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Allows you to guard against ordinarily unblockable attacks.
Teostra big blast is unblockable until you get guard up. Why should it work different for the espinas ? If i get OS with guard up i guess i'm going to get OS without it so it is an unblockable attack am i right ?
You said you had rank 1 guard up.
That only blocks 30% of the damage from previously unblockable attacks.
I was bringing it for rakna, it has been a long time i put more jewels into this skill but still, is it normal that putting a skill is killing me instead of helping me even if it's only one rank ?
Now i'm playing with only guard up 2 so i agree it's not the max but does it make sense to have rank 1 and 2 killing you, rank 3 going to make you tankier but going to lose a lot of health when sheathing your weapon and going down allows you to take no damage for free ?
not exactly, i'm asking if i'm the only one feeling upset that wasting skills to upgrade my blocking and blocking lead me to being punished instead of rewarded. Half my weapon is about blocking and still dodging is 100% better.
I now know but it makes me feel bad that you can't block it even with the skill made for it when even a beginner could dodge it.
Finishing my fight and going to try with guard up 3, but i'm not sure that it is going to be worth to put 3 ranks of this skill if the best play is to jump down anyway
Rise cut evade frames substantially. Evading takes more skill than hiding behind a shield.
Sorry for being this bad to say what i want to say, when i was saying "dodge" i was reffering to the superman dive and not to the few invincibility frames you have from dodging.
putting defensive skills is also a a dps loss and i also can't dps while blocking (especially if i don't have much "Guard" skill on my build because of the knockback that many attacks have in master rank.