MONSTER HUNTER RISE

MONSTER HUNTER RISE

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Dex Jan 29, 2022 @ 5:33pm
playing without wirebug/palamute
I know this might seem silly and possibly trolling, but I am serious (obviously i can't prove that). I really love Monster Hunter and would like to play this, but when I tried it out on the Switch, I really didn't enjoy the wirebug mechanic at all, and the palamute was kind of annoying.

Is it feasible to play through the game without these two features? I know that technically I don't have to use those mechanics (unless it's forced for a fight or something that I don't know about), but I'm asking whether or not it would make even simple fights 10 times as long or something. I'm okay with playing modded, so that's not a limitation for me.

Yes, I know I can play World, and the other older MH games, I'm asking about THIS game :)

Thanks for any replies!
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Showing 1-15 of 15 comments
!Cara Jan 29, 2022 @ 5:37pm 
Originally posted by Boblawblah:
I know this might seem silly and possibly trolling, but I am serious (obviously i can't prove that). I really love Monster Hunter and would like to play this, but when I tried it out on the Switch, I really didn't enjoy the wirebug mechanic at all, and the palamute was kind of annoying.

Is it feasible to play through the game without these two features? I know that technically I don't have to use those mechanics (unless it's forced for a fight or something that I don't know about), but I'm asking whether or not it would make even simple fights 10 times as long or something. I'm okay with playing modded, so that's not a limitation for me.

Yes, I know I can play World, and the other older MH games, I'm asking about THIS game :)

Thanks for any replies!
Apart from the Endboss everything should be possible without and the time spent walking should be the same as in world

Edit: actually I'm not 100% sure about Endboss, could be possible without
Last edited by !Cara; Jan 29, 2022 @ 5:38pm
Aki Jan 29, 2022 @ 5:39pm 
you loose 2 skills and technically the mounting mechanic(if you count it) and you loose some helpful evade moves you will get through stroy fine i guess but apex or val i dont think it would work. the dog you can chage out for a palico without problems, you only loose the mount
!Cara Jan 29, 2022 @ 5:41pm 
Originally posted by Akagi:
you loose 2 skills and technically the mounting mechanic(if you count it) and you loose some helpful evade moves you will get through stroy fine i guess but apex or val i dont think it would work. the dog you can chage out for a palico without problems, you only loose the mount
I don't see how those should be impossible without wirebugs
アンジェル Jan 29, 2022 @ 5:49pm 
Originally posted by Boblawblah:
I know this might seem silly and possibly trolling, but I am serious (obviously i can't prove that). I really love Monster Hunter and would like to play this, but when I tried it out on the Switch, I really didn't enjoy the wirebug mechanic at all, and the palamute was kind of annoying.

Is it feasible to play through the game without these two features? I know that technically I don't have to use those mechanics (unless it's forced for a fight or something that I don't know about), but I'm asking whether or not it would make even simple fights 10 times as long or something. I'm okay with playing modded, so that's not a limitation for me.

Yes, I know I can play World, and the other older MH games, I'm asking about THIS game :)

Thanks for any replies!

How do you consider Switch skills which need wirebugs charges?
Chris Hanson Jan 29, 2022 @ 5:57pm 
Loves monster hunter but doesnt want to use the new mechanic? Theres a new mechanic everygame. If you dont wanna use silkbinds (bread and butter of whole game) then maybe just stop playing. Atleast dont play multiplayer and make everyone accomadate for your slack
Xaphnir Jan 29, 2022 @ 6:03pm 
No wirebug means no:

-Climbing walls except very short ones
-Recovering from being knocked in the air or on the ground
-Silkbind attacks (which are often your most powerful)
-Escaping certain moves once caught in them, such as Kushala Daora's giant tornado attack
-Wyvern riding

Could you play without those? Sure, though to me it seems arbitrarily restrictive on yourself, and you will be a lot weaker than otherwise.
Last edited by Xaphnir; Jan 29, 2022 @ 6:04pm
Dex Jan 29, 2022 @ 6:04pm 
Originally posted by Otto Octavius:
Originally posted by Boblawblah:
I know this might seem silly and possibly trolling, but I am serious (obviously i can't prove that). I really love Monster Hunter and would like to play this, but when I tried it out on the Switch, I really didn't enjoy the wirebug mechanic at all, and the palamute was kind of annoying.

Is it feasible to play through the game without these two features? I know that technically I don't have to use those mechanics (unless it's forced for a fight or something that I don't know about), but I'm asking whether or not it would make even simple fights 10 times as long or something. I'm okay with playing modded, so that's not a limitation for me.

