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Yeah I ain't readin all that sorry
gonna assume you went with the "JUST IGNORE THEM ARGUMENT"
Which once again is stupid and you need to stop
As one person stated above, theres not much "spamming wirebugs" if you actually play it the way you prefer, in which, I do, as mentioned above.
Is it optimal? Not at all
Is it more fun? Yes.
Again, both you and the other guy seem to mostly just think about "DEEPS" rather than "fun" and "variety", but that's all subjective.
There will literally be no balance to the games until LBG and HBG get nerfed anyways.
Both matter. But again; even when just "playing for fun" I basically have to interact, see or be constantly reminded of a ton of horrible systems I would rather just not touch at all. And this is completely ignoring the problems I have with AR grind, which is the actual main reason I quit in the first place: I got incredibly bored.
I DO NOT FIND IT FUN WHEN EVERY WEAPON HAS ALMOST THE SAME MOBILITY.
I'm just here to dispute the "well there's other ways to play so it's not a problem argument" because it still IS a problem to people who do not like rise.
I've literally gone back to playing tri on an emulator lmao
It's the second time you made a post like this, you're viewing this thinking about Rise mechanics way too much when we don't know anything about Wilds. To me customization is a portable team trademark (it's the direction they want to go), you view it as the future even though it was gone in World. Let's wait for the 1st gameplay trailer, we will know then.
With the baseline work done they have time to make additions or polish other mechanics, like Piscines/Leviathans (which are solved by now, if I'm remembering correctly).
It's up to the Director to make sensible decisions on what gets included or cut, and allow for plenty of time for Quality Assurance testing.
And hopefully Steam and NVidia don't both pull the rug out from beneath them this time.
The game seems much closer to world than to rise at the moment so im not hopeful. They're even bringing mantles back
Offset attacks and focus mode are something to add and kinda between MHW and MHR.
Choosing a style was a MHG feature and MHRise/Sunbreak inherited.
I expect newer MH game on Switch 2 will bring that feature.