MONSTER HUNTER RISE

MONSTER HUNTER RISE

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DecalMan Oct 15, 2021 @ 11:26am
So no more hunting monsters?
They just show up on the map?
Also whats the kill time? faster or shorter then MHW?
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Showing 31-45 of 61 comments
Illusive Soul Oct 16, 2021 @ 3:06pm 
Originally posted by crimsonedge11:
MH Rise is more of a Monster Fighter than Monster Hunter. Not that it's a bad thing, but still. But hey, casuls wanted Monster Fighter, and they got it!
so its like throwing player into the bigger area agains monster ? abit sad,but i will deal with it.
JPM岩 Oct 16, 2021 @ 3:09pm 
Originally posted by Dat Wyvern BOOTY:
Originally posted by crimsonedge11:
MH Rise is more of a Monster Fighter than Monster Hunter. Not that it's a bad thing, but still. But hey, casuls wanted Monster Fighter, and they got it!
so its like throwing player into the bigger area agains monster ? abit sad,but i will deal with it.
No, its like pre-World MH games. You go after the monster and you hunt it. Simple as.
Lucas Tigy Oct 16, 2021 @ 5:23pm 
Originally posted by JPM岩:
Originally posted by Dat Wyvern BOOTY:
so its like throwing player into the bigger area agains monster ? abit sad,but i will deal with it.
No, its like pre-World MH games. You go after the monster and you hunt it. Simple as.
it's not like pre-world because you know exactly where the target monster and every other monster on the map is without having to actually learn about them first.
Lucas Tigy Oct 16, 2021 @ 5:24pm 
Originally posted by Xeranarth:
When was the last time Monster Hunter was remotely about hunting monsters? Second generation? Third? I get the hate for not even pseudo-hunting with the crummy scoutflies from World since the tracking aspect was kind of interesting on paper but this is far too late of a complaint if you go about a retrospective of the series.
world and iceborne was about hunting monsters
Lucas Tigy Oct 16, 2021 @ 5:29pm 
Originally posted by Popcorn:
Originally posted by Duskyer:
The whole looking for monsters adds to realism, but it doesn't add to smooth gameplay. Some people just wanna get into a hunt and kill the monster. Back during paintball era it was annoying as hell to look through every loading zone only to miss the monster and not be able to paintball it.
World added scoutflies, which were a bit clunky, but helped in looking for the monsters(except when the monster moved and then they freak out.)
Besides realism. What does having to look for the monster add? Like how many people like water levels that involve needed to breathe and slow movement. it's realistic, but it subtracts from the game for that realism.
As a speedrunner I only see benefits because I know where the monster is, and I don't need to waste time looking for it.

Originally posted by Inari:

And It's sad if the game caters more to them. Monster Killer :)
Just a 1-room arena would be best for them, but incredibly boring to me.

That said, even in some older games you had easy ways to get the monster's location. Like waving at the balloon in Generations. Or armour skills. Or really just knowing where the monster spawns in that particular quest or which areas it tends to be in haha

Paintball shouldn't have been a thing, scoutflies shouldn't have been a thing, cahoots shouldn't have been a thing.
The only thing they shouldve just used was the foot prints and marks from the monsters, that way, it wouldve been a REAL Monster HUNTER game /s.

Ffs ppl, we trying to get to the monster to fight, nothing else
scoutflies were great though. if you had never encountered the monster, you would find scratch marks to see that the monster had sharp claws, or you'd find scorch marks to indicate it had fire. with the scoutflies, you could actually learn about what you were hunting before facing it. eventually, after hunting a monster enough, it would just show you where they were, but it would go down over time. this is where your knowledge comes in and how you can use your past experiences with the monster to figure out where they are like in the old games.
Popcorn Oct 16, 2021 @ 5:36pm 
Originally posted by Lucas Tigy:
Originally posted by Popcorn:



Paintball shouldn't have been a thing, scoutflies shouldn't have been a thing, cahoots shouldn't have been a thing.
The only thing they shouldve just used was the foot prints and marks from the monsters, that way, it wouldve been a REAL Monster HUNTER game /s.

