MONSTER HUNTER RISE

MONSTER HUNTER RISE

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Arpichus Apr 26, 2023 @ 8:33am
Combat taking too long
I know the title is kind of clickbait, but I was wondering if there was any charms or strategies I should do to reduce the time it takes to kill 1 g-rank monster.
I think it takes too long since my friend and I dont min-max so we dont have good builds, any recomendations for the different weapons?
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Showing 1-15 of 20 comments
Bobucles Apr 26, 2023 @ 8:36am 
Add enough defensive and utility perks to not die. Less dying means more time being aggressive. The 3-slot friendship jewel is incredible for multiplayer, and fast drinker 2/3 is an excellent life saver. Spiribird call gives high payout for 1 slot, and 1 point of flinch free is a multiplayer staple.

You should never be 1-shot. NEVER. Well, maybe a risen valstrax ambush, but that's it.

For the rest, just look for damage boosting things and take them. Each weapon has their own niche perks but a lot of skills work very well globally.
Last edited by Bobucles; Apr 26, 2023 @ 8:39am
Remi Apr 26, 2023 @ 8:57am 
How many minutes is "too long" for your liking here? There's varying advice you could get depending on whether you're taking 15 minutes for one G-rank monster or 30 minutes. And what's your weapon choices, core skills, etc.?
Ccrack Apr 26, 2023 @ 9:08am 
i think his issue is that hes just hit master rank and dosnt have a full set of master rank gear yet

not really much you can do other than just progress through the story, and grind some materials to upgrade your weapons as much as possible along the way
JPM岩 Apr 26, 2023 @ 10:09am 
Originally posted by Bobucles:
Add enough defensive and utility perks to not die. Less dying means more time being aggressive. The 3-slot friendship jewel is incredible for multiplayer, and fast drinker 2/3 is an excellent life saver. Spiribird call gives high payout for 1 slot, and 1 point of flinch free is a multiplayer staple.

You should never be 1-shot. NEVER. Well, maybe a risen valstrax ambush, but that's it.

For the rest, just look for damage boosting things and take them. Each weapon has their own niche perks but a lot of skills work very well globally.
This is quite literally the worst advice I have ever seen to give to someone who wants to kill monsters faster.
Mist of Majora Apr 26, 2023 @ 10:30am 
Originally posted by JPM岩:
Originally posted by Bobucles:
Add enough defensive and utility perks to not die. Less dying means more time being aggressive. The 3-slot friendship jewel is incredible for multiplayer, and fast drinker 2/3 is an excellent life saver. Spiribird call gives high payout for 1 slot, and 1 point of flinch free is a multiplayer staple.

You should never be 1-shot. NEVER. Well, maybe a risen valstrax ambush, but that's it.

For the rest, just look for damage boosting things and take them. Each weapon has their own niche perks but a lot of skills work very well globally.
This is quite literally the worst advice I have ever seen to give to someone who wants to kill monsters faster.
And this is quite literally the worst response I've ever seen by someone who thinks they're actually being helpful.

You've neither explained why it's the 'worst' advice, nor offered the 'correct' solution (or any for that matter). I could point out what it DOES make you look like, but I'd much rather have more info than go down that route.
Chomp Dude Apr 26, 2023 @ 10:38am 
If you haven't already, focus on getting a master rank tier weapon. Think the Kamura weapons are the quickest upgrades you can get if you literally just started G-rank. The jump from high rank to master rank Kamura Greatsword is a beefy 60 points to raw, not to mention the deco slots for more skills.
How long is too long for you?
I feel like most of mine are like 10-18 minutes depending on the type and monster. I also don't min max so I assume it's pretty average.
Arpichus Apr 26, 2023 @ 4:10pm 
Originally posted by Ccrack:
i think his issue is that hes just hit master rank and dosnt have a full set of master rank gear yet

not really much you can do other than just progress through the story, and grind some materials to upgrade your weapons as much as possible along the way
Sorry for the lack of details, my friend and I already got full sets of armors but we just fuse skills almost at random (For example I normally use armors that give evasion + and evasion extended and damage +3 but no weapon related upgrades) our most used weaposn are chargeblade, hammer, big sword and small blades (Dont remember the names I haven't opened the game in a long time)
Arpichus Apr 26, 2023 @ 4:14pm 
Originally posted by ◬ ☥ 𝕄𝕚𝕝𝕜 ☥ ◬:
How long is too long for you?
I feel like most of mine are like 10-18 minutes depending on the type and monster. I also don't min max so I assume it's pretty average.
30 minutes last time I checked and it kinda burns G rank for me
Ittrix Apr 26, 2023 @ 4:20pm 
Well, I will say in rise min/maxing matters a lot less. That's generally from the mouth of speedrunners who min/max, too. So, your solution likely isn't picking up a super awesome set of armor or finding that perfect charm.

