MONSTER HUNTER RISE

MONSTER HUNTER RISE

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kl250d 14 ENE 2024 a las 1:07 p. m.
What are the odds that the switch skills make it to wilds?
Even if they aren't named switch skills anymore. I just dont know enough of monster hunters history to know if they normally bring in gimmicks and then abandon them for the next game.

I just like things like rage slash and guard tackle for the GS and think it'd be cool if those sorts of options were kept for the next one
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Mostrando 46-60 de 250 comentarios
BEEP! 14 ENE 2024 a las 6:26 p. m. 
Publicado originalmente por Popcorn:
Publicado originalmente por Dagný:

I think you're the one who's having trouble understanding I don't like swapping moves and/or adding moves I can't organically use when I want at all. I thought I made myself very clear but hey, English isn't my native language so I might've messed up somewhere.



I know the pain because it's happened to my main weapon in Rise. :dssmile:
Oh, so you want them all "at the same time" rather than "change it up", gotcha.
Thats waaaaaaaaay to many keys to click then.
Like, L2+X=Rise's "Double Slash" draw attack and then X=regular draw attacks.
Or L2+R2+X+Y=Lance's shield charge and R2+X+Y=Lance's regular charge attack...
Yeah, sounds too complicated, I'd prefer interchangeable
OK yea that makes a lot more sense & sounds like a absolute nightmare like we're talking about tripling the Combo's easily.
Dagný 14 ENE 2024 a las 6:27 p. m. 
Publicado originalmente por kl250d:
Publicado originalmente por Dagný:

I think you're the one who's having trouble understanding I don't like swapping moves and/or adding moves I can't organically use when I want at all. I thought I made myself very clear but hey, English isn't my native language so I might've messed up somewhere.



I know the pain because it's happened to my main weapon in Rise. :dssmile:
You wouldnt by chance be an insect glaive user who lost the pile driver attack to a switch skill would you? Cause i noticed it used to be stock standard with the glaive before but now its locked behind having a wirebug

Yes, we completely lost the attack because it's not the same, we can't use to its full capacity when we want for more than one reason + you have to play until HR 6 to unlock it.

It's BS after BS.
Dagný 14 ENE 2024 a las 6:28 p. m. 
Publicado originalmente por Popcorn:
Publicado originalmente por Dagný:

I think you're the one who's having trouble understanding I don't like swapping moves and/or adding moves I can't organically use when I want at all. I thought I made myself very clear but hey, English isn't my native language so I might've messed up somewhere.



I know the pain because it's happened to my main weapon in Rise. :dssmile:
Oh, so you want them all "at the same time" rather than "change it up", gotcha.
Thats waaaaaaaaay to many keys to click then.
Like, L2+X=Rise's "Double Slash" draw attack and then X=regular draw attacks.
Or L2+R2+X+Y=Lance's shield charge and R2+X+Y=Lance's regular charge attack...
Yeah, sounds too complicated, I'd prefer interchangeable

Imagine having to click all the keys just to do the ultimate moves of the weapons, like Helm Breaker for LS or TCS for GS or PR for SnS...
yawn
Tenebris 14 ENE 2024 a las 6:36 p. m. 
Publicado originalmente por Dagný:
Publicado originalmente por Rahk:
The issue people have with rise generally is wirebugs but Switch skills are such a good idea I find it hard for them not to stay. Modifying your weapons moveset is such a neat concept that can be approached in so many ways it should absolutely be expanded upon.
One is intrinsically linked to the other. Wirebugs are nothing but a cooldown system which is everything but neat. It's incredibly boring and overused. How do you do that without some sort of cooldown?
All Silkbinds are Switch Skills, but not all Switch Skills are Silkbinds.

People aren't only talking about the super attacks, they're also talking about the completely regular moves that you can swap out.

