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It uses the same maps, remnants of monsters from Tri can be found all over the map (like Jhen Mohran with the dragonator stuck in his head...next to a broken dragonship), and some of the items from Tri have found it's way into Rise (like Loc Lac Ore among a few others).
It's definitely not a spinoff.
World felt more like a spinoff/reboot compared to Rise.
MH4 / MH4U are both only portable, does that exclude them from being considered mainline?
You're right about some things, Capcom doesn't care about whether or not it's on a portable, or even if the graphics aren't high stakes, the past has proven that. That being said Capcom makes it very obvious when a new Monster Hunter is a new generation or a spin off. Generations had massive changes to the gameplay as well, confirmed spin off. It's got nothing to do with story, or gameplay, or content.
Don't take spin off so negatively though, Capcom also considers Iceborne and other G rank expansions to be spin offs.
Edit: Plus this https://www.youtube.com/watch?v=CpZfBvboBL0
That is odd. I am confident most people do not feel a Monster Hunter game is complete without those.
Earlier in the series, you had main console releases and stripped down handheld releases based on the console game (with eventual expansion versions)
With MH4 and beyond, there is no more separate console/stripped-down handheld releases.
By this logic: Calling Rise a "portable game" is invalid when there's no console game it was ported from. It's not the 'stripped down' version of anything.
It's the internet. People are bored, want attention, want to be "right", want to prove someone else "wrong", etc. etc. and so forth.