MONSTER HUNTER RISE

MONSTER HUNTER RISE

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Shin Enzyme Jul 13, 2022 @ 9:07am
Armour Upgrade Breakpoints
Quick question, since people are talking about having 900+ armour...

I'm currently just past MR30 and was wondering if there are any further armour upgrade levels unlocked going forward. Armour seems a little low still, and I certainly aren't reaching anywhere near 900 even with defence gems. I seem to remember in the past that usually it gets pretty expensive to upgrade armour around the endgame since you can upgrade some armour sets as high as around level 20, but not unlocked it here so far...
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Showing 1-15 of 27 comments
SotiCoto Jul 13, 2022 @ 9:12am 
If Rise works anything like World... we'll get given new monsters who have all the best weapons and all the best armour.... then the same again.... then the same yet again.

And yes, that is criticism.
Juliane_L Jul 13, 2022 @ 9:19am 
Pretty sure you can't even reach 900 armor in this game. Most endgame builds will be around the 650 to 700 hundred mark, might go a bit higher for some builds.
☆InSaNiTy☆ Jul 13, 2022 @ 9:22am 
it is possible to reach 900 def if you sacrifice dps.

Archfiend right now has 138 def and total of 5 piece will be 690. using 'Anteka' weapons give you 40 def. throw in def jewels, ideally u should knock it up to/sit close to 900. Using buffs will definitely knock your def up to 900.

if you want to go full tank then valstrax armor is the way to go because of the resist u get below 80% hp. Throw in some res jewels as well and u will be a walking tank.
Last edited by ☆InSaNiTy☆; Jul 13, 2022 @ 9:25am
Shin Enzyme Jul 13, 2022 @ 9:30am 
Originally posted by SotiCoto:
If Rise works anything like World... we'll get given new monsters who have all the best weapons and all the best armour.... then the same again.... then the same yet again.

And yes, that is criticism.

Yeah, it's a systemic problem in the games that have DLC - the next big thing has to be good enough to farm to make the old stuff obsolete. Hoping they've more sense this time as the Sunbreak choices seem more open than base Rise.

Originally posted by ☆InSaNiTy☆:
it is possible to reach 900 def if you sacrifice dps.

Yeah, that's kinda what I'm hoping to avoid. Feel a bit squishy still without buffs/defence gems, but don't want them cluttering my build long term. Plus the upgrade armour costs haven't become the usual obscene values yet, so I wondered if more were coming. Wouldn't be surprised if the DLC unlocks it (a'la MHW where they seemed to use it as a catch up mechanic).

The mentions of people reaching 900 def I saw here kinda surprised me though, so I wondered if I'd missed something.
アンジェル Jul 13, 2022 @ 9:31am 
It is even possible without sacrificing DPS. Just not practicable.
Prince-Nyan Jul 13, 2022 @ 9:41am 
Survivability ends up being more about your choice of abilities more than defence stat. It's less benefit for each additional point of defence you stack and not a steady mitigation gain per point, so the difference between full defence build and one not is very small. Having, Divine Blessing, Both Dango Defence (normal/hi) and Divine blessing from a HH, is much more beneficiary (only one can instance of % reduction can proc).
Draconic Creature Jul 13, 2022 @ 9:43am 
Originally posted by Shin Enzyme:
Originally posted by SotiCoto:
If Rise works anything like World... we'll get given new monsters who have all the best weapons and all the best armour.... then the same again.... then the same yet again.

And yes, that is criticism.

Yeah, it's a systemic problem in the games that have DLC - the next big thing has to be good enough to farm to make the old stuff obsolete. Hoping they've more sense this time as the Sunbreak choices seem more open than base Rise.

Originally posted by ☆InSaNiTy☆:
it is possible to reach 900 def if you sacrifice dps.

Yeah, that's kinda what I'm hoping to avoid. Feel a bit squishy still without buffs/defence gems, but don't want them cluttering my build long term. Plus the upgrade armour costs haven't become the usual obscene values yet, so I wondered if more were coming. Wouldn't be surprised if the DLC unlocks it (a'la MHW where they seemed to use it as a catch up mechanic).

The mentions of people reaching 900 def I saw here kinda surprised me though, so I wondered if I'd missed something.
Regarding armour upgrade costs, you can get platinum eggs that sell for 100k as quest rewards, so... yeah, you can get a LOT of money in sunbreak. Plus, if you need a truly ridiculous amount, go do the lava caverns mining route in Master Rank, since it will have even more profitable materials to sell.
lolschrauber Jul 13, 2022 @ 9:45am 
I think my hammer build has around 750-770 and it's alright. That is with rathalos X armor, 50 def bonus from the weapon and no defense up skill.

900 will limit you in your builds as you'll need specific armor and defense up, it's not really worth the tradeoff. If you need more survivability, there's dango options and spiribirds, obviously.
Last edited by lolschrauber; Jul 13, 2022 @ 9:45am
ggAkatsukiP Jul 13, 2022 @ 9:54am 
World's Drachen armor set is the biggest middle finger to any prior melee set. It has everything that melee set dreamed to have. Lots of set just simply lose its purpose when Drachen drop into the game.

Originally posted by SotiCoto:
If Rise works anything like World... we'll get given new monsters who have all the best weapons and all the best armour.... then the same again.... then the same yet again.

And yes, that is criticism.
アンジェル Jul 13, 2022 @ 9:55am 
Originally posted by Shin Enzyme:
Originally posted by SotiCoto:
If Rise works anything like World... we'll get given new monsters who have all the best weapons and all the best armour.... then the same again.... then the same yet again.

