MONSTER HUNTER RISE

MONSTER HUNTER RISE

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NiamhNyx Aug 18, 2022 @ 9:23am
Qurio crafting wins.
What is your best roll with qurio crafting so far?
Mine is my Golden Lunemail.
https://steamcommunity.com/sharedfiles/filedetails/?id=2850750450
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Showing 1-15 of 74 comments
Senrezu Aug 18, 2022 @ 9:51am 
Got something similar on GRath gloves: Slots changed to 4-4-2 at the expense of -21 armor / no skills removed. I love this new crafting technique. Of course you can't just win every time you roll but the essences are thrown at you anyways.
Hormesis Aug 18, 2022 @ 9:54am 
wtf? that shouldn't be possible. from that table i was looking at earlier the addition of 3 slots is a .5% chance and that's the best. not to mention since that's rarity 10 you shouldn't even be able to add the 3 slots since it would cost too much, even considering the -points from the loss of counter attack
Last edited by Hormesis; Aug 18, 2022 @ 9:56am
Fat Pigeon Aug 18, 2022 @ 10:09am 
i also earned some interessting results so i were able to squish some more damage into my bow builds
NiamhNyx Aug 18, 2022 @ 10:14am 
Originally posted by iTriHard:
wtf? that shouldn't be possible. from that table i was looking at earlier the addition of 3 slots is a .5% chance and that's the best. not to mention since that's rarity 10 you shouldn't even be able to add the 3 slots since it would cost too much, even considering the -points from the loss of counter attack

It is possible.
There is a max of seven augments per piece of armor. I do not know the order, but these are what I would expect the augments to be after looking at the data from dtlnor.
Base Cost: 10
Augment 1: Skill - (+10 to total cost)
Augment 2: Skill - (+10 to total cost)
Augment 3: -3 Thunder Res (+3 to total cost)
New Cost: 33
Augment 4: Skill Rank B - 9 points
Augment 5: Slot + 2 or 3 or 1 } Combined cost of 4 slots is 24
Augment 6: Slot + 2 or 1 or 3 }
Augment 7: N/A (According to dtlnor, a 7th augment must be defense and requires certain conditions.)
24 + 9 = 33

Also that was after 342 augment attempts using 684 prime amber essence.
Last edited by NiamhNyx; Aug 18, 2022 @ 10:24am
Wicked Aug 18, 2022 @ 10:19am 
Originally posted by iTriHard:
wtf? that shouldn't be possible. from that table i was looking at earlier the addition of 3 slots is a .5% chance and that's the best. not to mention since that's rarity 10 you shouldn't even be able to add the 3 slots since it would cost too much, even considering the -points from the loss of counter attack

Budget 10.

Each lost skill adds +10 to it, he lost 2 counterstrikes, so new budget is 30.

He also lost 3 thunder that adds another 3 to the budget. New budget is 33.

A slot 3 costs 18 points. Default slots are 4-3-0 on the chest. With a 3 slot it becomes 4-4-1

He still has 15 budget left, and he rolls Foray which costs 9. So he lost 6 budget and still has 2 augment slots left.
NiamhNyx Aug 18, 2022 @ 10:21am 
Originally posted by Wicked:
Originally posted by iTriHard:
wtf? that shouldn't be possible. from that table i was looking at earlier the addition of 3 slots is a .5% chance and that's the best. not to mention since that's rarity 10 you shouldn't even be able to add the 3 slots since it would cost too much, even considering the -points from the loss of counter attack

Budget 10.

Each lost skill adds +10 to it, he lost 2 counterstrikes, so new budget is 30.

He also lost 3 thunder that adds another 3 to the budget. New budget is 33.

A slot 3 costs 18 points. Default slots are 4-3-0 on the chest. With a 3 slot it becomes 4-4-1

He still has 15 budget left, and he rolls Foray which costs 9. So he lost 6 budget and still has 2 augment slots left.
The chest is actually 3-2-0.
Remi Aug 18, 2022 @ 10:23am 
Besides getting Chain Crit 1 on the Dereliction legs, my Silver Sol chest is now 4-4-3 at the cost of losing one Fire Attack. Really haven't gotten anything crazy yet, either good slots or single points of crit stuff.
Wicked Aug 18, 2022 @ 10:23am 
Originally posted by NiamhNyx:
The chest is actually 3-2-0.

Oh, was eating and looked online which said 4-3-0.

Then the budget got spent fully, 18 (3 slot) + 6 (1 slot) + 9 (Foray). Noice.

Edit: Actually might've covered all 7 augments if it turns out to be a 2slot and 2 1slots, -3 thunder, -2 skills and +1 skill.

Was testing around with the augment mod and you can min max like crazy.
Last edited by Wicked; Aug 18, 2022 @ 10:40am
Hormesis Aug 18, 2022 @ 2:59pm 
Originally posted by Wicked:
Originally posted by iTriHard:
wtf? that shouldn't be possible. from that table i was looking at earlier the addition of 3 slots is a .5% chance and that's the best. not to mention since that's rarity 10 you shouldn't even be able to add the 3 slots since it would cost too much, even considering the -points from the loss of counter attack

Budget 10.

Each lost skill adds +10 to it, he lost 2 counterstrikes, so new budget is 30.

He also lost 3 thunder that adds another 3 to the budget. New budget is 33.

A slot 3 costs 18 points. Default slots are 4-3-0 on the chest. With a 3 slot it becomes 4-4-1

He still has 15 budget left, and he rolls Foray which costs 9. So he lost 6 budget and still has 2 augment slots left.

ah didn't realize it was a 4/3/0 default, that makes more sense then. that is a crazy good roll tho
Wicked Aug 18, 2022 @ 3:13pm 
Originally posted by iTriHard:
Originally posted by Wicked:

Budget 10.