You likely just need to build a G rank weapon to catch up. Kamura is good for starting.
If you aren't min/maxing, I'd recommend finding an armor set that generally targets your weapon with a few specific choices and roll with it for awhile.
Best way is to just look up 'what skills are best for x weapon' and then scroll through some armor sets until you see one that has a few of those skills.
Offhand I know bazel is good for gunlance, kulu yaku is good for horn, Golm is probably best for hammer or charge blade but I used it with a greatsword, etc.




And ignore JPM, probably.
Ittrix Apr 26, 2023 @ 4:21pm 
Originally posted by Arpichus:
our most used weaposn are chargeblade, hammer, big sword and small blades (Dont remember the names I haven't opened the game in a long time)
I'd go get some garangolm stuff when you can. The first three are the weapons I used most and it's what I used through G rank.

If it's not that, then... er... it's probably how you're playing during the hunt. Take up a weapon guide, maybe?

Oh, also do NOT underestimate endemic life. If you use a palamute then you can have them sniff out specific endemic life on the map, and they can do serious damage or create serious openings.
Off the top of my head the ones I'm most happy to see are...
Blight beetles (water weakens monsters to damage, fire just does damage straight up, ice slows them and makes longer openings, thunder makes *any* weapon cause stun build up)
Puppet Spooder (free mounting!)
Stunkmink (free territory war!)
Marionette Spooder (Tug 'em out of the air, smash them into a wall, smash them into another monster, smash them into an environmental problem, etc. Free opening at the minimum!)
Blast Toad (free stagger n damage)
Just keep in mind that territory wars, mounts, paras, and sleeps are all on cooldown or resistances or whatever.

My dog just tells me where they are so I go get 'em. The result typically makes up for the travel time, especially if I was in the area anyways or collecting spiribirds.
Last edited by Ittrix; Apr 26, 2023 @ 5:09pm
I guess my best advice would be to pick a weapon and stick to it until you git gud with it, while doing that pick a sort of build maybe look up whatever weapon you're using and why certain skills are good with it.
You certainly don't need to min-max or meta in this game but looking at the builds can give you an idea of what kind of thing they're going for. I think you need a more coherent direction of damage to combine with your evade and such.
Defense is a good way to keep attacking but definitely pick a couple of damage things for example atk boost or such (the skill).
Combining certain armor sets in certain ways greatly frees up your ability to add other skills which will obviously shorten your kill times because you're doing more damage and or not getting knocked around, etc etc etc.
Things like Weakness Exploit (WEX) Crit boost, etc are indirectly (or really rather directly) going to lower the kill time but at the same time comfort skills are called that for a reason.

I know this is kinda vague but maybe someone else will have more specific advice I can only speak in general about all weapons and the hunt. It's really just a thing you kinda git gud at by playing aside from the skills and such you can ask about but knowing when to attack and dodge and things are more intuitive to learn on your own imo but those things also lower the hunt time by applying more pressure.

tl;dr git gud but also try to bring your skills together into something cohesive instead of picking randomly (also pick randomly why not)
Zelph Apr 26, 2023 @ 6:55pm 
Originally posted by Arpichus:
Originally posted by ◬ ☥ 𝕄𝕚𝕝𝕜 ☥ ◬:
How long is too long for you?
I feel like most of mine are like 10-18 minutes depending on the type and monster. I also don't min max so I assume it's pretty average.
30 minutes last time I checked and it kinda burns G rank for me
If hunts are taking 30 minutes in rise, its a player issue. Even running through stuff solo shouldn't take more then 20 minutes, and that is really for the more annoying things.

Its hard to say whats going wrong without looking at gameplay though.
Ryeon Apr 26, 2023 @ 7:19pm 
Trying going more offensive with lv 2-3 evade extender to roll in/out of the monster, see if you like it. Some love it, some don't.
Greslus Apr 26, 2023 @ 7:34pm 
Originally posted by Arpichus:
I know the title is kind of clickbait, but I was wondering if there was any charms or strategies I should do to reduce the time it takes to kill 1 g-rank monster.
I think it takes too long since my friend and I dont min-max so we dont have good builds, any recomendations for the different weapons?
If you want, I can join you and your friend's playthrough to help you through Master Rank progression. Feel free to reply or add me if you need any help.
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Date Posted: Apr 26, 2023 @ 8:33am
Posts: 20