MONSTER HUNTER RISE

MONSTER HUNTER RISE

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FafnirChaos Sep 29, 2022 @ 10:02pm
Poison Is offically broken
Last edited by FafnirChaos; Sep 29, 2022 @ 10:05pm
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Showing 1-15 of 31 comments
SmallGespenst Sep 29, 2022 @ 10:04pm 
does the poison itself do any more damage compared to normal? 'cause the issue is that it's useless since it has static damage through the entire game so it provides almost no DPS when you could be using a weapon that just does more damage.
FafnirChaos Sep 29, 2022 @ 10:06pm 
Originally posted by SmallGespenst:
does the poison itself do any more damage compared to normal? 'cause the issue is that it's useless since it has static damage through the entire game so it provides almost no DPS when you could be using a weapon that just does more damage.

Foray and buildup boost are the heart and soul of the build, Poison is just bonus damage.
Mika gunhild Sep 29, 2022 @ 10:40pm 
can you also show the gear
CookedMeat Sep 29, 2022 @ 11:08pm 
How about you do some damage testing and show us the time instead. TIA.
Deranged Amphibian Sep 29, 2022 @ 11:10pm 
Interesting range of skills from one charm
SmallGespenst Sep 29, 2022 @ 11:16pm 
Originally posted by Deranged Amphibian:
Interesting range of skills from one charm
pretty sure most of it is decoration, I'm pretty sure the green numbers are either entirely or partially from decorations slotted in
FafnirChaos Sep 29, 2022 @ 11:21pm 
Originally posted by Deranged Amphibian:
Interesting range of skills from one charm

Thank you, it's a 3 attack boost, 2 WE with a 3-1-1.



Originally posted by Mikakunin:
can you also show the gear

Risen Cham body, arms, and legs. Golden rath helm, and Scorned magna waist.



Originally posted by CookedMeat:
How about you do some damage testing and show us the time instead. TIA.

That's what I'm doing right now, I already tested it in the training center and that's how I know It can do 400+ with tetra strike
FafnirChaos Sep 30, 2022 @ 5:43am 
So after spending all night play testing, readjusting, swapping pieces, changing weapons, going back and forth between each build. I found that to actually get Buildup boost to be effective is with this build.

https://steamcommunity.com/sharedfiles/filedetails/?id=2869428438

https://steamcommunity.com/sharedfiles/filedetails/?id=2869428473

https://steamcommunity.com/sharedfiles/filedetails/?id=2869428513

As you can tell I just got rid of poison altogether. While poison does do good enough damage, Paralysis disables better and that gives you a better chance to actually pull off Buildup boost. As you can tell from this video it does more damage then poison, and that's before Coalescence, cat boost, and Demondrug

https://youtu.be/GL17M_KMHyI

I ended up removing all cham's skillset as It gave me more options for the build... AND this build is TIGHT. I cannot get a 3rd coalescence inside no matter how hard I try.

I've also added Embolden to the build, it gives me added defense however it's main bread and butter is the fact that YOU know when the monster targets you thus you can dodge the monster's attack better allowing you to get status trigger AND adrenaline to trigger (it comes with it and that added 10 attack for 30 secs is more than enough during a paralysis build up) This pretty much takes over for the nerfed tracking.

I tried to get recovery up or even a paralysis jewel in place of Part breaker, however part breaker is way to good to remove and is better now that I can do more damage, it allows you to topple monsters or at least disable them for a few secs for an added status buildup/sharpening. It would be nice to have more recovery for peak performance however I can get back to full health with kinsect powder.

Kinsect choice has changed from paralysis to blast, gives me more damage while I sharpen the weapon with it's low sharpness.

