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Game is fine if you not planning to spend more than 50-100hrs in it. Endgame revolves around farming talismans to improve your build, but man, better to try lottery(and now, seems, they add random skills on armor so you will farm for rng more, hope i'm wrong). MP suck ass mostly if you not playing with friends, because search for hunts options are butchered, you either search by particular quest(or post it by yourself) and praying someone doing it(or someone will join you) or just push "give me random quest" button. And if you get used to world/ib feeling of "hunting" and "researching" new world, here you are more like anime protagonist. You just get in and get out, goes to another quest.
UPD*
I'm pretty sure you'll find "hate" for any other game not only Rise or MH series in general. But after World/IB for me Rise is a few steps back.
Game lacks oomph. All sizzle no steak. Being designed for Switch isn’t an excuse.
No big lobbies, no server browser.
I heard some people don't like the multiplayer, but imagine playing a MH in multiplayer. Couldn't be me.
While Basarios is the worst monster in Rise by a pretty decent margin, it's not World Kushala nor Zorah, so it gets a pass.