MONSTER HUNTER RISE

MONSTER HUNTER RISE

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vatto.dev 2023년 2월 8일 오전 10시 28분
Please remove afflicted level restriction from anomaly quests.
The anomaly level restriction is really annoying on multiplayer and the grind is so long to raise anomaly levels that playing in groups would be a great idea. It feels really weird to have my anomaly experience lowered instead of increasing the lower level player experience.
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127개 댓글 중 76-90개 표시
Popcorn 2023년 2월 9일 오후 4시 56분 
NiamhNyx님이 먼저 게시:
I don't feel the leveling is all that slow, I get an anomaly research level every 1-3 quests, depending on the level and monster rank.
Ive done about 17 quests today and went from Anomaly Research 197 to 210. You just have to do quests at your level, even if they aren't the "target" monster, just faster that way.
I'm 138 atm, lvls from the last I posted
NiamhNyx 2023년 2월 9일 오후 5시 50분 
I do feel there should be a rework of the anomaly level required though, it is a little harsh in its current state.
Currently it is set up like this:
Level 001 - 020 (At Research level 1 you can fight max of research level 20)
Level 021 - 040 (At Research level 21 you can fight max of research level 40)
Level 041 - 060 (At Research level 41 you can fight max of research level 60)
Level 061 - 080 (At Research level 61 you can fight max of research level 80)
Level 081 - 100 (At Research level 81 you can fight max of research level 100)
Level 101 - 120 (At Research level 101 you can fight max of research level 120)
Level 121 - 140 (At Research level 121 you can fight max of research level 140)
Level 141 - 160 (At Research level 141 you can fight max of research level 160)
Level 161 - 180 (At Research level 161 you can fight max of research level 180)
Level 181 - 200 (At Research level 181 you can fight max of research level 200)
Level 201 - 220 (At Research level 201 you can fight max of research level 220)

That is 11 restriction levels.
I feel it should be something more like this.

Level 001 - 080
Level 081 - 120
Level 121 - 160
Level 161 - 180
Level 181 - 200
Level 201 - 220

This is only 6 restriction levels, Plus they should allows people to search for join requests for their max restriction to help with the queue pool.
Popcorn 2023년 2월 9일 오후 6시 02분 
NiamhNyx님이 먼저 게시:
I do feel there should be a rework of the anomaly level required though, it is a little harsh in its current state.
Currently it is set up like this:
Level 001 - 020 (At Research level 1 you can fight max of research level 20)
Level 021 - 040 (At Research level 21 you can fight max of research level 40)
Level 041 - 060 (At Research level 41 you can fight max of research level 60)
Level 061 - 080 (At Research level 61 you can fight max of research level 80)
Level 081 - 100 (At Research level 81 you can fight max of research level 100)
Level 101 - 120 (At Research level 101 you can fight max of research level 120)
Level 121 - 140 (At Research level 121 you can fight max of research level 140)
Level 141 - 160 (At Research level 141 you can fight max of research level 160)
Level 161 - 180 (At Research level 161 you can fight max of research level 180)
Level 181 - 200 (At Research level 181 you can fight max of research level 200)
Level 201 - 220 (At Research level 201 you can fight max of research level 220)

That is 11 restriction levels.
I feel it should be something more like this.

Level 001 - 080
Level 081 - 120
Level 121 - 160
Level 161 - 180
Level 181 - 200
Level 201 - 220

This is only 6 restriction levels, Plus they should allows people to search for join requests for their max restriction to help with the queue pool.
Are those that you prefer the overlap levels with overlapping anomaly materials?
NiamhNyx 2023년 2월 9일 오후 6시 05분 
Popcorn님이 먼저 게시:
NiamhNyx님이 먼저 게시:
I do feel there should be a rework of the anomaly level required though, it is a little harsh in its current state.
Currently it is set up like this:
Level 001 - 020 (At Research level 1 you can fight max of research level 20)
Level 021 - 040 (At Research level 21 you can fight max of research level 40)
Level 041 - 060 (At Research level 41 you can fight max of research level 60)
Level 061 - 080 (At Research level 61 you can fight max of research level 80)
Level 081 - 100 (At Research level 81 you can fight max of research level 100)
Level 101 - 120 (At Research level 101 you can fight max of research level 120)
Level 121 - 140 (At Research level 121 you can fight max of research level 140)
Level 141 - 160 (At Research level 141 you can fight max of research level 160)
Level 161 - 180 (At Research level 161 you can fight max of research level 180)
Level 181 - 200 (At Research level 181 you can fight max of research level 200)
Level 201 - 220 (At Research level 201 you can fight max of research level 220)

That is 11 restriction levels.
I feel it should be something more like this.

