MONSTER HUNTER RISE

MONSTER HUNTER RISE

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My game compile shaders every time I start it up?
As the title says, my game compile shaders every start up, even if i dont restart my PC. How to solve it?
Im running on:
AMD 6500XT 4gb
AMD X7, 4CPUs, 3.5GHz
16Gb Ram
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1-5 / 5 のコメントを表示
try deleting directX cache in disk cleanup?
FEAR の投稿を引用:
try deleting directX cache in disk cleanup?
Thanks fear it worked :)
delta 2024年2月4日 10時19分 
Yeah, same here. Sometimes it won't compile shaders though, it seems really random. And even when the game doesn't do the shader compile process it still takes ages to load up, just sitting on that picture of MHRise and Sunbreak. By the time I get to the title screen in this game I could already be doing a hunt in MHW.
最近の変更はdeltaが行いました; 2024年2月4日 10時20分
delta 2024年2月4日 11時22分 
I tried all the things again in the reddit link and in this thread but nothing works for me. But running the MHRise executable with admin privileges doesn't require the shaders to be recompiled, but it's pretty annoying to do that every time. Hopefully Capcom fixes this

Nevermind... after a few times retrying this it doesn't work anymore.
最近の変更はdeltaが行いました; 2024年2月4日 11時27分
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投稿日: 2024年2月3日 16時46分
投稿数: 5