MONSTER HUNTER RISE

MONSTER HUNTER RISE

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PSA to New Players: Don't Wake Up The Monster!
I've been on several online hunts now, and I've seen new players act completely clueless when they come across a sleeping monster. Usually what happens is they'll poke the monster and wake it up. Stop doing this! The first hit you perform on a sleeping monster has a damage multiplier. Here's what you should do if you see a sleeping monster:

1. Place large or mega barrel bombs at the head if you have any. Make sure to wait for the rest of your party to do the same.
2. Get in position. Top off your health, sharpen your weapon, and apply buffs.
3. The member of your party with the strongest weapon should unleash their strongest attack right at the head. This means a greatsword's fully charged slash, a fully charged hammer attack, a gunlance's wyvernfire, or a bowgun's wyvern shot. Remember, only the first hit is multiplied, so this attack should be one with a high amount of damage in a single hit, meaning a combo move isn't going to be effective.

A coordinated opening attack on a sleeping monster is a vital hunting strategy, as it can drastically shorten hunt time, break parts, or stun a dangerous monster.

Also, make sure to keep an eye out for teammates who are using sleep weapons or have just put down a sleeptoad. It's likely that their entire strategy is based around "sleep bombing," and prematurely awakening a monster ruins that strategy. Make sure you can recognize the cues a monster that's falling asleep. A monster that's been afflicted with the sleep ailment will slow down, stop attacking, and fall on the ground with bubbles coming out of its nose. When you see this happen, stop attacking IMMEDIATELY, as the next damage source will wake it up. Once it falls asleep, you should follow the three steps I've outlined above.

I hope this has been helpful!
Last edited by Cringe Nae Nae Leper; Feb 1, 2022 @ 12:54pm
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Showing 1-15 of 52 comments
Jeris Feb 1, 2022 @ 12:51pm 
Or just keep killing it because you have no idea who actually has the strongest weapon setup or if they even know what to do and while discussing it the monster could be getting killed.
Seamus Feb 1, 2022 @ 12:51pm 
Wyvern shot is generally a better choice than wyvern snipe.

Shot is a big single hit.

Snipe is not.
kl250d Feb 1, 2022 @ 12:54pm 
Originally posted by Jeris:
Or just keep killing it because you have no idea who actually has the strongest weapon setup or if they even know what to do and while discussing it the monster could be getting killed.
There is no real discussion needed. If you are lance, just immediately assume that you aren't the attacker. If you see a gs or even a hbg just sit back and let them do it
Originally posted by Jeris:
Or just keep killing it because you have no idea who actually has the strongest weapon setup or if they even know what to do and while discussing it the monster could be getting killed.
It's not rocket science. The guy with the biggest weapon should hit first.

Originally posted by Seamus:
Wyvern shot is generally a better choice than wyvern snipe.

Shot is a big single hit.

Snipe is not.
Thanks for the correction, I don't use bowguns and got the ammo types mixed up. I'll edit it in my OP.
Last edited by Cringe Nae Nae Leper; Feb 1, 2022 @ 1:03pm
Id3alistic Feb 1, 2022 @ 12:58pm 
I know what you're saying OP, but the game is dumb easy it really does not matter. Also by the time the monster is almost dead and limping away, he doesn't have much health left at that point.

This isn't World.
Originally posted by Id3alistic:
I know what you're saying OP, but the game is dumb easy it really does not matter. Also by the time the monster is almost dead and limping away, he doesn't have much health left at that point.

This isn't World.
I would have thought the same as you do, but I just saw a bunch of longsword noobs wake up the monster 3 times in the same hunt after I told them not to, and another wake up a weakened Magnamalo prematurely and use up our last cart.
侍Kage Feb 1, 2022 @ 1:05pm 
I sometimes just wake up the monster if the monster is not an elder dragon and we are doing just fine. Who cares about barrels for that monsters really, maybe im being ♥♥♥♥♥ about this but it's highly unneccesary imo.
Jeris Feb 1, 2022 @ 1:07pm 
Carting 3x to Magnamalo. Yikes! Can't wait to see them on "hard" monsters.
アンジェル Feb 1, 2022 @ 1:08pm 
Originally posted by A Friendly Dolphin:
I've been on several online hunts now, and I've seen new players act completely clueless when they come across a sleeping monster. Usually what happens is they'll poke the monster and wake it up. Stop doing this! The first hit you perform on a sleeping monster has a damage multiplier. Here's what you should do if you see a sleeping monster:

1. Place large or mega barrel bombs at the head if you have any. Make sure to wait for the rest of your party to do the same.
2. Get in position. Top off your health, sharpen your weapon, and apply buffs.
3. The member of your party with the strongest weapon should unleash their strongest attack right at the head. This means a greatsword's fully charged slash, a fully charged hammer attack, a gunlance's wyvernfire, or a bowgun's wyvern shot. Remember, only the first hit is multiplied, so this attack should be one with a high amount of damage in a single hit, meaning a combo move isn't going to be effective.

A coordinated opening attack on a sleeping monster is a vital hunting strategy, as it can drastically shorten hunt time, break parts, or stun a dangerous monster.

Also, make sure to keep an eye out for teammates who are using sleep weapons or have just put down a sleeptoad. It's likely that their entire strategy is based around "sleep bombing," and prematurely awakening a monster ruins that strategy. Make sure you can recognize the cues a monster that's falling asleep. A monster that's been afflicted with the sleep ailment will slow down, stop attacking, and fall on the ground with bubbles coming out of its nose. When you see this happen, stop attacking IMMEDIATELY, as the next damage source will wake it up. Once it falls asleep, you should follow the three steps I've outlined above.

