MONSTER HUNTER RISE

MONSTER HUNTER RISE

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saddler93 Jul 4, 2022 @ 12:05pm
Isn't monster damage a bit overtuned in sunbreak?
In rise, the maximum upgraded armor always allowed you to at least survive 1 attack from a monster, even Valstrax's meteor drop, but in sunbreak I've been getting one-shots even with the armor upgraded as much as the story allowed and I feel like it's a bit too much.

Is this what sunbreak's all about? Getting so good you don't even get hit? It's really not fun getting hit by magma almudron, who isn't even end-game, and instantly dying without a single chance whatsoever.

It's quite frustrating to be honest. Does anyone know if this is what's supposed to be? 600 armor and getting one-shot by a charging Espinas?
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Showing 1-15 of 46 comments
Vahnkiljoy Jul 4, 2022 @ 12:05pm 
Welcome to old school G rank
Xenos Jul 4, 2022 @ 12:08pm 
Don't forget the Defense Boost skill exists, and make sure you have an HP boosting Petalace. The Absolute Petalace is perfect; it gives 100 HP and 50 Defense. Grab those green Spiribirds!
AkuNaRahman Jul 4, 2022 @ 12:12pm 
Welcome to old school G rank(2)

This is what we suffer in our Noob Days.
Namie Jul 4, 2022 @ 12:16pm 
not sure about it but im surviving quite a lot, even tho i play bow and need the high rank mighty bow feather currently at M5*, so even having a couple of high rank armor pieces yet i still can handle quite a lot of dmg
IDK, I'm a gunner and most moves are two shots for me anyways. The real one shots are quite telegraphed and with evade extend, you can just dance around those moves
Juliane_L Jul 4, 2022 @ 12:19pm 
Espinas charge is an exception and deals MASSIVE damage compared to anything else from a similar rank. The final boss nukes might be able to one shot you, same as some of the end-game monsters and maybe Shagaru's laser, but generally speaking you shouldn't get one shotted most of the time.
Last edited by Juliane_L; Jul 4, 2022 @ 12:19pm
BeastKingSmash Jul 4, 2022 @ 12:19pm 
watch out for the weeb trolls coming here and claiming they get by with HR armor pieces and you just need to git gud like they told me when i said the sunbreak monsters deal insane damage
Last edited by BeastKingSmash; Jul 4, 2022 @ 12:20pm
BeastKingSmash Jul 4, 2022 @ 12:22pm 
i was using max upgraded master rank pieces and Nargacuga tail slap almost one shots me at full health....most of the health bar is gone from one attack you have to take potions like a crackhead
Last edited by BeastKingSmash; Jul 4, 2022 @ 12:30pm
Originally posted by realest one in the room:
i was using max upgraded master rank pieces and Nargacuga tail slap almost one shots me at full health....most of the health bar is gone from one attack you have to take potions like a crackhead

Bruh, the tail slap is Narga's strongest move. Plus it provides a big opening when he misses. Potions are stronger in the game anyways and it only takes two to get you back to full.
Saber Jul 4, 2022 @ 12:28pm 
One shot potential and increased movement speed thanks to us having wirebugs? Talk about intense hunting!
saddler93 Jul 4, 2022 @ 12:39pm 
Originally posted by Xenos:
Don't forget the Defense Boost skill exists, and make sure you have an HP boosting Petalace. The Absolute Petalace is perfect; it gives 100 HP and 50 Defense. Grab those green Spiribirds!
Those are nice tips, thanks!
Zlyphor Jul 4, 2022 @ 12:59pm 
It definitely isn't that bad. Most of the move you're talking about are the monsters strongest moves and you can always tell it's going to happen when your character says something like "watch out!" or "this one's going to hit hard!". I'm surprised more people don't talk about this, it gives you a solid amount of time to react
Mike Jul 4, 2022 @ 1:07pm 
I'm not hating on the OP at all because I am very early on in MR, but I find it funny how polarizing these posts are regarding the difficulty of Sunbreak.

Some are whining because it is too easy and some are calling it brutally hard meanwhile I'm just casually enjoying the game at my own pace. The older "G-Rank" MH games were very punishing as well especially playing solo but with Rise since you have so many tools to avoid damage they expect you to utilize all of them in-order to make the harder fights more manageable.

I'm sure there will be plenty of MR fights that will require me to actually learn the monsters moveset and avoid those huge 1 shot moves, but that is where MH gets it staying power, by having those challenging fights you strive to overcome.

This is why people dropped Rise so early because the challenge was not really there, but now people have monsters that WILL whoop their butts if they are not geared properly or if they don't know the fight very well. Also every MH game (world included) had monsters with HUGE 1 shot moves that you had to learn to avoid in-order not to cart.
SmallGespenst Jul 4, 2022 @ 1:15pm 
you're into the post-game DLC, it's supposed to kick your ass~
skald Jul 4, 2022 @ 1:17pm 
I think I used velociprey armor up to the "final" boss and never once got one-shoted. 90% health gone is not the same.
Magma was annoying, but like 2-3 hits, and that's the general experience.
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Date Posted: Jul 4, 2022 @ 12:05pm
Posts: 46