MONSTER HUNTER RISE

MONSTER HUNTER RISE

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Why is there a delay when picking up an item?
Why do I have to wait a second or two before I can pick up or interact with another item on the ground? Especially in a non-combat situation. :steamfacepalm:
Zuletzt bearbeitet von SinglePoorIan; 12. Aug. 2022 um 21:48
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Beiträge 15 von 5
Your hunter needs to perform handseals to summon their dimensional pockets.
technical issues I suppose. never like this ever happen to me when I was playing world/iceborne on crappy ps4 pro.
Ugh, its even worse when riding my dog. I touch 1 item and suddenly I cant take any other action and I stop sprinting. I've played this game for quite a while but this is rubbing me the wrong way today. :steamsad:
MH Rise is the qualtiy of live of all Monster Hunters, what you are doing is nitpicking on another level beyond space. Instead of having no animation at all, why not just walk through items so they get auto collected. The butten press is unnecessary eh. Don't get me wrong, since it's all going in different directions, I don't rly know where to cross the line, but I think what they did in Rise is already too much. World was for me the peak of quality of live changes, Rise is just overboard.
Toxi 13. Aug. 2022 um 8:29 
in my experience this happens when you pick up some endemic life and then try to pick up a drop, or vice versa. For some reason, the game thinks these are different actions.
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Geschrieben am: 12. Aug. 2022 um 21:48
Beiträge: 5