And yes, that is criticism.

Yeah, it's a systemic problem in the games that have DLC - the next big thing has to be good enough to farm to make the old stuff obsolete. Hoping they've more sense this time as the Sunbreak choices seem more open than base Rise.

Originally posted by ☆InSaNiTy☆:
it is possible to reach 900 def if you sacrifice dps.

Yeah, that's kinda what I'm hoping to avoid. Feel a bit squishy still without buffs/defence gems, but don't want them cluttering my build long term. Plus the upgrade armour costs haven't become the usual obscene values yet, so I wondered if more were coming. Wouldn't be surprised if the DLC unlocks it (a'la MHW where they seemed to use it as a catch up mechanic).

The mentions of people reaching 900 def I saw here kinda surprised me though, so I wondered if I'd missed something.

So close...

https://ibb.co/pw3wbxz

Just because I did not want to use any defense decorations... <_<
☆InSaNiTy☆ Jul 13, 2022 @ 9:58am 
Originally posted by ggAkatsukiP:
World's Drachen armor set is the biggest middle finger to any prior melee set. It has everything that melee set dreamed to have. Lots of set just simply lose its purpose when Drachen drop into the game.

Originally posted by SotiCoto:
If Rise works anything like World... we'll get given new monsters who have all the best weapons and all the best armour.... then the same again.... then the same yet again.

And yes, that is criticism.

You mean like how archfiend set is?

the ability to change between elemental and raw damage itself is broken. With gourmet fish and dango super recovery, you pretty much negates the negative part of the armor as well.
Roland Jul 13, 2022 @ 10:21am 
Originally posted by Juliane_L:
Pretty sure you can't even reach 900 armor in this game. Most endgame builds will be around the 650 to 700 hundred mark, might go a bit higher for some builds.
https://steamcommunity.com/sharedfiles/filedetails/?id=2833811821

Super easy barely an inconvenience. A single lvl 4 Defense Gem and Dragon resistance gem added to archfiend give you excellent defense and no elemental weaknesses. Stops anything from 2 shotting you assuming you take the time to grab a few birds along the way.
Yesterday I tried making a "better" IG set by mixing sets and every combination I came up with had lower stats than my Archfiend build.

Originally posted by ☆InSaNiTy☆:
Originally posted by ggAkatsukiP:
World's Drachen armor set is the biggest middle finger to any prior melee set. It has everything that melee set dreamed to have. Lots of set just simply lose its purpose when Drachen drop into the game.

You mean like how archfiend set is?

the ability to change between elemental and raw damage itself is broken. With gourmet fish and dango super recovery, you pretty much negates the negative part of the armor as well.
negating it entirely would be bad, as you want that resentment buff for the extra +25 attack. you're better off fitting some speed eating in (I've only carted 4 times in the last 98 MR levels. don't sleep on Speed Eating)
Pegarex Jul 13, 2022 @ 10:23am 
Originally posted by ☆InSaNiTy☆:
it is possible to reach 900 def if you sacrifice dps.

Archfiend right now has 138 def and total of 5 piece will be 690. using 'Anteka' weapons give you 40 def. throw in def jewels, ideally u should knock it up to/sit close to 900. Using buffs will definitely knock your def up to 900.

if you want to go full tank then valstrax armor is the way to go because of the resist u get below 80% hp. Throw in some res jewels as well and u will be a walking tank.
If you feel like you need that much armor to survive, I feel like building a set with dereliction is a huge conflict of interest
Last edited by Pegarex; Jul 13, 2022 @ 10:24am
Juliane_L Jul 13, 2022 @ 10:24am 
Originally posted by Roland:
Originally posted by Juliane_L:
Pretty sure you can't even reach 900 armor in this game. Most endgame builds will be around the 650 to 700 hundred mark, might go a bit higher for some builds.
https://steamcommunity.com/sharedfiles/filedetails/?id=2833811821

Super easy barely an inconvenience. A single lvl 4 Defense Gem and Dragon resistance gem added to archfiend give you excellent defense and no elemental weaknesses. Stops anything from 2 shotting you assuming you take the time to grab a few birds along the way.
Yesterday I tried making a "better" IG set by mixing sets and every combination I came up with had lower stats than my Archfiend build.

Well, I stand corrected.
Last edited by Juliane_L; Jul 13, 2022 @ 10:24am
Remi Jul 13, 2022 @ 10:28am 
Originally posted by Roland:
Originally posted by Juliane_L:
Pretty sure you can't even reach 900 armor in this game. Most endgame builds will be around the 650 to 700 hundred mark, might go a bit higher for some builds.
https://steamcommunity.com/sharedfiles/filedetails/?id=2833811821

Super easy barely an inconvenience. A single lvl 4 Defense Gem and Dragon resistance gem added to archfiend give you excellent defense and no elemental weaknesses. Stops anything from 2 shotting you assuming you take the time to grab a few birds along the way.
Yesterday I tried making a "better" IG set by mixing sets and every combination I came up with had lower stats than my Archfiend build.
Have to keep in mind that IG triple up gets it at least 10% more defense than any other weapon. Even then Scorned Magna oneshot me from full HP once.

For anyone wanting defensive/survival skills, if you have a free quad slot put in a Divine Blessing + deco and you're already better off numerically speaking than if you were to slot Defense.
Last edited by Remi; Jul 13, 2022 @ 10:31am
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Date Posted: Jul 13, 2022 @ 9:07am
Posts: 27