MONSTER HUNTER RISE

MONSTER HUNTER RISE

View Stats:
Veg Nov 22, 2022 @ 6:12am
Started Sunbreak. LS is ruined now.
So I've come back after a hiatus to play Sunbreak, and they have completely destroyed LS. I quite enjoyed it as a parry heavy weapon; however they nerfed the damage of that into the ground. Silkbkind Sakura and Sacred Sheathe Combo do so much more damage that its not even a choice. You have to use it or you are playing the weapon wrong. I dont understand it? If I wanted this play style of charging up giant attacks I would be using the greatsword

Any weapon recommendations to move on to? I've been trying Lance out but it is a wildly bad weapon, does not damage, and has no movement or hyper armor on its parries so I just get clapped by the follow up attacks that come after.
< >
Showing 1-15 of 72 comments
Popcorn Nov 22, 2022 @ 6:16am 
Use the shield bash instead of the other one.
After changing it to this, Lance has become one of my favorites
FafnirChaos Nov 22, 2022 @ 6:16am 
LBG - high damage low Armour
CB is still fun
Smug Kot Nov 22, 2022 @ 6:39am 
LS parry is so easy in sunbreak, they had to nerf the damage at least, but since you are playing just to do big damage and dps then why no just jump into whatever is meta nowdays?
Last edited by Smug Kot; Nov 22, 2022 @ 6:40am
Veg Nov 22, 2022 @ 6:46am 
Originally posted by Smug Kot:
LS parry is so easy in sunbreak, they had to nerf the damage at least, but since you are playing just to do big damage and dps then why no just jump into whatever is meta nowdays?
Thats the entire point of the game, not sure why you would intentionally choose to play a minimal damage set up. Point is I liked the playstyle of base LS and they've rendered it not even an option anymore
Smug Kot Nov 22, 2022 @ 6:54am 
Originally posted by Veg:
Originally posted by Smug Kot:
LS parry is so easy in sunbreak, they had to nerf the damage at least, but since you are playing just to do big damage and dps then why no just jump into whatever is meta nowdays?
Thats the entire point of the game, not sure why you would intentionally choose to play a minimal damage set up. Point is I liked the playstyle of base LS and they've rendered it not even an option anymore
Are you into speedrunning? do you really bother not being able to insta-delete the monster in 1 minute or less? because it really sound like that.

All weapons are viable, you can go optimal dps with every single on of them but obviously ones are going to be able to dish more than others. Calling weapons "bad" because they are not top in the dps race...
Last edited by Smug Kot; Nov 22, 2022 @ 6:55am
Veg Nov 22, 2022 @ 6:58am 
Originally posted by Smug Kot:
Originally posted by Veg:
Thats the entire point of the game, not sure why you would intentionally choose to play a minimal damage set up. Point is I liked the playstyle of base LS and they've rendered it not even an option anymore
Are you into speedrunning? do you really bother not being able to insta-delete the monster in 1 minute or less? because it really sound like that.

All weapons are viable, you can go optimal dps with every single on of them but obviously ones are going to be able to dish more than others. Calling weapons "bad" because they are not top in the dps race...

Its not bad because they arent top DPS. They are bad because they give you a choice without giving you a choice at all. Its not like using the old LS would just be a few hundred DPS. Its so wildly different that its not even a choice. You are playing the weapon wrong if you dont use special sheath. And yes, the point of the game is to kill monsters. Really weird take to make a point of pride about doing it as slow as possible. You still running around with base armor or something?
amathy Nov 22, 2022 @ 7:38am 
Originally posted by Veg:
Silkbkind Sakura and Sacred Sheathe Combo do so much more damage that its not even a choice. You have to use it or you are playing the weapon wrong.
good to know speedrunners are playing the weapon wrong considering most runs are using special sheath+helm breaker
Zelph Nov 22, 2022 @ 8:09am 
Originally posted by Veg:
Originally posted by Smug Kot:
LS parry is so easy in sunbreak, they had to nerf the damage at least, but since you are playing just to do big damage and dps then why no just jump into whatever is meta nowdays?
Thats the entire point of the game, not sure why you would intentionally choose to play a minimal damage set up. Point is I liked the playstyle of base LS and they've rendered it not even an option anymore
You do realize you can still use special sheath and helmbreaker, right? Its weaker, but its still very strong.
Remi Nov 22, 2022 @ 8:26am 
LS is balanced now, base Rise LS was an unholy abomination.

Lance requires monster knowledge and positioning to make the most out of its lackluster damage output. Just triple poking with a hop inbetween is not remotely efficient, weaving in Instant Blocks and either Enraged Guard or Skyward Thrust depending on the matchup, as well as chaining every combo with leaping thrusts will output the most damage (do note that "most damage" in this instance still means less damage than Hunting Horn).

