MONSTER HUNTER RISE

MONSTER HUNTER RISE

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MAXR Jul 4, 2022 @ 10:15am
Found a D3D fatal error fix
Go in your game folder and right click the game .exe , property and turn on windows 7 comptatibility mode , worked for me (at least for now)
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Showing 1-15 of 18 comments
FatherOfTurok Jul 4, 2022 @ 12:05pm 
try it but crash :'(
MAXR Jul 4, 2022 @ 1:04pm 
Originally posted by SanglierFarouche:
try it but crash :'(
:(
Chubs Jul 4, 2022 @ 1:26pm 
on windows 10?
MAXR Jul 4, 2022 @ 1:44pm 
Originally posted by Chubs:
on windows 10?
I am on windows 10
kampfer91 Jul 4, 2022 @ 5:07pm 
Not work , it crash even faster for me .
diiice Jul 4, 2022 @ 6:16pm 
One solution that worked for me was to install MSI Afterburner and slightly underclock my GPU. It was originally at 1500ish and I brought it down to 1465 or so.

I'm not tech savy so I can't tell why or how this helps, but it did. Played over 6hrs straight today without crashing or texture bugs.
kampfer91 Jul 4, 2022 @ 6:31pm 
Yeah in that topic they say overclocking gpu may mess with the game.
Last edited by kampfer91; Jul 4, 2022 @ 6:31pm
once again,
this is a case of lack of pagefile/virtual memory
raise it at 8096 or more
https://steamcommunity.com/app/1446780/discussions/0/3196993949748251802/
adamweideman1 Jul 7, 2022 @ 3:04am 
Originally posted by ☣ Minoumimi ☣:
once again,
this is a case of lack of pagefile/virtual memory
raise it at 8096 or more
https://steamcommunity.com/app/1446780/discussions/0/3196993949748251802/
Tried this. Didnt work.
アンジェル Jul 7, 2022 @ 3:05am 
Originally posted by adamweideman1:
Originally posted by ☣ Minoumimi ☣:
once again,
this is a case of lack of pagefile/virtual memory
raise it at 8096 or more
https://steamcommunity.com/app/1446780/discussions/0/3196993949748251802/
Tried this. Didnt work.

Their method work reliably. Maybe just not for you. Maybe this is more helpful for you
https://steamcommunity.com/sharedfiles/filedetails/?id=2827857837
Hmm ;3
Maybe try Forcing game to use DX11
in library
right click game and select properties
and in "launch options" type
-dx11

or
cap fps to 60 and using vsync
or
go in windows settings>system>display>graphic settings
if scheduling is on
1st try adding Ride to the list with high performance
if not try disabling scheduling

clearing caches could help too
Pumpernikkeli Jul 7, 2022 @ 4:12am 
I'm getting very rarely these crashes too, like once a day. I find it extremely unlikely it has anything to do with memory in all cases. I got 32 gigs of RAM and 30GB pagefile, if the game still somehow manages to gobble all that up then it's as good as unfixable problem on my end.
then could be corrupted registry values
not wrong enough to cause bsod
but bad enough to cause dx12 to act up
when is the last time you did a proper uninstall and reinstall of gpu drivers
and by proper i mean by using DDU and fully whiping
Seamus Jul 7, 2022 @ 4:24am 
Originally posted by ☣ Minoumimi ☣:
Hmm ;3
Maybe try Forcing game to use DX11
in library
right click game and select properties
and in "launch options" type
-dx11
Okay, why do you keep suggesting this?

The game doesn't have a dx11 renderer. Putting that in the command line still results in the game showing as being in dx12.

https://i.imgur.com/yY3zQ8l.jpg
Pumpernikkeli Jul 7, 2022 @ 4:29am 
Driver before this one was with DDU. Didn't happen with basegame and started immeadiately after Sunbreak. Did update to newest driver then and didn't help.

Maybe I'll try again with clean install, but it's not a huge deal anyway.
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Date Posted: Jul 4, 2022 @ 10:15am
Posts: 18