Each lost skill adds +10 to it, he lost 2 counterstrikes, so new budget is 30.

He also lost 3 thunder that adds another 3 to the budget. New budget is 33.

A slot 3 costs 18 points. Default slots are 4-3-0 on the chest. With a 3 slot it becomes 4-4-1

He still has 15 budget left, and he rolls Foray which costs 9. So he lost 6 budget and still has 2 augment slots left.

ah didn't realize it was a 4/3/0 default, that makes more sense then. that is a crazy good roll tho

I got it wrong when I looked it up online, it's 3-2-0, though the follow up math checks out - not sure why I wrote 4-3-0 and calculated it for 3-2-0 x)... A slot upgrade prioritizes the lowest/ empty slot first. so 3-2-0 -> 3-2-1 -> 4-2-1 -> 4-3-1 -> 4-4-1 -> 4-4-2 etc.

It's either a +3 and +1 slot roll (18 and 6 cost) OR two 2 slot rolls (2x 12 cost) and Foray is 9 cost which adds to 33 overall cost. If it's first it's 6 augments, if it's latter it's 7 augments. 3 negative and either 3 positive rolls or 4 positive rolls.
Last edited by Wicked; Aug 18, 2022 @ 3:14pm
NiamhNyx Aug 18, 2022 @ 4:01pm 
Originally posted by Nebby:
Originally posted by NiamhNyx:

It is possible.
There is a max of seven augments per piece of armor. I do not know the order, but these are what I would expect the augments to be after looking at the data from dtlnor.
Base Cost: 10
Augment 1: Skill - (+10 to total cost)
Augment 2: Skill - (+10 to total cost)
Augment 3: -3 Thunder Res (+3 to total cost)
New Cost: 33
Augment 4: Skill Rank B - 9 points
Augment 5: Slot + 2 or 3 or 1 } Combined cost of 4 slots is 24
Augment 6: Slot + 2 or 1 or 3 }
Augment 7: N/A (According to dtlnor, a 7th augment must be defense and requires certain conditions.)
24 + 9 = 33

Also that was after 342 augment attempts using 684 prime amber essence.

I do not believe that augment combination is legal. From dtlnor's spreadsheet, on the "AugPoolValue" tab if you scroll down the following is written:

"it give you the 1st roll guaranteed be defence aug, if its defence-, drop it, else install it."

Your following augment list does not contain any Defence+ or Defence- augments within the first 6 augments, which is supposed to be guaranteed as your first augment. I do not believe Resistance+ or Resistance- are part of the pool for the guaranteed first augment roll.

This reddit thread should help explain it further.
i have many rolls that dont have defense on them, thats him explaining HOW it works.
NiamhNyx Aug 18, 2022 @ 4:23pm 
Originally posted by Nebby:
Originally posted by NiamhNyx:
i have many rolls that dont have defense on them, thats him explaining HOW it works.

It is possible to roll Defense- and Defense+ for different augment slots to balance each other, which may be why you are seeing no changes in defense for some equipment.
idk, i do know I got a couple times where the first roll for an armor piece did nothing. like just 100% nothing changed, confused the living ♥♥♥♥ out of me.
NiamhNyx Aug 18, 2022 @ 4:30pm 
Originally posted by Nebby:
Originally posted by NiamhNyx:
i have many rolls that dont have defense on them, thats him explaining HOW it works.

It is possible to roll Defense- and Defense+ for different augment slots to balance each other, which may be why you are seeing no changes in defense for some equipment.

As an example, take Arc/Storge Helm with an Augment Pool of 5 with a starting Budget of 12:

Augment 1: Defense -12 (Budget is now 17)
Augment 2: Chain Crit +1 (Budget is now 5)
Augment 3: Bloodlust -1 (Budget is now 15)
Augment 4: Defense +12 (Budget is now 3)
Augment 5: Divine Blessing +1 (Budget is now 0)
Augment 6:
Augment 7:

This unsorted augment list should be legal according to dtlnor, yet it has no changes to the final defense of the armor piece.
I also have a second example, but with a rare 9.
excuse me while i get the right link
no defense and +4 slots, that one i dont have the screen shot of it when i got it though. but it did not have the glowy red around it.
https://steamcommunity.com/sharedfiles/filedetails/?id=2850901527
Last edited by NiamhNyx; Aug 18, 2022 @ 4:31pm
Hormesis Aug 18, 2022 @ 4:34pm 
Originally posted by Wicked:
Originally posted by iTriHard:

ah didn't realize it was a 4/3/0 default, that makes more sense then. that is a crazy good roll tho

I got it wrong when I looked it up online, it's 3-2-0, though the follow up math checks out - not sure why I wrote 4-3-0 and calculated it for 3-2-0 x)... A slot upgrade prioritizes the lowest/ empty slot first. so 3-2-0 -> 3-2-1 -> 4-2-1 -> 4-3-1 -> 4-4-1 -> 4-4-2 etc.

It's either a +3 and +1 slot roll (18 and 6 cost) OR two 2 slot rolls (2x 12 cost) and Foray is 9 cost which adds to 33 overall cost. If it's first it's 6 augments, if it's latter it's 7 augments. 3 negative and either 3 positive rolls or 4 positive rolls.

so they had an increase of 4 slots

you're saying you can roll +3 slots and +1 slots, or +2slots and +2slots ?
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Date Posted: Aug 18, 2022 @ 9:23am
Posts: 74