Example, Longsword, Overhead Slash or Drawn Double Slash,l which changes what your draw move is
AurumHawke 14 ENE 2024 a las 6:39 p. m. 
Publicado originalmente por kl250d:
Even if they aren't named switch skills anymore. I just dont know enough of monster hunters history to know if they normally bring in gimmicks and then abandon them for the next game.

If it fits the moveset there's a good chance the next mainline title adds it into the moveset proper instead of needing a gimmick.
Like how some of Hammer's Gen/GenU specials were added to its World moveset.
Or, going the other way, World (Iceborne) CB's chainsaw was pulled from the moveset into Rise's Switch gimmick.
QoL changes tend to make it through regardless of whether it's from mainline.

Gimmicks, probably forgetting a few:
(mainline) Tri/P3rd/3U - Medium Bowgun, Build-a-Bowgun, Underwater (was not in P3rd, will return when they get it feeling the way they want it), Slime/Blast
(mainline) 4/4U - CB, Glaive, Aerial Attacks, Mounting/Toppling, Wystones
(offshoot) Gen/GenU - hold-to-keep-gathering, playing as Palico, Styles, and whatever the activated-by-touchscreen specials are called
(mainline) World/Iceborne - Seamless Zones, Re-arm/Restock at Base Camp, Walk-by Gathering, too many moveset updates to list here, Mantles, Clutch Claw
(offshoot) Rise/Sunbreak - Palamute (replaced by doggo-bird-thing), Wirebugs, Monster Controlling, Switch Skills, Scroll Swap, Rampage (they didn't even like it enough for the expansion), Followers
Dagný 14 ENE 2024 a las 6:40 p. m. 
Publicado originalmente por Tenebris:
Publicado originalmente por Dagný:
One is intrinsically linked to the other. Wirebugs are nothing but a cooldown system which is everything but neat. It's incredibly boring and overused. How do you do that without some sort of cooldown?
All Silkbinds are Switch Skills, but not all Switch Skills are Silkbinds.

People aren't only talking about the super attacks, they're also talking about the completely regular moves that you can swap out.

Example, Longsword, Overhead Slash or Drawn Double Slash,l which changes what your draw move is
post #15 is my answer
Popcorn 14 ENE 2024 a las 6:44 p. m. 
Publicado originalmente por Dagný:
Publicado originalmente por Popcorn:
Oh, so you want them all "at the same time" rather than "change it up", gotcha.
Thats waaaaaaaaay to many keys to click then.
Like, L2+X=Rise's "Double Slash" draw attack and then X=regular draw attacks.
Or L2+R2+X+Y=Lance's shield charge and R2+X+Y=Lance's regular charge attack...
Yeah, sounds too complicated, I'd prefer interchangeable

Imagine having to click all the keys just to do the ultimate moves of the weapons, like Helm Breaker for LS or TCS for GS or PR for SnS...
yawn
What? I was just trying to clarify what you were saying.
If you can't even understand what we were saying, just stfu and type it in your language
Tenebris 14 ENE 2024 a las 6:45 p. m. 
Publicado originalmente por Dagný:
Publicado originalmente por Tenebris:
All Silkbinds are Switch Skills, but not all Switch Skills are Silkbinds.

People aren't only talking about the super attacks, they're also talking about the completely regular moves that you can swap out.

Example, Longsword, Overhead Slash or Drawn Double Slash,l which changes what your draw move is
post #15 is my answer
Publicado originalmente por Dagný:
Publicado originalmente por kl250d:
To me rage slash and guard tackle dont even seem like super moves though. Just viable alternatives to the existing where you may be sacrificing something to gain something else

I want no alternative, I want all the moves available to me from the start. Leave that for the next crazy game after Rise.