Ffs ppl, we trying to get to the monster to fight, nothing else
scoutflies were great though. if you had never encountered the monster, you would find scratch marks to see that the monster had sharp claws, or you'd find scorch marks to indicate it had fire. with the scoutflies, you could actually learn about what you were hunting before facing it. eventually, after hunting a monster enough, it would just show you where they were, but it would go down over time. this is where your knowledge comes in and how you can use your past experiences with the monster to figure out where they are like in the old games.
No, what i was getting at was that MHR shouldve just used the footprints and whatnot WITHOUT the scoutflies, that way this person here can get what they really want: a HUNT
Kinzuko Oct 16, 2021 @ 6:08pm 
also kill and capture have different rewards like pre-world games.
Zelph Oct 16, 2021 @ 6:37pm 
Originally posted by Popcorn:
Originally posted by Lucas Tigy:
scoutflies were great though. if you had never encountered the monster, you would find scratch marks to see that the monster had sharp claws, or you'd find scorch marks to indicate it had fire. with the scoutflies, you could actually learn about what you were hunting before facing it. eventually, after hunting a monster enough, it would just show you where they were, but it would go down over time. this is where your knowledge comes in and how you can use your past experiences with the monster to figure out where they are like in the old games.
No, what i was getting at was that MHR shouldve just used the footprints and whatnot WITHOUT the scoutflies, that way this person here can get what they really want: a HUNT
God no. Keep the foot print BS out please.
lol yes lets bring back the story 'quest' where you have to gather tracks for 3 elder dragons

"because we obviously dont know what area toaster likes to hang out in, better hunt down their old footprints instead of idk following the storms that always seem to follow elders everywhere or maybe even making use of info we have on them from literally every other previous generation of hunters to idk how about ambushing the fire and coal-chewing monster in the fire area thats full of coal or something ,no no no we gotta grab those TRAACKS UwU" -Some researcher, probably
Lucas Tigy Oct 16, 2021 @ 6:56pm 
Originally posted by ᔑᓭ∴ᔑリ⊣:
lol yes lets bring back the story 'quest' where you have to gather tracks for 3 elder dragons

"because we obviously dont know what area toaster likes to hang out in, better hunt down their old footprints instead of idk following the storms that always seem to follow elders everywhere or maybe even making use of info we have on them from literally every other previous generation of hunters to idk how about ambushing the fire and coal-chewing monster in the fire area thats full of coal or something ,no no no we gotta grab those TRAACKS UwU" -Some researcher, probably
i don't think anyone is talking about those. they mean actually tracking the monster in the quest itself
Popcorn Oct 16, 2021 @ 7:00pm 
Originally posted by Lucas Tigy:
Originally posted by ᔑᓭ∴ᔑリ⊣:
lol yes lets bring back the story 'quest' where you have to gather tracks for 3 elder dragons

"because we obviously dont know what area toaster likes to hang out in, better hunt down their old footprints instead of idk following the storms that always seem to follow elders everywhere or maybe even making use of info we have on them from literally every other previous generation of hunters to idk how about ambushing the fire and coal-chewing monster in the fire area thats full of coal or something ,no no no we gotta grab those TRAACKS UwU" -Some researcher, probably
i don't think anyone is talking about those. they mean actually tracking the monster in the quest itself
That is EXACTLY what I was talking about.
This seems to be what Inari wants, to HUNT a monster.
What I implied, bu removing scoutflies and just leaving footprints, was something that should be implemented so Inari can "immerse" his/herself into the "hunting" part of the game.
Last edited by Popcorn; Oct 16, 2021 @ 7:02pm
Popcorn Oct 16, 2021 @ 7:01pm 
Originally posted by Zelph:
Originally posted by Popcorn:
No, what i was getting at was that MHR shouldve just used the footprints and whatnot WITHOUT the scoutflies, that way this person here can get what they really want: a HUNT
God no. Keep the foot print BS out please.
Its for Inari's "immersion of hunting monsters".
Heck, was there a mod for this?
Originally posted by Lucas Tigy:
Originally posted by ᔑᓭ∴ᔑリ⊣:
i don't think anyone is talking about those. they mean actually tracking the monster in the quest itself
yeah ik but you know if they added tracks again theyre gonna do SOMETHING that involves them
Duskyer Oct 16, 2021 @ 7:10pm 
Scoutflies aren't a thing in Rise. What're you gonna see once you check the tracks? Cuz there ain't gonna be a buncha lights showing you da wey to the monster.
Listen mate. I get it. I was one of the guys who hated the fact that cool drinks and hot drinks were gone. But then I played through the game and realized, those things were not really important and actually subtracted from the smooth gameplay for the sake of "immersion". Play the full game once it releases, and then see if the whole tracking the monster was really important to you or not.
LiquidSoap Oct 16, 2021 @ 7:28pm 
You should try playing the old games, and you will quickly realize that the monster must be found without any indicator on the map, and you will have to craft a paint ball just to be able to track it when it flees. So, hate it or like it, this change is better and if people like the World track flies then they must be new to the series and was meant to be cater to new comers.
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Date Posted: Oct 15, 2021 @ 11:26am
Posts: 61