Still a fun weapon but if you liked base Rise LS then I guess you'd be more interested in GS and Switch Axe, easy and overtuned.
Last edited by Remi; Nov 22, 2022 @ 8:35am
Seth Abercromby Nov 22, 2022 @ 8:48am 
When you are so used to LS being a top meta weapon that the semblance of balance feels like being nerfed into the floor lmao. LS is a weapon to have fun with and to dab on monsters with Iai Spirit slash. Who actually cares about speedrunning but like 2% of the playerbase
Blathanna Nov 22, 2022 @ 10:00am 
Originally posted by Remi:
LS is balanced now, base Rise LS was an unholy abomination.

Lance requires monster knowledge and positioning to make the most out of its lackluster damage output. Just triple poking with a hop inbetween is not remotely efficient, weaving in Instant Blocks and either Enraged Guard or Skyward Thrust depending on the matchup, as well as chaining every combo with leaping thrusts will output the most damage (do note that "most damage" in this instance still means less damage than Hunting Horn).

Still a fun weapon but if you liked base Rise LS then I guess you'd be more interested in GS and Switch Axe, easy and overtuned.

Did you just stay the Switch Axe and easy in the same sentence? You mean a weapon that has no block or hyper armour. That relies on iframe dodging which the window for was heavily reduced in Rise.

And a counter that cost two wirebugs and only works if you know monsters tell extremely well that is only in Rise. And two different gauge mechanics that are extremely hard to maintain. With out Rapid Morph, Switcher Deco, and Power Prolonger. Nah I surely read that wrong.
amathy Nov 22, 2022 @ 10:17am 
Originally posted by VDCrimson:
Did you just stay the Switch Axe and easy in the same sentence? You mean a weapon that has no block or hyper armour. That relies on iframe dodging which the window for was heavily reduced in Rise.

And a counter that cost two wirebugs and only works if you know monsters tell extremely well that is only in Rise. And two different gauge mechanics that are extremely hard to maintain. With out Rapid Morph, Switcher Deco, and Power Prolonger. Nah I surely read that wrong.
no you don't need to i-frame attacks just move out of the way
the counter is extremely generous and uh this is rise so saying it's only in rise is pretty irrelevant
the gauges are extremely easy to maintain, especially because of the extremely generous counter - nobody even uses power prolonger because of how easy it is to stay amped with the counter
... Nov 22, 2022 @ 10:19am 
Originally posted by VDCrimson:
Originally posted by Remi:
LS is balanced now, base Rise LS was an unholy abomination.

Lance requires monster knowledge and positioning to make the most out of its lackluster damage output. Just triple poking with a hop inbetween is not remotely efficient, weaving in Instant Blocks and either Enraged Guard or Skyward Thrust depending on the matchup, as well as chaining every combo with leaping thrusts will output the most damage (do note that "most damage" in this instance still means less damage than Hunting Horn).

Still a fun weapon but if you liked base Rise LS then I guess you'd be more interested in GS and Switch Axe, easy and overtuned.

Did you just stay the Switch Axe and easy in the same sentence? You mean a weapon that has no block or hyper armour. That relies on iframe dodging which the window for was heavily reduced in Rise.

And a counter that cost two wirebugs and only works if you know monsters tell extremely well that is only in Rise. And two different gauge mechanics that are extremely hard to maintain. With out Rapid Morph, Switcher Deco, and Power Prolonger. Nah I surely read that wrong.

you dont need to dodge at all in Anomaly Quests since you gonna get your health back spamming ZSD anyway.
Seth Abercromby Nov 22, 2022 @ 10:19am 
Originally posted by VDCrimson:
And a counter that cost two wirebugs and only works if you know monsters tell extremely well that is only in Rise. And two different gauge mechanics that are extremely hard to maintain. With out Rapid Morph, Switcher Deco, and Power Prolonger. Nah I surely read that wrong.
Man you really are spoiled by longsword, virtually every counter move that uses wirebugs consumes two charges including the one on LS. I'm not gonna pretend Swaxe is an easy weapon though, honestly its moveset can sometimes feel overly janky with the stark contrast of axe having heavy over-swings and sword sometimes feeling like its got the actual reach of SnS. But if you're not going for optimal DPS then you can still have a lot of fun with Swaxe in a playstyle that rewards good positioning and an opportunistic combat rhythm.
< >
Showing 1-15 of 72 comments
Per page: 1530 50

Date Posted: Nov 22, 2022 @ 6:12am
Posts: 72