Level 001 - 080
Level 081 - 120
Level 121 - 160
Level 161 - 180
Level 181 - 200
Level 201 - 220

This is only 6 restriction levels, Plus they should allows people to search for join requests for their max restriction to help with the queue pool.
Are those that you prefer the overlap levels with overlapping anomaly materials?
I am not sure, I just threw numbers together based on how I felt the difficulty scaled.
kl250d 2023년 2월 9일 오후 6시 31분 
Anything though that still requires that much grinding is still crap though. The anomaly quests don't level you really at all which also sucks. I just dont understand why there cant just be an urgent quest after you've killed x amount in a certain level range that allows you to then fight the next bracket
Valentine (Lunaticus) 2023년 2월 10일 오후 3시 35분 
Popcorn님이 먼저 게시:
It means that you cant seem to get off of the forums to actually play the game and instead, prefer to whine like those bad players who can't defeat certain monsters the first time.
In the past hour or two I already leveled up another 2 levels
Let me translate that: "waaahh I don't have any real arguments and I know I lost, but I can't admit it so I'll just throw insults to try to cover it up!"

Well thanks for the internet argument win lol, I will be sure to tell of this grand tale to my descendants for decades to come.


GamingWithSilvertail님이 먼저 게시:
Dahlia Hawthorne님이 먼저 게시:
And when you complain about grind it sounds like you don't like playing the game that much to me like I mentioned in my 1st post here.

You should really stop trying to take pod shots at me. I dont mind healthy grinding, when its fun for me. But this is obnoxious because theres a zillion layers involved, Do you understand? I am not complaining about 'grinding'. Never did.; Thats you taking things out of context because that problem I have is related to MM, augment materials and anomolies when it comes to layers and I am not only speaking for myself, I am also speaking when you should take into account a new player situation.

I had a very large stack on world's guiding lands because I actually played that content as world/IB is probally my most played MH game to date.
Yup, not all grinding is the same. Good grinding is rewarding, you make progress with it. AR actually starts out like this, not exactly the best thing out there, but at least the progress is pretty nice at the start. Unfortunately it later becomes bad grinding, slow, tedious, and unrewarding.

I didn't particularly like Guiding Lands at all, I even hated it at the start, but it's still better than AR grind, and especially augments are ridiculously easy in World in comparison to this.


NiamhNyx님이 먼저 게시:
I don't feel the leveling is all that slow, I get an anomaly research level every 1-3 quests, depending on the level and monster rank.
Ive done about 17 quests today and went from Anomaly Research 197 to 210. You just have to do quests at your level, even if they aren't the "target" monster, just faster that way.
Even if you were to get a level per hunt, it would still take 100 hunts to go from level 100 to 200. And you have to very specifically only do AR quests. It's very slow. Maybe you think 100 hunts isn't THAT much, but it is a lot, especially when we consider that not everyone clears these hunts at blazing speeds and max efficiency.

If it was just MR unlocks I don't think it'd be that bad because pretty much everything you do progresses it, but with this system you're only making progress if you're specifically doing AR quests. Feel like doing those quests you haven't cleared yet? No progress for you. Feel like doing a bit of arena? No progress for you. That's why it sucks.

And don't get me wrong, I don't particularly like MR gating either, that's bad too when they put the requirements too high (or handle it badly by not letting you accumulate HR/MR before unlocking it), but at least you progress it by doing pretty much anything.
Popcorn 2023년 2월 10일 오후 4시 05분 
Valentine (Lunaticus)님이 먼저 게시:
Popcorn님이 먼저 게시:
It means that you cant seem to get off of the forums to actually play the game and instead, prefer to whine like those bad players who can't defeat certain monsters the first time.
In the past hour or two I already leveled up another 2 levels
Let me translate that: "waaahh I don't have any real arguments and I know I lost, but I can't admit it so I'll just throw insults to try to cover it up!"

Well thanks for the internet argument win lol, I will be sure to tell of this grand tale to my descendants for decades to come.


GamingWithSilvertail님이 먼저 게시:

You should really stop trying to take pod shots at me. I dont mind healthy grinding, when its fun for me. But this is obnoxious because theres a zillion layers involved, Do you understand? I am not complaining about 'grinding'. Never did.; Thats you taking things out of context because that problem I have is related to MM, augment materials and anomolies when it comes to layers and I am not only speaking for myself, I am also speaking when you should take into account a new player situation.

I had a very large stack on world's guiding lands because I actually played that content as world/IB is probally my most played MH game to date.
Yup, not all grinding is the same. Good grinding is rewarding, you make progress with it. AR actually starts out like this, not exactly the best thing out there, but at least the progress is pretty nice at the start. Unfortunately it later becomes bad grinding, slow, tedious, and unrewarding.

I didn't particularly like Guiding Lands at all, I even hated it at the start, but it's still better than AR grind, and especially augments are ridiculously easy in World in comparison to this.


