MONSTER HUNTER RISE

MONSTER HUNTER RISE

Ver estatísticas:
SJJev 10/set./2022 às 7:03
So have they stopped making the classic Monster Hunter games now?
Is this the way they're making the Monster Hunter games now? ♥♥♥ I was kinda hoping for a Monster Hunter 5 or MHGU sequel. I'd give my right arm for a MHGU sequel with every single one of the old generation monsters in it and the underwater stuff from Tri.

If they're sticking to making them the way they are now that's cool I'm ok with that. But I was just wondering that's all
< >
Exibindo comentários 4660 de 71
Seamus 11/set./2022 às 6:26 
Escrito originalmente por SmallGespenst:
Switch exclusive, the one console that World didn't release on, not really oversaturating the market when it's two mutually exclusive markets, that "market saturation angle really needs work, or even a starting point, just something at all~
and complaining about proof is pretty ironic when you aren't the one that's bothered to source any arguments~ if you call "here's some release dates, no source" proof you'd be torn apart in any debate so completely that you wouldn't even make it in the door~
Platform doesn't mean anything when one of them is a departure from the norm that cost way more money and actually had an advertising budget and the other is a several year old game that didn't sell well to begin with.

That a no on you actually backing literally anything then?
Última edição por Seamus; 11/set./2022 às 6:26
SmallGespenst 11/set./2022 às 7:53 
... That's some seriously basic stuff to want sourced, but ok https://en.wikipedia.org/wiki/Monster_Hunter_Generations release dates for all versions of generations (note the seven month gap for G/X compared to twelve months for GU/XX) and https://en.wikipedia.org/wiki/Monster_Hunter:_World for consoles world released on, and a even more concrete refutation on that whole "market saturation" thing you were making up, GU and PC World weren't even a month apart.

so you got a source on that whole "no resources were diverted" thing or are you going to keep going with the "I made it the ♥♥♥♥ up" track?
Seamus 11/set./2022 às 7:56 
Escrito originalmente por SmallGespenst:
... That's some seriously basic stuff to want sourced, but ok https://en.wikipedia.org/wiki/Monster_Hunter_Generations release dates for all versions of generations (note the seven month gap for G/X compared to twelve months for GU/XX) and https://en.wikipedia.org/wiki/Monster_Hunter:_World for consoles world released on, and a even more concrete refutation on that whole "market saturation" thing you were making up, GU and PC World weren't even a month apart.

so you got a source on that whole "no resources were diverted" thing or are you going to keep going with the "I made it the ♥♥♥♥ up" track?
If you want to blame something, blame rise.

Once again: Two teams.
https://en.wikipedia.org/wiki/Monster_Hunter_Rise#Development
Rise's pre-planning development started after the completion of Generations and Generations Ultimate, and was co-developed alongside World

But, of course, that goes against your rabid insisting that there aren't two teams and that somehow one team puts out annual releases.

Also, capcom had no confidence in the pc release of world until AFTER it outsold the xbox version. It's why they came out later and said they were going to increase focus on the pc platform. Thus why they didn't care about the two releasing together. Their focus was the console releases.
Última edição por Seamus; 11/set./2022 às 7:58
SmallGespenst 11/set./2022 às 8:06 
y'know what else happens after development of a Japanese game? translation. Y'know, that thing that this whole argument started about. the actual development of GU isn't terribly relevant when the part that got "borrowed to get World translated ready for the simultaneous release was the translation
you want a source on the team hijacking? try "World had the same localization director as 4U and G, but not GU."
https://www.mobygames.com/developer/marco-bombasi/credits/developerId,523531/
Seamus 11/set./2022 às 8:12 
That's not hijacking. That's putting people on projects in priority order.

Bigger budget game with bigger risk is higher priority than port of an older game that didn't do well in the US to begin with.

Allocating resources isn't hijacking no matter how buttmad you are that GU didn't come out immediately.
SmallGespenst 11/set./2022 às 8:15 
Escrito originalmente por Seamus:
That's not hijacking. That's putting people on projects in priority order.

Bigger budget game with bigger risk is higher priority than port of an older game that didn't do well in the US to begin with.

Allocating resources isn't hijacking no matter how buttmad you are that GU didn't come out immediately.
well glad we've sorted that out, GU had it's translation delayed 'cause staff were re-assigned to work on World, so, y'know, World "borrowed" resources, glad you could finally agree with me~
Seamus 11/set./2022 às 8:16 
Escrito originalmente por SmallGespenst:
Escrito originalmente por Seamus:
That's not hijacking. That's putting people on projects in priority order.

Bigger budget game with bigger risk is higher priority than port of an older game that didn't do well in the US to begin with.

