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Now in Rise and its expansion, there's really slow Kinsects that have other benefits and decently fast ones that do less damage and have less potent gimmicks.
4U and GU had similar situations where you could trade speed and ease of use for stronger unique abilities, but outside of Iceborne and now Rise/Sunbreak, the Kinsect's damage was never the main focus.
Essentially, the highest speed value in the base game is 19, which is pretty decent, but slower Kinsects excel in other areas. If you want to gather your triple up fast, get any assist Kinsect that has the "Dual Color" Kinsect bonus, it'll always grab two extracts, one of which is fixed and determined by whether it's Speed, Attack, or Defense.
3 of the new switch skills have an effect that throws you at the monster and gives you extract from where you land.
Kinsect glide is the most notable.
"Kinsect Slash" that replaces helicopter (only works if you dont currently hold red extract - but as long as you dont you can techincally extract all 3)
The kinsect throw that also uses up all your current extract yeets your body at the monster and gives you the extract of the location where you connect. (Has its uses but obviously not ideal if youre trying to get all extracts).
Other than that the sunbreak "powder boost" (?name?) new assist kinsects give you a orange cloud after a certain number of (assist)hits while you already have all 3 extracts. Touching that cloud while you still have extracts increases their duration (20seconds? duration reset? not sure) and more importantly you can touch the powder at any point in time to instantly get all 3 extracts. You can interact with that powder cloud up to 2 times before it disappears.
Thank you :)
Thanks for all the info!
I need to hit the sparring area to learn those moves! :D
A special journey indeed
The Blunt version drops Healing and Paralysis Powder and deals decent damage on its explosions. The explosions combine the Para and healing powder into a fairly good sized AoE of player healing and potent Paralysis Status. In MR I can trigger 5 or 6 Paralysis states in just about 8 minutes.
The Severing version drops Healing and Blast and this little bug is practically a nuke! Just using the Marking Slap during your combos and let the little guy build up some powders. Once you feel you are ready let him suck it all up and Detonate all over the monster. So far my best powder bomb was 2488 damage on a Kinsect lvl 12.
I cleared base game pretty much exclusively using dual color assist kinsect, but now, with new moves in Sunbreak, I use speed and powder like 6 to 4.
Always use blunt ones to have stuns.
Speed is really good at staggering monsters, it goes right through them when it charges in the air, hitting multiple times.
And powder explosion, oohh boy, that thing is fun and procs statuses like nobody's business.
I don't get new assist kinsects, so can't say anything there.
With rise you can be groundbound or airborn and perform nearly as well either way along with the new bug mechanics, yes the bugs are slower but the things they let you do are not only fun but effective, assists give you extra damage with lots of various moves in your kit along with the new master rank ones dropping a full 3/3 extract buff on the ground when you use them enough and powder nukes are just a pure white pants moment most of the time.
It also has it's own minigame now where you have to vacuum your dust for extremlely high dmg numbers.
I first got teh MR severing speed Kinsect in Sunbreak and then about 3/4ths of the way through realized I could still use Windchopper for the Triple Up without losing any speed because it can't go over 20 and a level 14 or 15 will bump Windchopper up to 20, meaning Triple Up with no speed loss (there is a small damage difference between Windchopper and teh MR Speed bug, but who is using them to attack anyway?)
Note:
I personally prefer triple up because it adds 30 seconds to extract time. meaning a 10 minute hunt only needs 5 extracts refills versus 7. (with power prolonger lvl 3 of course)