NiamhNyx님이 먼저 게시:
I don't feel the leveling is all that slow, I get an anomaly research level every 1-3 quests, depending on the level and monster rank.
Ive done about 17 quests today and went from Anomaly Research 197 to 210. You just have to do quests at your level, even if they aren't the "target" monster, just faster that way.
Even if you were to get a level per hunt, it would still take 100 hunts to go from level 100 to 200. And you have to very specifically only do AR quests. It's very slow. Maybe you think 100 hunts isn't THAT much, but it is a lot, especially when we consider that not everyone clears these hunts at blazing speeds and max efficiency.

If it was just MR unlocks I don't think it'd be that bad because pretty much everything you do progresses it, but with this system you're only making progress if you're specifically doing AR quests. Feel like doing those quests you haven't cleared yet? No progress for you. Feel like doing a bit of arena? No progress for you. That's why it sucks.

And don't get me wrong, I don't particularly like MR gating either, that's bad too when they put the requirements too high (or handle it badly by not letting you accumulate HR/MR before unlocking it), but at least you progress it by doing pretty much anything.
How many levels have you increased in the past day? Last week? Those 12 hours you played?
I'm already at 141 atm.
Valentine (Lunaticus) 2023년 2월 10일 오후 4시 22분 
Popcorn님이 먼저 게시:
How many levels have you increased in the past day? Last week? Those 12 hours you played?
I'm already at 141 atm.
What's the point in even answering to you? I really don't have the patience for this anymore. Isn't it the same for you? Isn't that why you ignored everything I said and just wrote some weird insult that also applies to you? It's the same insult you used earlier and it applies to you exactly the same as it does to me. And you used it again despite me pointing out that obvious flaw in it.
NiamhNyx 2023년 2월 10일 오후 4시 27분 
Valentine (Lunaticus)님이 먼저 게시:
NiamhNyx님이 먼저 게시:
I don't feel the leveling is all that slow, I get an anomaly research level every 1-3 quests, depending on the level and monster rank.
Ive done about 17 quests today and went from Anomaly Research 197 to 210. You just have to do quests at your level, even if they aren't the "target" monster, just faster that way.
Even if you were to get a level per hunt, it would still take 100 hunts to go from level 100 to 200. And you have to very specifically only do AR quests. It's very slow. Maybe you think 100 hunts isn't THAT much, but it is a lot, especially when we consider that not everyone clears these hunts at blazing speeds and max efficiency.

If it was just MR unlocks I don't think it'd be that bad because pretty much everything you do progresses it, but with this system you're only making progress if you're specifically doing AR quests. Feel like doing those quests you haven't cleared yet? No progress for you. Feel like doing a bit of arena? No progress for you. That's why it sucks.

And don't get me wrong, I don't particularly like MR gating either, that's bad too when they put the requirements too high (or handle it badly by not letting you accumulate HR/MR before unlocking it), but at least you progress it by doing pretty much anything.

There is more they could add to make it faster, one of which they SHOULD add, making anomaly gathering spots uncommonly(not rarely) appear in normal quests and triple the gathering spots research points.

Monster Hunter at its core is a grind. 100 quests is actually on the lesser side of things. The main issue most people have is they only see the AR level as their goal. Why are they increasing the level? To augment more gear? Further augment a weapon? Get some new decorations?
ALL GRINDS IN THE HISTORY OF GAMING ARE ♥♥♥♥ IF YOU ARE NOT GIVING YOURSELF PROPER GOALS. That is how it will always be, if this grind is not for you, then it is not for you.
My goal in this game it to just hunt monsters, the same goal I have in every monster hunter game. It almost always makes the grind disappear.
Popcorn 2023년 2월 10일 오후 4시 41분 
Valentine (Lunaticus)님이 먼저 게시:
Popcorn님이 먼저 게시:
How many levels have you increased in the past day? Last week? Those 12 hours you played?
I'm already at 141 atm.
What's the point in even answering to you? I really don't have the patience for this anymore. Isn't it the same for you? Isn't that why you ignored everything I said and just wrote some weird insult that also applies to you? It's the same insult you used earlier and it applies to you exactly the same as it does to me. And you used it again despite me pointing out that obvious flaw in it.
What insult? Using your time wisely? Playing the game at a slower pace instead of all at once? Leveling up 3x the past couple of hours?
BTW, 142 atm
Valentine (Lunaticus) 2023년 2월 10일 오후 4시 46분 
NiamhNyx님이 먼저 게시:
There is more they could add to make it faster, one of which they SHOULD add, making anomaly gathering spots uncommonly(not rarely) appear in normal quests and triple the gathering spots research points.