Allocating resources isn't hijacking no matter how buttmad you are that GU didn't come out immediately.
well glad we've sorted that out, GU had it's translation delayed 'cause staff were re-assigned to work on World, so, y'know, World "borrowed" resources, glad you could finally agree with me~
No. I really don't.

Your claim implies they were pulled from GU and put on World instead.

Nothing you've posted backs that.
SmallGespenst 11/set./2022 às 8:29 
Escrito originalmente por Seamus:
Escrito originalmente por SmallGespenst:
well glad we've sorted that out, GU had it's translation delayed 'cause staff were re-assigned to work on World, so, y'know, World "borrowed" resources, glad you could finally agree with me~
No. I really don't.

Your claim implies they were pulled from GU and put on World instead.

Nothing you've posted backs that.
so the fact that the localisation team at the time (given Mr. Bambasi's record there was only one localisation team at the time) that had done G ended up doing world while a new team (at least new to Monster Hunter) was put on GU doesn't constitute resources getting removed from the currently released portable titles, to world.
yeesh, I know this argument has been fun, but you really don't need to go into denial over it ending~
Seamus 11/set./2022 às 8:36 
If not for making a new team to get GU out the door, it would have likely ended up as another JP only release like others.

Literally allocating extra resources to something because the usual team is busy with a different project isn't hijacking resources.

They prioritized world. Rightly so.

Again: You being mad they didn't focus on GU doesn't mean world stole its team. They wanted to do simultaneous release, so they focused on the bigger title.

So, no. No part of that is resources getting removed from GU.
Ottomic 11/set./2022 às 9:29 
I'm gonna be honest, after I initially refunded Rise I went back to GU and played it for a while, and i ended up getting Rise again. Much as I love some of the "legacy" mechanics (mostly one on one fights, tracking monsters, the old deco system, moofahs) it's true that World was a watershed moment and that the series will not go back from that. The movesets for both weapons and monsters have been forever changed, and while I disagree with a lot of them -and most of the introductions in Rise are, imo, ♥♥♥♥-, you truly need to be blinded by nostalgia if the old games don't feel like clunkers in comparison.

I'd like to see some of the features of the old games back, but I'll freely admit it's more out of nostalgia than actual benefit to the games at this point for the most part.
The Rizzler 11/set./2022 às 13:30 
Escrito originalmente por SJJev:
Is this the way they're making the Monster Hunter games now? ♥♥♥ I was kinda hoping for a Monster Hunter 5 or MHGU sequel. I'd give my right arm for a MHGU sequel with every single one of the old generation monsters in it and the underwater stuff from Tri.

If they're sticking to making them the way they are now that's cool I'm ok with that. But I was just wondering that's all
I've been through many game series I've seen the rise and fall of many of them

and if you asked if we're going to get old Monster Hunter back I don't think so world was the big ticket for Monster Hunter it pulled in thousands and thousands and thousands and thousands of new fans

but everything from now on will either be upgrade a to world kind of like rise

I mean sure rise is easier I do hope Capcom can fix the difficulty eventually but it's not broken and unplayable specially when you're trying to get into the series

I would recommend a GU I would recommend rise but never world unless they are a Monster Hunter veteran that hasn't played world yet
Ottomic 11/set./2022 às 13:56 
Escrito originalmente por Neko the Master of alts:
and if you asked if we're going to get old Monster Hunter back I don't think so world was the big ticket for Monster Hunter it pulled in thousands and thousands and thousands and thousands of new fans

While Mohun games usually don't roll back on a mechanic established in previous games, the fact that world is the absolute best selling game Capcom has ever made means they will build on the World formula rather than go back to the previous games for sure. But Capcom should also probably consider that while I consider some of it amazing on its own right, World sold well in spite and not because of watering down some things (decos for instance) and introducing some annoying things as well (BJ crashing every single ♥♥♥♥♥♥♥ fight from the midpoint onwards).

I get that Capcom would see the immense success of World and think to themselves "wow, people LOVE these changes!) But on the other hand it is important to consider that, until now, Mohun games have had a very, very limited reach due to them being (mostly) released on portable consoles that were graphically limited and could not accomodate the controls well. To me it's not so much that World was the best mohun game ever, and more that it's an amazing series that just needed a big multiplatform release so people would have a chance to play them properly, not because EVERY change was that amazing on themselves. Had Tri been released in xbox and ps3 I'm sure things would have been much different for the development of the series.

Rise shows some attempts at resolving some problems that the World formula brought to the table, but also moving the series into being more casual friendly direction, with the concessions to the H4rdc04r being gacha style crafting, and ♥♥♥♥♥♥♥♥ one hit spammy mega-monsters, which were incredibly prevalent on the World and IB endgame. Then again, maybe I'm in the minority and this is what the "veterans" want, I dunno. The mohun community has always been the OG gitgud cesspool well before dark souls was but a twinkle in miyazaki daddy's ballsack.

