MONSTER HUNTER RISE

MONSTER HUNTER RISE

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FDru Feb 14, 2022 @ 2:38am
How to cut tails with ranged weapons?
I know I can use dragon piercer, slicing ammo, etc but what is the whole process? I am finding it terribly difficult to cut most tails before the monster is dead, even if I focus on it the whole time...
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Bum Feb 14, 2022 @ 2:43am 
lol
アンジェル Feb 14, 2022 @ 2:44am 
Originally posted by FDru:
I know I can use dragon piercer, slicing ammo, etc but what is the whole process? I am finding it terribly difficult to cut most tails before the monster is dead, even if I focus on it the whole time...

With some monsters it is harder than with others.

The "trick" I am seeing for me is, to forfeit the thought that you have to focus on using that slicing ammo stuff.

You should in fact weaken the monster part's first and eventually make use of debuffers to have an easier time to cut their tail. Monster parts will not break unless you put some damage efforts to that first. So advanced rangers save their slicing stuff until that certain threshold is met. Takes some training, but once you get the hang of it, it is quite easy.
明星ヒマリ Feb 14, 2022 @ 2:55am 
Slot in spare shot, bring the mats to craft it on the spot and that's literally it, and i think they kinda make it easier to cut tails from my experience though i am using GS, it only took me about 2 or maybe 3 tcs with some non-charged draw attack to cut valstrax tail.
FDru Feb 14, 2022 @ 3:06am 
Originally posted by アンジェル:
You should in fact weaken the monster part's first and eventually make use of debuffers to have an easier time to cut their tail. Monster parts will not break unless you put some damage efforts to that first. So advanced rangers save their slicing stuff until that certain threshold is met. Takes some training, but once you get the hang of it, it is quite easy.
That's what I figured, but I can't tell when the tail has taken enough damage to be ready to be cut. Sometimes I wait until the monster is in the blue before switching to slicing, but it still doesn't come off. It's pretty annoying.
FDru Feb 14, 2022 @ 3:09am 
Originally posted by 白洲 アズサ:
Slot in spare shot, bring the mats to craft it on the spot and that's literally it, and i think they kinda make it easier to cut tails from my experience though i am using GS, it only took me about 2 or maybe 3 tcs with some non-charged draw attack to cut valstrax tail.
From what I've seen, those hard hitting slicing weapons can cut tails extremely fast but it seems to be another story entirely for other weapon types.

Occasionally I can get a tail off with seemingly little effort, now sure how. Maybe cause I hit it a bunch with sticky ammo? Does that weaken parts a lot?
Max Feb 14, 2022 @ 3:19am 
Play in multiplayer and ask a melee guy to cut it :mhwgood:
CookedMeat Feb 14, 2022 @ 3:22am 
Originally posted by アンジェル:
This is an extremely faulty information. Unless Capcom suddenly decides to switch the part break mechanic since they introduced into the game since 2004.
(Also not sure by what do you mean with "Weaken", there's no tenderizing mechanic in Rise)

You can't cut a tail unless you've dealt enough SEVERE(CUT) DAMAGE to the relevant parts (tail body and tail tip). All non-blunt weapons, plus dragon piercer and slicing ammo are able to deal cut damage. However they all have a hidden modifier of part damage that scaled with their actual damage. For example, Greatsword and Dualblade that both dealt 500 actual damage to a monster's tail, but it is possible for the tail to be cut down by Greatsword and not Dualblade, because Greatsword attacks naturally have a bigger part break damage modifier.

You HAVE to keep hitting the tail with slicing/dragon piercer to cut it. No matter how much damage you dealt to the tail with other non-cut type ammo/shots, it will never help you cutting down the tail.

Part break (in this case cut tail) has absolutely nothing to do with monster HP. In fact, you might even have a harder time cutting tail if you saved all your cut damage after the monster is near dying (blue icon), because if the monster is left with too little HP, you might end up dealing too much actual damage than the cut damage needed to break its tail, end up killing the monster first.

If you really want to cut the tail, you can also utilize various tricks like traps/environmental critters/stuns/paralyze/sleep/flash etc to distract/immobilize monsters so you can hit the tail more often.
Last edited by CookedMeat; Feb 14, 2022 @ 3:23am
アンジェル Feb 14, 2022 @ 3:27am 
Originally posted by FDru:
Originally posted by アンジェル:
You should in fact weaken the monster part's first and eventually make use of debuffers to have an easier time to cut their tail. Monster parts will not break unless you put some damage efforts to that first. So advanced rangers save their slicing stuff until that certain threshold is met. Takes some training, but once you get the hang of it, it is quite easy.
That's what I figured, but I can't tell when the tail has taken enough damage to be ready to be cut. Sometimes I wait until the monster is in the blue before switching to slicing, but it still doesn't come off. It's pretty annoying.

