MONSTER HUNTER RISE

MONSTER HUNTER RISE

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Feniks Oct 6, 2022 @ 4:15pm
MHR vs MHW
Are people playing this one because it's new b/c the only good thing I've seen in 20 hrs is the wire bug. World is grindy but the online was much better for me, you didn't need to mess with ret@rded skills, and the story progress is much more straight forward. Also I noticed that world runs much better for some reason.
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Showing 1-15 of 35 comments
Feniks Oct 6, 2022 @ 4:17pm 
The wire bug also ♥♥♥♥♥ up keyboard controls which sucks and i'm a gamer not a reader I don't want to study every skill and ability I have.
CourtesyFlush09 Oct 6, 2022 @ 4:28pm 
MHR has the superior combat and gameplay, but everything else is lackluster compared to World.
amathy Oct 6, 2022 @ 4:37pm 
people are playing it because it's fun
y'know, the point of video games
Feniks Oct 6, 2022 @ 5:47pm 
Originally posted by amathy oniichan uwu:
people are playing it because it's fun
y'know, the point of video games
Thank you reddit, very cool.
Feniks Oct 6, 2022 @ 5:49pm 
Originally posted by CourtesyFlush90:
MHR has the superior combat and gameplay, but everything else is lackluster compared to World.
do people really love the wire bug that much, i still prefer the clutch claw but i'll test it out some more I guess
Anubis Oct 6, 2022 @ 6:53pm 
Rise's combat is fun, but World's combat flows better with certain weapons.
Popcorn Oct 6, 2022 @ 7:00pm 
Originally posted by Anubis:
Rise's combat is fun, but World's combat flows better with certain weapons.
I agree to an extent.
I personally prefer the GS from World compared to Rise's, though I like the Strongarm Stance in Rise; personally prefer Rise's SwAxe over World's, but love World's Power Axe.
Wish this could've came back in the form of choosing whether it helps the gage of the sword form or Power Axe

BTW OP, which weapon are you using? Certain weapons work better with certain Silkbind/Switch Skills
Last edited by Popcorn; Oct 6, 2022 @ 7:01pm
Tenebris Oct 6, 2022 @ 7:02pm 
Originally posted by Popcorn:
I personally prefer the GS from World compared to Rise's, but Rise's SwAxe over World's.
I don't know how I lived before Zero Sum Discharge got Hyper Armor
4thQueen Oct 6, 2022 @ 7:17pm 
Originally posted by Popcorn:
Originally posted by Anubis:
Rise's combat is fun, but World's combat flows better with certain weapons.
I agree to an extent.
I personally prefer the GS from World compared to Rise's, though I like the Strongarm Stance in Rise; personally prefer Rise's SwAxe over World's, but love World's Power Axe.
Wish this could've came back in the form of choosing whether it helps the gage of the sword form or Power Axe

BTW OP, which weapon are you using? Certain weapons work better with certain Silkbind/Switch Skills
Since SB, doing the charged heavy slam also gives you the partbreaker modifier same as World, at least until you get amped.
アリエルP Oct 6, 2022 @ 7:29pm 
Bow in world makes more sense. You dodge away from monster to avoid its attacks. Use that iframe in few first miliseconds, but still need the distance to avoid attacks. You need to think about positioning more in world. While in rise, you need to dodge into the monster to parry its attacks. Feels weird when after you parry a beam, you are immune to it for the rest of beam animation. You still can dodge like world, but it's harder than parrying. now the monster has bigger hitbox and aoe, longer attack frame, and insane tracking (patched). On top of that, you have lower iframe. The general playstyle is still same btw. You keep dash dancing most of the time. Both are fun, but I like world more.
AfLIcTeD Oct 6, 2022 @ 7:32pm 
Rise's endgame sucks giant balls. The only thing to really do is anomaly investigations and I refuse to level them up to 100+. Some of those quests I'm going to have to do 30+ times and most of them are boring. All for what? Qurious crafting which isn't even worth it. If you don't bother with that ♥♥♥♥ what is left?