Truth is, Rise is a logical continuation of what World (and particularly Iceborne) added to the series, and I would expect more logical continuations to the formula in the current vein, that is, making the games less grindy, more immediate, and less methodical. You might lament stuff being lost, but truth is, I'm sure each of us is glad of one change or the other that wouldn't have happened had Capcom decided to play it safe with the franchise.
Última edição por Ottomic; 11/set./2022 às 18:15
SJJev 11/set./2022 às 15:36 
Escrito originalmente por Neko the Master of alts:
Escrito originalmente por SJJev:
Is this the way they're making the Monster Hunter games now? ♥♥♥ I was kinda hoping for a Monster Hunter 5 or MHGU sequel. I'd give my right arm for a MHGU sequel with every single one of the old generation monsters in it and the underwater stuff from Tri.

If they're sticking to making them the way they are now that's cool I'm ok with that. But I was just wondering that's all
I've been through many game series I've seen the rise and fall of many of them

and if you asked if we're going to get old Monster Hunter back I don't think so world was the big ticket for Monster Hunter it pulled in thousands and thousands and thousands and thousands of new fans

but everything from now on will either be upgrade a to world kind of like rise

I mean sure rise is easier I do hope Capcom can fix the difficulty eventually but it's not broken and unplayable specially when you're trying to get into the series

I would recommend a GU I would recommend rise but never world unless they are a Monster Hunter veteran that hasn't played world yet

Yeah it's sad they're not making games in the old format anymore guess I'll just have to get used to it.

At least we got MHGU I just wish they added every single monster and location from the old games into it you know just one last old style Monster Hunter Ultimate Ultimate game. Im not complaining I really like MHGU I just wanted a bit more in it knowing it was the last one.
Feto 11/set./2022 às 17:20 
Escrito originalmente por Ottomic:
While Mohun games usually don't roll back on a mechanic established in previous games, the fact that world is the absolute best selling game Capcom has ever made means they will build on the World formula rather than go back to the previous games for sure.
[...]
Truth is, Rise is a logical continuation of what World (and particularly Iceborne) added to the series, and I would expect more logical continuations to the formula in the current vein, that is, making the games less grindy, more immediate, and less methodical. You might lament stuff being lost, but truth is, I'm sure each of us is glad of one change or the other that wouldn't have happened had Capcom decided to play it safe with the franchise.
MH games constantly rolls back on mechanics. Core mechanics, even.
MH3 added underwater fights, they got removed.
MH4 added mounts and RNG BS with their relic thing, they removed RNG BS.
MHG added super powers, they got removed.
MHW changed talisman RNG for deco RNG, got changed back.
MHWI added clutch claw, got removed.

I'm pretty sure nobody misses the old clunky MH feel, as in taking a minute to gather one node or being completely still when drinking a potion and a big etc. At least I have issues with what you just said, the less "methodical" gameplay. You can just push your way through the game without knowing how to properly use your weapon or armor skills.
Ottomic 11/set./2022 às 17:45 
Escrito originalmente por Feto:
MH games constantly rolls back on mechanics. Core mechanics, even.
MH3 added underwater fights, they got removed.
MH4 added mounts and RNG BS with their relic thing, they removed RNG BS.
MHG added super powers, they got removed.
MHW changed talisman RNG for deco RNG, got changed back.
MHWI added clutch claw, got removed.

ehhh...

One could argue that wyvern riding is just the new iteration of mounting, palamutes are a new iteration on riding introduced in IB, wirebugs a new iteration on clutch claw and wirebug skills/switch skills a more subtle implementation of styles and abilities. And I'd argue there's as much RNG BS in Rise as in previous titles, just moved to charms and endgame armor instead of decos. So I wouldn't call it a full rollback as much as just trying those ideas in a different direction.

For the most part, even though I'm not down with most of these new ideas, I have to say, they do try to replace some of the cheesiest mechanics the series has seen for slightly more involved and "refined" ones. I mean I might not agree with them but I can see what they were trying to do (some wirebug skills are as much cheese as abusing mounting, clutch claws, or Aerial Style on Gens, imo).

Swimming was completely 180'd on, yes. Probably to do with 4 and gens being in 3DS which doesn't have a right stick, but it was never a great idea iyam.

Scoutflies were also completely rolled back as well, sadly, though I'm not sure if it just was 'cause people complained about it, or if because they tried doing something with Cohoots and ended up in the cutting floor too late to have any sort of tracking implemented.
Última edição por Ottomic; 11/set./2022 às 17:56
< >
Exibindo comentários 4660 de 71
Por página: 1530 50

Publicado em: 10/set./2022 às 7:03
Mensagens: 71