I hope this has been helpful!

Oh ~ I remember this one!

Originally posted by awanderingswordsman:
I guess think of it this way then. The greatsword player is getting his dps doubled (well not guite cause he needs to whiff several attacks to get to his best attack but still) while everyone elses dps is set to zero. Assuming all 4 players were dealing roughly the same dps, it's a 50% dps loss. The bombs mitigate that to some degree but it's at best a tiny increase to efficiency.

Of course, I'm talking time efficiency basically considering hunt success to be a given, because rise is generally quite easy. In a perfect world on a tough fight, sleep bombing and sharpening up would be ideal, just for that unanswered damage even if it's a time loss, but that'd also require everyone to keep attacking right up until it fully fell asleep. That's a level of coordination I don't expect from randoms, so rather than having 2 people hitting the monster as it falls asleep and 2 people waiting expecting sleep bombing, I think it's better if all 4 people just beat on the monster.

Lets actually look at the math. MBB does 150 damage. 150*9 = 1350. That's about what one helm breaker does. Hunter damage is through the rough and bomb damage didn't keep up.

Originally posted by overmage:

Long story short, monster and player damage got doubled to tripled compared to World, but bomb damage remains stagnant.
A big wakeup hit can still be worth if you can set it up fast, but the bombs themselves are not really worth the time setting them up.

It was topic here too: https://steamcommunity.com/app/1446780/discussions/0/3196993949743611807/
And I was just about to convert the information from there ~
Remi Feb 1, 2022 @ 1:08pm 
TCS>Axe Hopper=Impact Crater>Spiral Thrust Lance>Wyvern's Fire GL>Rest
LS counter wakeup not included because they won't stop attacking if the monster falls asleep, be real.
@Japanese person, I can't write that
Helmbreaker is kind of an unfair comparison, since helmbreaker is flat-out busted, but I take your point.
Last edited by Cringe Nae Nae Leper; Feb 1, 2022 @ 1:11pm
Stunlock Feb 1, 2022 @ 1:10pm 
Thanks, it's a good thing its still 2013 and this is relevant monster hunter information.

What's that, EVERYONE has already proven more DPS is done if people just keep hitting things and they have weapons that don't suck?

What's that? People also have no way of being omniscient about your stupid sleep idea until it's far too late? I don't even play with the music on btw. I play with my own music most the time. Also, some melee weapons also have absurdly long animation windows that coupled with internet lag make this "accident" something that happens almost every sleep proc if its mid battle.

Stop telling people how they should be playing like you know yourself, this community seriously makes me lose my patience. The only time what you are suggesting is faster is when you roll up, all alone in an online match to a sleeping monster and start it with wyvern ammo/whatever, and that's only because you didn't have to stop sticky spam and switch ammo.

Signed, a guy that sleeps the monster with his doggo EVERY SINGLE online match, just letting people get free hits in during the sleep and wakeup animation, with no issues and thousands of likes.
mitspieler Feb 1, 2022 @ 1:32pm 
Originally posted by Stunlock:
Thanks, it's a good thing its still 2013 and this is relevant monster hunter information.

What's that, EVERYONE has already proven more DPS is done if people just keep hitting things and they have weapons that don't suck?

What's that? People also have no way of being omniscient about your stupid sleep idea until it's far too late? I don't even play with the music on btw. I play with my own music most the time. Also, some melee weapons also have absurdly long animation windows that coupled with internet lag make this "accident" something that happens almost every sleep proc if its mid battle.

Stop telling people how they should be playing like you know yourself, this community seriously makes me lose my patience. The only time what you are suggesting is faster is when you roll up, all alone in an online match to a sleeping monster and start it with wyvern ammo/whatever, and that's only because you didn't have to stop sticky spam and switch ammo.

Signed, a guy that sleeps the monster with his doggo EVERY SINGLE online match, just letting people get free hits in during the sleep and wakeup animation, with no issues and thousands of likes.

I had to scroll quite a while to find this.
Phoenix Feb 1, 2022 @ 1:35pm 
Originally posted by Stunlock:
Thanks, it's a good thing its still 2013 and this is relevant monster hunter information.

What's that, EVERYONE has already proven more DPS is done if people just keep hitting things and they have weapons that don't suck?

What's that? People also have no way of being omniscient about your stupid sleep idea until it's far too late? I don't even play with the music on btw. I play with my own music most the time. Also, some melee weapons also have absurdly long animation windows that coupled with internet lag make this "accident" something that happens almost every sleep proc if its mid battle.

Stop telling people how they should be playing like you know yourself, this community seriously makes me lose my patience. The only time what you are suggesting is faster is when you roll up, all alone in an online match to a sleeping monster and start it with wyvern ammo/whatever, and that's only because you didn't have to stop sticky spam and switch ammo.

Signed, a guy that sleeps the monster with his doggo EVERY SINGLE online match, just letting people get free hits in during the sleep and wakeup animation, with no issues and thousands of likes.
I think you are more worked up than they are...just saying. Relax...
Last edited by Phoenix; Feb 1, 2022 @ 1:36pm
lolschrauber Feb 1, 2022 @ 1:40pm 
Imagine being a Virgin sleep bomber to break parts

-this comment Was made by Hammer chad gang
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Date Posted: Feb 1, 2022 @ 12:47pm
Posts: 52