MONSTER HUNTER RISE

MONSTER HUNTER RISE

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RNGesusx0 Aug 8, 2022 @ 9:03am
The game is harder on pc
So the YouTuber Hey Jay! And his mod team did some testing and found that the game is harder at higher frame rates and in general is harder on pc if you use more then 30 frames.
Here is the video if you want to check it out. https://youtu.be/Ff270Gu929Q
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Showing 1-15 of 29 comments
Popcorn Aug 8, 2022 @ 9:06am 
We've known this for a while now, but okay.
RNGesusx0 Aug 8, 2022 @ 9:11am 
Originally posted by Popcorn:
We've known this for a while now, but okay.

Yes most people felt that way but this is one of the first videos that proves it(that I’ve seen). Most of the other content around it was “I feel” this is actually proof
アンジェル Aug 8, 2022 @ 9:18am 
Originally posted by RNGesusx0:
Originally posted by Popcorn:
We've known this for a while now, but okay.

Yes most people felt that way but this is one of the first videos that proves it(that I’ve seen). Most of the other content around it was “I feel” this is actually proof

You are mistaken with that too.
SooperBoomer Aug 8, 2022 @ 9:22am 
Originally posted by RNGesusx0:
Originally posted by Popcorn:
We've known this for a while now, but okay.

Yes most people felt that way but this is one of the first videos that proves it(that I’ve seen). Most of the other content around it was “I feel” this is actually proof
There have been a few other videos showing the same stuff even the same examples on Magnamalo. He explains it really well though so I'll give him that.
RNGesusx0 Aug 8, 2022 @ 9:24am 
Originally posted by Veileos:
Originally posted by RNGesusx0:


Yes most people felt that way but this is one of the first videos that proves it(that I’ve seen). Most of the other content around it was “I feel” this is actually proof
There have been a few other videos showing the same stuff even the same examples on Magnamalo. He explains it really well though so I'll give him that.

Like I said I hadn’t seen any. So if there was my bad. Thought it was interesting that even things like True charge being different.
SooperBoomer Aug 8, 2022 @ 9:26am 
Originally posted by RNGesusx0:
Originally posted by Veileos:
There have been a few other videos showing the same stuff even the same examples on Magnamalo. He explains it really well though so I'll give him that.

Like I said I hadn’t seen any. So if there was my bad. Thought it was interesting that even things like True charge being different.
Yea I hadnt seen that one that was pretty weird. I thought my character on the Switch was doing more dmg when I moved to PC now I know why.
xep Aug 8, 2022 @ 9:33am 
Here're a couple more about this issue:

https://www.youtube.com/watch?v=aESEolfZAeM

https://www.youtube.com/watch?v=0TW2rtcIhS8

The long/short of it is that playing at 60 fps is probably (?) the best, anything above or below that results in differences in AI and animation. Weapons are faster at 30 fps, but some hits may drop if it's too fast, etc, etc. LS has a more forgiving parry window at 30 fps.
Last edited by xep; Aug 8, 2022 @ 9:57am
MegaManCap Aug 8, 2022 @ 9:35am 
Is this the reason some of the charges and beams feel like they are ridiculously magnetized?
Remi Aug 8, 2022 @ 9:38am 
Originally posted by MegaManCap:
Is this the reason some of the charges and beams feel like they are ridiculously magnetized?
Yeah at 30 fps you can walk perpendicularly to Magnamalo's tail stab attack and avoid it. You can't do that at 60 fps or at least not consistently, you have to roll it even with increased movespeed from weapons.
Last edited by Remi; Aug 8, 2022 @ 9:40am
RNGesusx0 Aug 8, 2022 @ 9:40am 
Originally posted by Veileos:
Originally posted by RNGesusx0:

Like I said I hadn’t seen any. So if there was my bad. Thought it was interesting that even things like True charge being different.
Yea I hadnt seen that one that was pretty weird. I thought my character on the Switch was doing more dmg when I moved to PC now I know why.

That just leads me to wonder what other moves it effects that way. Because a whole charge level is a lot
Phyore Aug 8, 2022 @ 9:45am 
So if I'm playing at 60 fps I'm punishing myself with the stupid hitboxes? good to know.
RNGesusx0 Aug 8, 2022 @ 9:46am 
Originally posted by Phyore:
So if I'm playing at 60 fps I'm punishing myself with the stupid hitboxes? good to know.

And if your greatsword making yourself charge true charge longer
xep Aug 8, 2022 @ 9:48am 
The difference in hitboxes isn't as obvious from 30 to 60 fps, but in the video his frame rate is uncapped which means that on a powerful PC it's 120 fps or more.

I'd like to have seen him test without using the in-game frame limiter and using the graphics driver to cap the frame rate instead, because it results in less dropped inputs for me for sure.

Personally I can't really enjoy the game at 30 fps so I've gotten used to rolling Magnamalo's tail and other similar things at 60 fps.
Last edited by xep; Aug 8, 2022 @ 9:51am
Juliane_L Aug 8, 2022 @ 9:56am 
I really don't mind TBH, rolling moves is far more satisfying, and it makes healing a little harder.
MegaManCap Aug 8, 2022 @ 10:08am 
I just tried it out and the differences in some of these charges from 144fps and 30fps is really noticeable. Like Remi said you can also dodge Magnamalo's tail far easier. Super interesting. I feel like this isn't something they can patch either.

Edit- Kind of reminds me of RE2Remake where if you played with uncapped FPS your knife does insane damage.
Last edited by MegaManCap; Aug 8, 2022 @ 10:09am
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Date Posted: Aug 8, 2022 @ 9:03am
Posts: 29