Yes, I know I can play World, and the other older MH games, I'm asking about THIS game :)

Thanks for any replies!
Apart from the Endboss everything should be possible without and the time spent walking should be the same as in world

Edit: actually I'm not 100% sure about Endboss, could be possible without

thanks for the reply. That's good to know. If the endboss requires the wirebug as part of a map transition or following/chasing scene, I'm okay with that.

As for "why bother playing?" responses, because I like Monster Hunter :) I like to hunt monsters, but I don't generally enjoy the gimmicky part of it. I'm a simple person, I like to hit big monsters with big weapons :)
Haka Jan 29, 2022 @ 6:08pm 
Originally posted by Otto Octavius:
I don't see how those should be impossible without wirebugs
You don't see how the mounting mechanic where you literally puppet the monster with silkbindings (Puppet Spider has it right in the name) and the evasion skills where you use them as a tether/web to pull you, would be "impossible" without them?

I mean in that case why have mechanics in the games at all, or visuals and lore reason to justify them. Weapons and skills are all just functions anyway, right?
アンジェル Jan 29, 2022 @ 6:14pm 
If I think of the very basic Wirebugs mechanics, and ignore that they are used in Switch skills, for quick travel with Great Wirebugs, Wyvern Riding, then what is left is very little. Namely exploration and the final boss mayhaps if you do not have access to Gust Crabs.

In combat I actually use the Wirebugs very rarely. It is an emergency escape. Without that it is just normal classic Monster Hunter if you will.
Scraps Jan 29, 2022 @ 6:17pm 
Originally posted by Xaphnir:
No wirebug means no:

-Climbing walls except very short ones
-Wyvern riding
1. Consider using Insect Glaive for quests that require more navigation and while you're unlocking camps and great wirebugs (if these are allowed). IG's vault jump, like previous instalments, can cling onto walls; an added nifty feature is that you can climb walls without wirebugs this way.

2. Again, easier done with IG since you get a ton of access to aerials (which also makes monsters mountable), but technically, you're not using Wirebugs while Wyvern Riding with the exception of evading and remounting after you force it to collide in a wall. This is a technicality, and will depend on your self-imposed rules on whether or not this is using Wirebugs.
Last edited by Scraps; Jan 29, 2022 @ 6:20pm
!Cara Jan 29, 2022 @ 6:51pm 
Originally posted by Hakageryu:
Originally posted by Otto Octavius:
I don't see how those should be impossible without wirebugs
You don't see how the mounting mechanic where you literally puppet the monster with silkbindings (Puppet Spider has it right in the name) and the evasion skills where you use them as a tether/web to pull you, would be "impossible" without them?

I mean in that case why have mechanics in the games at all, or visuals and lore reason to justify them. Weapons and skills are all just functions anyway, right?
Reread what I answered to
I don't see how apex monsters and Val should be impossible without the wirebugs

And why not let people play the way they want to? I mean it's pretty obvious that giving players the choice to hunt how they want to is what rise is all about
Last edited by !Cara; Jan 29, 2022 @ 6:53pm
Kashra Fall Jan 29, 2022 @ 7:16pm 
How would you get up to the artillery spots in the rampage missions (Which some are mandatory?) It seems silly to restrict yourself from using a mechanic the game was designed around. If you wwant the classic MH feel, just don't use wirefall.
Illumina Jan 29, 2022 @ 7:22pm 
Do you go outside naked because you don't like the unfair advantage of clothes?
Dex Jan 29, 2022 @ 7:24pm 
Originally posted by Illumina:
Do you go outside naked because you don't like the unfair advantage of clothes?

I like clothes, and they're comfortable, so I wear them. I don't like the wirebug, so I don't want to use it.



Originally posted by Kashra Fall:
How would you get up to the artillery spots in the rampage missions (Which some are mandatory?) It seems silly to restrict yourself from using a mechanic the game was designed around. If you wwant the classic MH feel, just don't use wirefall.

Could you tell me about wirefall? is that the in-combat mechanic for the wirebug?
Last edited by Dex; Jan 29, 2022 @ 7:24pm
Xaphnir Jan 29, 2022 @ 7:28pm 
Originally posted by Boblawblah:
Could you tell me about wirefall? is that the in-combat mechanic for the wirebug?

There are multiple in-combat mechanics for the wirebug. Wirefall is the one where you can recover after being knocked down or in the air.
Last edited by Xaphnir; Jan 29, 2022 @ 7:28pm
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Date Posted: Jan 29, 2022 @ 5:33pm
Posts: 15