Originally posted by FDru:
Originally posted by 白洲 アズサ:
Slot in spare shot, bring the mats to craft it on the spot and that's literally it, and i think they kinda make it easier to cut tails from my experience though i am using GS, it only took me about 2 or maybe 3 tcs with some non-charged draw attack to cut valstrax tail.
From what I've seen, those hard hitting slicing weapons can cut tails extremely fast but it seems to be another story entirely for other weapon types.

Occasionally I can get a tail off with seemingly little effort, now sure how. Maybe cause I hit it a bunch with sticky ammo? Does that weaken parts a lot?

Waiting until the symbol goes blue seems too long for me. I am already imagining people calling you out to use a mod to have an easier time with the matter, for all I can say as vanilla huntress that it is more a matter of training, and intuition.

At least that is how I see it whether I play with bow or long sword. You just "develope" at some point a routine where you know "after these many hits it should be soon".

When you reach the threshold then it is true, usually a single slicing ammo suffices. Like a simple cut which seems hilarious when you tried slicing it all the time before.

The biggest issue with ranged weapons on that matter I personally have is: unlike with melee weapons it is much harder to say "did I hit the tail or the tighs" ?

Yeah, bombing it with sticky ammo can do the trick, but seems also like using a hammer to weaken the tail before the cutter's turn ...

From my point of view there is no real "easy" way for ranger aside of developing that kind of feeling which you do the same with melee weapons.

My advice would be really do go it "slow and easy" since it takes some time to learn that kind of style.

What you could do as example is using piercing ammo - but there too "did you hit the tail when you shoot from the front and you cannot see it?" At least it can be a helper then when you take it for learning as orientation.

Seeing e.g. Anjanath being hit by those stuff, and you can see the tigh plates and such breaking, it is a good indicator that the tail might have taken enough damage as well.

That way you have at least an easier time of dealing with the monster than just aiming for a specific part which can be incredibly hard.
Remi Feb 14, 2022 @ 3:46am 
Well firstly it's important to understand how tail cut thresholds work. The tail's part HP can only be diminished via severing damage (note that Almudron and Mizu tail have a break threshold and thereafter a slice threshold). So no other damage type will contribute to the tail cut, there's a lot of misinformation in some posts here about that mechanic.

Secondly, with Bow your best bet would be using Dodgebolt as it does ~100 damage and you can use it to counter tail attacks. Aerial Aim into melee attack also has good slicing damage and vertical reach. For Bowguns, I'm not sure what the issue is seeing how Slicing ammo is the strongest dps ammo for LBG, just tag the tail with a few of those and it'll come off.

Also just slot Partbreaker 3, that's 30% iirc to your part damage.
Last edited by Remi; Feb 14, 2022 @ 3:48am
FDru Feb 14, 2022 @ 4:13am 
Originally posted by Remi:
Well firstly it's important to understand how tail cut thresholds work. The tail's part HP can only be diminished via severing damage (note that Almudron and Mizu tail have a break threshold and thereafter a slice threshold). So no other damage type will contribute to the tail cut, there's a lot of misinformation in some posts here about that mechanic.
If that's the way it works (and that makes sense based on most of my recent experience) then I have no idea how I chopped a chameleos tail earlier, cause I swear I barely touched it and it just fell off randomly. I figured I did enough damage with shrapnel and my dog cut it off with his whatever weapon, but I forgot to check if he has a severing weapon.. and even if he does, it probably hardly does any damage anyway.

But I'll try bringing more materials for slicing ammo and see how it goes just spamming that.
Plumber Feb 14, 2022 @ 11:52am 
any damage can build up towards a flinch on tails but only cutting damage contributes to the cut
Almu/Mizu tails have to be broken first, though
iced mcfurry Feb 14, 2022 @ 12:23pm 
I know this is a bad answer but you're better off finding a melee weapon you like just for cutting tails
Codester Feb 14, 2022 @ 1:46pm 
Switching to greatsword and that thing will be off in a few minutes.
Mike Feb 14, 2022 @ 4:40pm 
shoot it. slicing dmg for gun works well. for bow you shoot it.
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Date Posted: Feb 14, 2022 @ 2:38am
Posts: 14