to my own question, though...
Der Ersteller des Themas hat angegeben, dass dieser Beitrag die ursprüngliche Frage beantwortet.
Ursprünglich geschrieben von Malidictus:
Ursprünglich geschrieben von アンジェル:
P.S.: you can mark a reply post of someone else as answer of your thread - that way maybe you can make clear if this is done, or you got your answer you seeked for without having more people... uhm... make you have to explain it? Because it is clearly not clear otherwise ~ :lis_alex:

Sorry, I didn't mean to come across as hostile. It's just the thread's had a lot of unfriendly back-and-forth. I'll have a look, but I'm not sure I can find a single post which answers my question. I found bits and pieces of useful information from multiple people across the thread - yourself included. I could mark my own summary post at the end - the one you responded to. It's a bit tacky marking my own post as the answer to my own question, though...

I see the issues.
That is why I think precise phrasing can help. In doubt, I would always recommend a different thread for each of your questions as soon as you notice follow-ups which might take more than just a side comment. And it helps to know what kind of answer you are seeking.

So, for the topic ~

"What does Arc Shot Brace do?"

Let me see...
https://steamcommunity.com/sharedfiles/filedetails/?id=2748134725
"10 seconds of Flinch Free"
Which is basically worth nothing to me. To be precise: in Singleplayer you will not notice the effects, and in multiplayer you will most likely not notice it effects.

Anything beyond that I personally consider unimportant details and something I would not give a reliable answer. At least not the kind you might be looking for with stats etc., as I told you why already.

Think of it like this: there are a very little amount of monster attacks where Flinch Free would make sense. So little that I deem them so unimportant I cannot give you a specific example aside from me remembering Tigrex bites and my character fell on her backside. And then those moments where I wish I had no Flinch Free at all for various reasons.

In Singleplayer it is unimportant since you adapt to those situation and will consider an Arc Shot with bow quickly as an unnecessary action. In multiplayer, while it sounds helpful on paper, you will count on the fact that EVERYONE is already using Flinch Free 1, because of how easy it is to have, so there is no need for the Arc Shot to begin with.
https://steamcommunity.com/sharedfiles/filedetails/?id=2738776619

And Dango Feet...
https://steamcommunity.com/sharedfiles/filedetails/?id=2811588420
You actually would use it for the Marksman bonus as the Feet or whatsoever is so minimal, I have read it does not even reach the effect of Flinch Free 1. But I did not bother to actually test it due to the mentioned reasons above.

By the end of the day, knowing that stuff, YOU WILL get different replies and especially OPINIONs on the core matter, as it is a playstyle matter. It is like as if we would start a discussion why I consider Guard Up as a must have while I can also imagine the majority of player ignores it for good reasons.

Without any intention to make it sound weird, or making your inquiry sound meaningless: there simply are some things where a sheet of stats will tell you nothing. That is why I took the approach I took in my guides. One's trash might turn out to be one's treasure, or something like that. Maybe even I have overlooked what Brace Shot really does.

Anyroads, focus on having things simple as this
"What does Arc Shot Brace do?"

Let me see...
https://steamcommunity.com/sharedfiles/filedetails/?id=2748134725
"10 seconds of Flinch Free"
Which is basically worth nothing to me. To be precise: in Singleplayer you will not notice the effects, and in multiplayer you will most likely not notice it effects.

And for follow up questions consider a new thread. Then it should work out better in your research ~

Oh, maybe it helps you too to remind yourself of red herrings, yes? :mhwgood:

P.S.: I do not use Flinch Free
P.P.S.: If you want to know more, maybe you get better results with asking how do the different levels of Flinch Free works, which is definitely its own topic than just "What does Arc Shot Brace do?"
Zuletzt bearbeitet von アンジェル; 20. Sep. 2022 um 5:47
Remi 20. Sep. 2022 um 5:58 
Ursprünglich geschrieben von Malidictus:
explaining why I need the information, why I don't already have the information, why having information is better than not having information, why I'm not trolling, why I'm not a COMPLETE idiot, etc. If you cut out those posts, the thread would barely be half a page long.
Well it's the steam forums, you're lucky if you manage to get a concise and accurate answer to one of your questions instead of an entire essay post that's missing the point entirely and filled to the brim with superfluous and biased information.

And people who assume you're trolling because you ask questions like these often lack knowledge themselves or spread false information with anecdotal evidence that doesn't prove anything, as demonstrated in this thread. The game doesn't explain these things either, it's up to you to figure out what exactly, for example, Latent Power's conditions are. I'd recommend google as it most likely has everything, outside of that maybe jp youtube or even bilibili.
Well, I suppose that's as good of a post to mark as any :) I don't necessarily agree that stats tell me nothing, as that spreadsheet of Dango effects told me plenty that the in-game descriptions do not, but fair enough. To each their own. I'm a mechanics-minded player, I like to know how things work.

In the case of Arc Shot Brace, how it works is "10 seconds of Flinch Free 1", like you said. Whether that's good or bad, I can decide for myself now that I've been informed. Incidentally - it's so bad as to not even be worth considering.

In the case of Flinch Free, we'll have to agree to disagree. I've been keeping an eye on monster attacks, and I've noticed it resisting quite a few minor hits here and there - damage, but no flinch. It's not a lot, but it's also a cheap skill to have so I don't mind. I'm not a min/maxer, I can afford to dump a few level 1 slots on Flinch Free. Not a lot else I can do with those.

*edit*
Example I ran into just now: most of the Lunagaron's standing claw swipes are negated by Flinch Free. I know this, because I got nailed by a Curio Explosion and stunned. He walked up to me and did a full combo without flinching me to break the stun :)
Zuletzt bearbeitet von Malidictus; 20. Sep. 2022 um 11:20
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