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The gave the player a lot of mobility. Because of this they gave maps a lot of verticality and ways to climb around and explore.
Then at some point they realized "hey, like half of every map the monsters can't go to and because this isn't world there's no reason to ever go to these areas"
So they added spiritbirds to have an excuse for all the pointless, climbable environment on the maps.
I don't like the mechanic either. First time I'm hearing of this mod, might try it.
For the actual oneshot attacks you can just eat Felyne Moxie, the best food skill in the game, to avoid getting oneshot. For reference, a level 120 Afflicted Espinas can only oneshot me from 150 HP with its horn charge, no other attack can 100 to 0 me at 670 defense and 150 HP.
Spiribirds are tedious and an obnoxious waste of the player's time because they artificially lengthen gameplay, that's why I have never bothered with them and luckily will never need to because the game is not balanced around having 200+ HP, otherwise most monsters would oneshot you at 150 HP with even basic attacks, which is not the case. They're there as a safety net, not as a requirement to play the game.
Besides, Spiribird Caller is a level 1 deco and can easily grant you a few HP birds passively while you're fighting the monster. Cheating in the full petalace buffs seems excessive, next is modding your weapon stats because fighting level 140 Afflicted Scorned Magnamalo or Afflicted Violet Mizu is going to be tedious?
It's a good skills, but a 25% chance to get 10HP per 60s is still kinda lame. It works slightly better with Lv4 spiritbird caller dango but then even the freaking dangos had a layer of RNG.
I personally don't have much to say about rainbow bird modders. People who want to improve will seek ways to do so. And people who preferred assist mode will always find tools to achieve that.
But it is still better than spiritbird mechanic. Loosing 1~2% of dps for better survival is much better deal than wasting 1 minutes per hunt just for the same outcome.
Any special fights like Amatsu will receive rainbow birds anyway, so only Anomaly investigations are going to be played at 150 HP, which is still enough even for Afflicted Scorned Magnamalo.
Again I'll reiterate, Rise did not change an established mechanic, they only changed World's version of Health Boost into HP spiribirds, nothing else. You can still forego eating and use an Ancient Potion for 150 HP and stamina, exactly like any pre-World game.
But since you don't lose max HP upon fainting in Rise, Ancient Potions and Max Potions are just less prevalent now, but not because of spiribirds.
On another note but still bird related, I heavely advise to NOT take the rainbow bird for Gold Rathian and the like. I've done the 3 TU1 fights that way, and it makes them even better, especially Gold Rathian. You could make an argument for Lucent Narga and Violet Mizutsune, but it's clar from her damage that Gold Rathian was designed with no Rainbow Bird in mind. She's equivalent to high level Afflicted damage without the bird, which is just right for a monster of her caliber IMHO.
a armor with instant buff or rainbow birds finally arrive at the maps
they simply wanted to try something different and as so often it is cool in the first hours might become tedious if you still need it in endgame
at least most of the new tu monster were released in arena with instant access to the rainbow bird
is moxxie really still so good? everytime i rely on it i get killed in some multihit ♥♥♥♥♥♥♥♥
It also allows you to fight Afflicteds way more aggressively due to being safe from carting as long as your HP bar is above the Moxie threshold, meaning with Bloodblight you can stay at the razor's edge and potentially face tank smaller attacks without any fear.
So even if it never triggers I can play infinitely more reckless because I have the safety net of surviving one attack that would otherwise cart me. That alone is insanely valuable, I can trade ultra bursts on CB without worrying about the monster not flinching out of an attack.
Multihits will only bypass your Moxie if you have some hyper armor that allows you to bypass the hit invulnerability or if you get poisoned which only really happens on Rathian flips.
Edit: It also grants you Felyne Adrenaline, the strongest attack buff in the game which is active when below 10 HP. No other Dango effect can compare really, maybe Weakener for min HP rolls but that's it.