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Сообщить о проблеме с переводом
Worldbabies really just, should stick to World. MH would be better off without them. It makes me sad MH6 will probs be the 20 Year anniversary game, and the Worldbabies will muck it up.
I know that it's spectacle I'm talking here, but spectacle can make something great into an incredible experience when done well, this is something I discovered recently thanks to giving a lot of games like these a shot.
The reason I find this disappointing is that I wish that Sunbreak had kept this momentum that it had at the start of the TUs, but TU4 feels like it slowed down that pace instead of taking advantage of that momentum it was building, because This was the time to really surprise us and throw in a strong monster near Amatsu's level just before the final one, much like how Alatreon was to Fatalis.
Maybe these last Risen monsters will pick up that slack and give us that threat of the same level? I don't mind being surprised by a unique twist, that one fits the narrative that Sunbreak has been going with about qurio affliction and risen elder dragons, I hope that's the case for these last Risen EDs to be nearing that same high threat level.
That's one thing I like about SB, the way it has these monsters become empowered and actually be much more difficult than before, with new patterns and much more deadly attacks from previous, I hope that's what we'll get in order to make the most of this.
I'm still looking forward to that last update and I hope it will a strong one if we get this Amatsu I've been hearing about, it sounds like a very different kind of fight from Fatalis which is great, we could use something much more different and possibly even more awesome.
Sunbreak title updates have a huge impact on armor sets, moreso than most updates in IB, as the added skills and Qurious crafting adds so much depth to both status and elemental sets alike. I believe that while Amatsu will be the big bad with a full rework like Fatalis in IB, whatever Malzeno variant the devs have planned might honestly be a bigger spectacle. Sure, SB will have no Black Dragons but that's just a classification, keep in mind that Ahtal-ka with a completed Ahtal Nest is not too far behind Fatalis in terms of destructive capabilities while being smarter and mechanically more skilled, and she's classified as a Neopteron like Seltas.
Tl;dr the updates are good, just that after already experiencing all the fights from prior games the devs would have to go full Frontier to impress every player.
On top of that, the MR requirements are there for progression to a new player. They add monsters as a "gap filler" between MR requirements. So Gold, Silver, Burning, Violet, etc, are all MR10, and unlock sorta in succession. From there, there's a "branch" of sorts for your progression through MR, whether it be Anomalies, or these TU monsters. MR 50, 70, 100, 110, 120, etc, getting these harder fights. Basically, it addresses a problem World had, which was the late game powerhouses could be fought by players who basically just beat Shara, making these fights a drag with online randos. Splitting the content to this "pre grind" and "MR grind" brackets allows for the community to sort of police themselves. Even moreso with Anomalies getting to 220, and now Risen Elders being present in them.
It should also be noted that Amatsu isnt really a powerhouse by any means, it's been a final boss to P3rd, and was the second to last fight in Gen, but it definately catches folks offguard with how it's fight goes. It's a very unique fight to itself, and I'm excited to see what changes he'll get. Mines also showed what his Risen buddy is, and it makes me curious if they go the Frontier route, as well as another Variant having yet to be shown.
Gotcha.. hopefully they're not slowing down with them like you both said, because TU3 was a bigger bump than most expected and that is the kind of progression I'm hoping to see continue.
People can call these "reskins" or whatever, as long as the devs put thought and effort into them, long as they're challenging, different enough and fun like that "Reskin" Violet Mizutsune, I'll just continue my enjoyment of fighting them.
For what it's worth, these same people also don't seem to ever get bored of fighting the same 1 or 2 monsters in World.. it's almost like if a fight is Really good, you'll still enjoy playing it even years later, kinda like that final boss in DMC 3.
That said, I'm happy that they picked Velkhana, for one thing the fight is better and in my experience, fighting Namielle was about as enjoyable as Basarios was, or in other words, absolutely god awful hitzones resulting far too often in gray numbers and the dehydrated state didn't make much of a difference.. Second, we're likely getting Frostcraft builds back.
Namielle would've been interesting as a second addition to see what they could've done with her armor skills, but if I had to pick between the two, I'm much happier with Velkhana.
I actually think Namielle was a very fun fight, but I respect your opinion. Glad you like Velkhana, at least someone will have fun lol. But I agree, since they are bringing a monster from World, there is no excuse why they didn't bring at least 2.