Anyways I think thats about it for full buildup boost, I'll probably still use it as added damage to my other status weapons, but a full course of it just doesn't work.
Riger82 Sep 30, 2022 @ 5:53am 
3 skills on one charm, and one of those is 4 levels of attack boost? i thought 3 levels of attack boost and 2 total skills was max. Is it modded?
Last edited by Riger82; Sep 30, 2022 @ 5:53am
FafnirChaos Sep 30, 2022 @ 5:56am 
Originally posted by Riger82:
3 skills on one charm, and one of those is 4 levels of attack boost? i thought 3 levels of attack boost and 2 total skills was max. Is it modded?

it is a 3 attack boost, 2 WE with a 3-1-1 which is perfectly legal and yeah it's modded.
Remi Sep 30, 2022 @ 8:22am 
Buildup Boost is kinda meh because it only grants you the full 20% damage bonus during Status Trigger uptime which, depending on the monster, might not be high enough. I'd guess it's about a 10% damage increase overall, give or take some % in some matchups.

On the raw-favored training area dummy's head (100-27 spread) my Tetraseal finisher on an elemental set does 437, average 60-20 hitzones for raw and ele respectively will favor element even more. I also don't like needing the 30% affinity from Rousing Roar so I go for a consistent 95% crit on weakspots instead.

For status I just use Scorned IG with Flaming arms, legs and Hellfire Cloak 4 for lots of explosions.
Last edited by Remi; Sep 30, 2022 @ 8:23am
FafnirChaos Sep 30, 2022 @ 8:34am 
Originally posted by Remi:
Buildup Boost is kinda meh because it only grants you the full 20% damage bonus during Status Trigger uptime which, depending on the monster, might not be high enough. I'd guess it's about a 10% damage increase overall, give or take some % in some matchups.

On the raw-favored training area dummy's head (100-27 spread) my Tetraseal finisher on an elemental set does 437, average 60-20 hitzones for raw and ele respectively will favor element even more. I also don't like needing the 30% affinity from Rousing Roar so I go for a consistent 95% crit on weakspots instead.

For status I just use Scorned IG with Flaming arms, legs andHellfire Cloak 4 for lots of explosions.

I thought with cham's IG at 62, poison attack for added status buildup, coalescence, and status trigger I would get off more damage with Buildup boost, it just didn't cut it, paralysis just did more damage in the end. Plus it's easier to get it to trigger while your whaling on them.

It's a fun build now for a weaker weapon, I got 11 minutes on a lvl 103 afflicted bazel.
SmallGespenst Sep 30, 2022 @ 9:07am 
Originally posted by Riger82:
3 skills on one charm, and one of those is 4 levels of attack boost? i thought 3 levels of attack boost and 2 total skills was max. Is it modded?
the display doesn't separately display skills from decorations added to the talisman, so its showing the sum of the base talisman and everything slotted into it
Tenebris Sep 30, 2022 @ 10:25am 
Originally posted by SmallGespenst:
does the poison itself do any more damage compared to normal? 'cause the issue is that it's useless since it has static damage through the entire game so it provides almost no DPS when you could be using a weapon that just does more damage.
Not completely true, poison does less damage per tick in LR and HR than it does in MR.

But otherwise you're right, Poison (and blast, as long as we're on the topic) are awful damage. You might do around 300-500 damage throughout the entirety of it's ticks in a single activation, but around the end of MR, you can do that much damage in a couple seconds just by attacking, even with a mediocre build.

It's only real use is against Kushala, where it deactivates it's wind barrier for the duration of the poison.
Malidictus Sep 30, 2022 @ 11:52am 
Originally posted by FafnirChaos:
it is a 3 attack boost, 2 WE with a 3-1-1 which is perfectly legal and yeah it's modded.

That's legal as far as I can tell, yes. Attack Boost can go up to 3 in Slot 1, Weakness Exploit only goes up to 2 regardless of slot and 311 is legal for 2 A skills. What do you have in the slots, though? Attack Boost + Defiance + Defiance? So a level 2 Decoration in a level 3 slot?
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Date Posted: Sep 29, 2022 @ 10:02pm
Posts: 31