Your answer is ♥♥♥♥♥♥♥ stupid. You literally want rigid, uncustomizable, boring ass movesets? That's the dumbest thing I've read today
JtDarth 14 ENE 2024 a las 6:45 p. m. 
Publicado originalmente por Dagný:
And let me tell you something, that LBG in the backpack set off a lot of alarm bells for me. There is a chance for switch weapons there and I don't like it.
You can literally already switch weapons in the middle of a hunt. Your entire attitude here comes across as 'change is wrong, and I will never consider it in good faith'. Which is the wrong attitude for posting on a discussion board, honestly.
kl250d 14 ENE 2024 a las 6:46 p. m. 
Publicado originalmente por Dagný:
Publicado originalmente por kl250d:
You wouldnt by chance be an insect glaive user who lost the pile driver attack to a switch skill would you? Cause i noticed it used to be stock standard with the glaive before but now its locked behind having a wirebug

Yes, we completely lost the attack because it's not the same, we can't use to its full capacity when we want for more than one reason + you have to play until HR 6 to unlock it.

It's BS after BS.
Yeah im not gonna say that that doesnt suck ass to have it taken away. Rise was pretty crap for glaive overall, terrible vertical hitboxes being the worst imo.

I think the pile driver should be made a standard attack again but i still think that you should be able to change moves if you want to
Tenebris 14 ENE 2024 a las 6:47 p. m. 
Publicado originalmente por JtDarth:
Publicado originalmente por Dagný:
And let me tell you something, that LBG in the backpack set off a lot of alarm bells for me. There is a chance for switch weapons there and I don't like it.
You can literally already switch weapons in the middle of a hunt. Your entire attitude here comes across as 'change is wrong, and I will never consider it in good faith'. Which is the wrong attitude for posting on a discussion board, honestly.
"Old man yells at cloud"
Dagný 14 ENE 2024 a las 6:47 p. m. 
Publicado originalmente por Tenebris:
Publicado originalmente por Dagný:
post #15 is my answer
Publicado originalmente por Dagný:

I want no alternative, I want all the moves available to me from the start. Leave that for the next crazy game after Rise.

Your answer is ♥♥♥♥♥♥♥ stupid. You literally want rigid, uncustomizable, boring ass movesets? That's the dumbest thing I've read today
So all MH games were dumb before? ok then, dumb is better.
Dagný 14 ENE 2024 a las 6:49 p. m. 
Publicado originalmente por JtDarth:
Publicado originalmente por Dagný:
And let me tell you something, that LBG in the backpack set off a lot of alarm bells for me. There is a chance for switch weapons there and I don't like it.
You can literally already switch weapons in the middle of a hunt. Your entire attitude here comes across as 'change is wrong, and I will never consider it in good faith'. Which is the wrong attitude for posting on a discussion board, honestly.

there are good changes and bad changes, and I absolutely implied in that answer that there is a possibility of change weapons in the middle of the fight while actively fighting a monster just like you can switch scrolls in sunbreak
Popcorn 14 ENE 2024 a las 6:49 p. m. 
Publicado originalmente por Dagný:
Publicado originalmente por Tenebris:


Your answer is ♥♥♥♥♥♥♥ stupid. You literally want rigid, uncustomizable, boring ass movesets? That's the dumbest thing I've read today
So all MH games were dumb before? ok then, dumb is better.
Then...go play them instead.
https://youtu.be/MDl4W3_6dqA?si=JRErczNU3bqcvh4G
Tenebris 14 ENE 2024 a las 6:51 p. m. 
Publicado originalmente por Dagný:
Publicado originalmente por JtDarth:
You can literally already switch weapons in the middle of a hunt. Your entire attitude here comes across as 'change is wrong, and I will never consider it in good faith'. Which is the wrong attitude for posting on a discussion board, honestly.

there are good changes and bad changes, and I absolutely implied in that answer that there is a possibility of change weapons in the middle of the fight while actively fighting a monster just like you can switch scrolls in sunbreak
Okay, And??? What is wrong with that?? Go on, use your big boy words and explain to the class why that is so problematic.

What actually the hell is the problem with versatility?
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Publicado el: 14 ENE 2024 a las 1:07 p. m.
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