Hopefully the next few title updates will produce something good otherwise I'm done with it.
Zelph Oct 6, 2022 @ 8:49pm 
Originally posted by AfLIcTeD:
Rise's endgame sucks giant balls. The only thing to really do is anomaly investigations and I refuse to level them up to 100+. Some of those quests I'm going to have to do 30+ times and most of them are boring. All for what? Qurious crafting which isn't even worth it. If you don't bother with that ♥♥♥♥ what is left?

Hopefully the next few title updates will produce something good otherwise I'm done with it.
Worlds end game sucks balls. The only thing to do is grind guiding lands, which you can't even max everything.

See, we can do it to. Worlds end game wasn't any better, and in many ways, was much worse.
Tenebris Oct 6, 2022 @ 9:06pm 
Originally posted by Zelph77:
Originally posted by AfLIcTeD:
Rise's endgame sucks giant balls. The only thing to really do is anomaly investigations and I refuse to level them up to 100+. Some of those quests I'm going to have to do 30+ times and most of them are boring. All for what? Qurious crafting which isn't even worth it. If you don't bother with that ♥♥♥♥ what is left?

Hopefully the next few title updates will produce something good otherwise I'm done with it.
Worlds end game sucks balls. The only thing to do is grind guiding lands, which you can't even max everything.

See, we can do it to. Worlds end game wasn't any better, and in many ways, was much worse.
World's end game sucked ass and was 10x more grindy than Rise. You needed so many stupid, monster specific, Guiding Lands specific materials just for stuff as basic as layered armor. Don't even get started on weapon augmentation.
Popcorn Oct 6, 2022 @ 9:45pm 
Originally posted by Zelph77:
Originally posted by AfLIcTeD:
Rise's endgame sucks giant balls. The only thing to really do is anomaly investigations and I refuse to level them up to 100+. Some of those quests I'm going to have to do 30+ times and most of them are boring. All for what? Qurious crafting which isn't even worth it. If you don't bother with that ♥♥♥♥ what is left?

Hopefully the next few title updates will produce something good otherwise I'm done with it.
Worlds end game sucks balls. The only thing to do is grind guiding lands, which you can't even max everything.

See, we can do it to. Worlds end game wasn't any better, and in many ways, was much worse.
I mean, to an extent, he does have a point.
New event quests for Rise need some sort of leveling up your anomaly levels quicker/easier
Pook and Pie Oct 6, 2022 @ 10:16pm 
Originally posted by アリエルP:
Bow in world makes more sense.... Feels weird when after you parry a beam, you are immune to it for the rest of beam animation.

This is actually how parrying and guarding worked in both World and Iceborne, but also in every single Monster Hunter that preceded it.

If the beam attack didn't have multiple hit boxes, like say Furious Rajang's mouth laser, if you have enough guard you block... and can then release the block button and stand inside the beam and take no damage. This is true for World, Generations Ultimate, 4U, and the list goes on. I noticed this most in Generations Ultimate because of the guard point valor dual blades have: If you parried right at the start of Furious Rajang's beam, you could dash straight up it like you're Ultra Instinct Goku fighting Kefla, immune to all further damage.

You apparently just didn't notice back then because you weren't pushed into using parries all the time.

By the by, if you don't like using dodgebolt to parry, gem in 2 Evade Extender into your bow set and use Charging Sidestep. 2 Evade Extender is enough to let you skirt around every single attack that you'd otherwise need to parry. I recommend this to everyone who plays multiplayer (dodgebolt is worse when the monster isn't reliably attacking you as it'll cause you to shoot more arrows not at the max charge level), who wishes Rise bow plays like World's bow, or doesn't land every single 4 frame parry window with dodgebolt. But it's mostly just up to whatever you find most fun, Charging Sidestep in this game is virtually unchanged gameplay wise from World outside of using Herculean Draw and Bolt Boost.

As for the thing about anomaly investigations, yeah it's a bit of a grind. Thankfully once you level that ranking up, all of your further quests should drop at that level but... yeah. Yeesh. It's quite a grind. I really feel like doing the investigations Bahari requests should be a 4-5x multiplier for your anomaly rank at minimum, rather than 1.x.
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Date Posted: Oct 6, 2022 @ 4:15pm
Posts: 35