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翻訳の問題を報告
The thing that bothers me is that basically, I'll give it a spin but given my luck, I know I'll have to resort to modding for this eventually. That's where I'll end this too, because this is just becoming pointless and besides, I think I've said everything I had to say, I'm just disappointed with how heavy this system is on the rng.
I can't say if it's poorly done or not as I haven't used it yet and I can't base my opinion off of yours. Trust me, I'm no fan of whack RNG. I absolutely HATED the deco grind and Taroth raid in World.
My whole argument is why complain about something that's optional? You don't have to use it. And not using it won't make any sort of difference to your enjoyment of the game. The only reason it's there is for min/max because people complain that the standard loop is too short.
I love this ♥♥♥♥.
At least World let you meld all build defining decos.
These systems are crap.
You could also save scum decos in world if you really wanted to, 3 at a time.
Yeah I did the grind. Didn't complain about it beyond an initial "can't craft decos? That's dumb" because I chose to commit to the grind.
I already know that, with 50 rolls, I'll only get ♥♥♥♥ with the 2 archfiend pieces I use the most, my table is cursed.
I crafted 10 pieces (5 each) and only got ♥♥♥♥ apart from more def and some slots, the values never change, it's not RNG
I'll settle with more defence, gonna upgrade my bows/IGs this weekend and wait the next update, it's not worth it and I'm not gonna mod it.
You can even beat any monster without any armor at all, so I'm not sure what you're on about.
The only exception maybe being fatalis, but even then you dont NEED decos.
See the fallacy in your thought process right there? Just because some people are better than others does not make it "optional". Decorations are a core part of a build, and with out them you are being handicapped, they are not "optional".
Also an overwhelmingly vast majority can not play monster hunter with out armor.
That alone allowed me to easily augment and upgrade a whole bunch of end game gear without much fuss. It would have been even better if you could have augmented armour back in Iceborne but still. Also the fact you could make Charms helped a huge bunch for set variety back in Iceborne, which is also another issue with Rise / Sunbreak on top of this Qurio Crafting stuff. It's just too much.
I'm just one person I know, but I was perfectly fine with decoration RNG (even though the decoration RNG eventually bled away with future updates making decorations meldable / craftable, if I recall, not to mention many updates / events which offered easy ways to grind them) - that's a form of RNG I can tolerate. Random rewards at the end of a quest for the most part, it spiced things up honestly - even well after I'd pretty much got more decorations than I'd ever truly need.
I'd be perfectly fine with this Qurio augmentation stuff if all I had to do was murder Afflicted monsters for the materials and then spend them augmenting my stuff with exactly what I wanted. All the different types of material I.E wing, pelt, fang etc (I forget the exact types) are pretty splendid, honestly. I'd even be fine if they padded out the materials to an extreme degree by making a unique material for every single monster, honestly.
All I'm saying really. If I could look at a weapon or piece of gear directly and calculate exactly what materials I needed to get what augments I wanted, I'd be far far happier and much more inclined to play the game for a lot longer as I tinkered with a whole heap of different weapons and sets. Even if the materials were very rare drops from Afflicted monsters instead of more or less a "standard" drop, that kind of RNG is fine to me. As it is right now I just can't be bothered dealing with all that potential RNG. I know I should view it as a "bonus" instead of a "necessity" but considering it's a major content update, I can't do that really.
Don't mean to split hairs with anyone here, or stand on the rafters screaming "Sunbreak is shít!" or anything like that. Just mostly offering critque / complaining / whining whatever you want to call it about the RNG. I wish it was different.
I don't think anyone would be complaining if it was more standardised and less RNG. Everyone would be too busy grinding Afflicted monsters to build their dream set/s. I would have been grinding whatever I needed to so I could tack on Earplugs 1 on every single armour piece, so I'd have "free and easy" Earplugs 5 on all my sets. I still can achieve that, probably, but not without throwing myself to the whims of the desire sensor. Screw that!