Monster Hunter at its core is a grind. 100 quests is actually on the lesser side of things. The main issue most people have is they only see the AR level as their goal. Why are they increasing the level? To augment more gear? Further augment a weapon? Get some new decorations?
ALL GRINDS IN THE HISTORY OF GAMING ARE ♥♥♥♥ IF YOU ARE NOT GIVING YOURSELF PROPER GOALS. That is how it will always be, if this grind is not for you, then it is not for you.
My goal in this game it to just hunt monsters, the same goal I have in every monster hunter game. It almost always makes the grind disappear.
Oh I've already given up on the grind, it's just too ridiculous to even try. That's why I started joining multiplayer quests too, though sometimes it does end up being some boring ass monster like Great Izuchi, or then it might even end with me barely even getting to touch the monster. Maybe I'll try hosting more, since the one time I did I actually did get a full team relatively quickly.

And 100 quests isn't much if every quest you do counts for it, but when it's very specific kind of quests in a specific place, then it's a lot. Also you're probably not gonna get a level per hunt anyway, especially so if you join random investigations that can end up being vastly underleveled to you. The example was basically for the best case scenario possible.
kl250d 2023년 2월 10일 오후 4시 57분 
Popcorn님이 먼저 게시:
Valentine (Lunaticus)님이 먼저 게시:
What's the point in even answering to you? I really don't have the patience for this anymore. Isn't it the same for you? Isn't that why you ignored everything I said and just wrote some weird insult that also applies to you? It's the same insult you used earlier and it applies to you exactly the same as it does to me. And you used it again despite me pointing out that obvious flaw in it.
What insult? Using your time wisely? Playing the game at a slower pace instead of all at once? Leveling up 3x the past couple of hours?
BTW, 142 atm
Not trying to get in between you two but i do think that the unfortunate thing about AR is i can play as slow a pace as a want but it doesnt count for anything if it isnt specifically in anomaly investigations. Afaik there is no incentive to complete anomaly quests because they give a pathetic amount of research level.

Its also tedious as it feels like there is no progression like in regular gameplay where you kill a monster and you at least have the option for something new every couple of monsters
NiamhNyx 2023년 2월 10일 오후 5시 00분 
Valentine (Lunaticus)님이 먼저 게시:
NiamhNyx님이 먼저 게시:
There is more they could add to make it faster, one of which they SHOULD add, making anomaly gathering spots uncommonly(not rarely) appear in normal quests and triple the gathering spots research points.

Monster Hunter at its core is a grind. 100 quests is actually on the lesser side of things. The main issue most people have is they only see the AR level as their goal. Why are they increasing the level? To augment more gear? Further augment a weapon? Get some new decorations?
ALL GRINDS IN THE HISTORY OF GAMING ARE ♥♥♥♥ IF YOU ARE NOT GIVING YOURSELF PROPER GOALS. That is how it will always be, if this grind is not for you, then it is not for you.
My goal in this game it to just hunt monsters, the same goal I have in every monster hunter game. It almost always makes the grind disappear.
Oh I've already given up on the grind, it's just too ridiculous to even try. That's why I started joining multiplayer quests too, though sometimes it does end up being some boring ass monster like Great Izuchi, or then it might even end with me barely even getting to touch the monster. Maybe I'll try hosting more, since the one time I did I actually did get a full team relatively quickly.

And 100 quests isn't much if every quest you do counts for it, but when it's very specific kind of quests in a specific place, then it's a lot. Also you're probably not gonna get a level per hunt anyway, especially so if you join random investigations that can end up being vastly underleveled to you. The example was basically for the best case scenario possible.
If you are joining vastly underleveled random quests, thats kinda on you. there is an option to join specific level ranges.
kl250d 2023년 2월 10일 오후 5시 13분 
NiamhNyx님이 먼저 게시:
there is an option to join specific level ranges.
Can i join quests that are over my level bracket?
Popcorn 2023년 2월 10일 오후 5시 16분 
kl250d님이 먼저 게시:
NiamhNyx님이 먼저 게시:
there is an option to join specific level ranges.
Can i join quests that are over my level bracket?
If youre talking about with randoms: no
If youre talking about with friends, so long as youre above:
1, you can join up to 20
21, up to 40
41 - 60
61-80
81-100
101-120
121-140
141-160
161-180
181-200
201-220

Tbh, they shouldve overlapped some levels for the mats, and keep it in certain brackets, like starting levels (1, 31, 61 etc, don't remember the actual ones) base mats, then the next 20 has a mix of the upper and lower, next 20, the next level, so on and so forth.

For TU2, they shouldve just added the next monsters at 60 or something, then 80, then 100, and so on and so forth, all the way to whatever they intended to put it instead of the huge jump in TU3 from 120 to 200
Popcorn 님이 마지막으로 수정; 2023년 2월 10일 오후 5시 21분
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