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I wouldn't have the patience to wait THAT long.
Even on the Switch loading times are seconds, not minutes.
What are your system specs?
Windows 10
Processor: AMD FX(tm)-770K Quad Core Processor 3.50 GHz
Installed RAM: 8.00 GB
GPU: Radeon RX 570
The load times for the rendering shaders screen is pretty fast on my PC, but it's basically a PS4 so I don't know how it compares to yours. My PC's fans do NOT like that screen lol but beyond that it runs the game like buttah.
Your PC does not meet the minimum requirements for the game. It's even slower than the really outdated and honestly terrible FX-6100.
The main issue is that it is effectively a dualcore CPU with hyperthreading. Not even remotely good enough these days.
Whether you're right or wrong here, don't ever use userbenchmark to compare anything. That website is not a source of credible data, it was proven to falsify it. Why? Probably because people who run it are massive Intel fanatics who are extremely biased towards it and also against anything that isn't blue. Seriously, this is one of the worst benchmark websites on the internet, avoid at all cost.
That .... does not compute.
Provided their data is actually accurate. Which we don't know if it is, because they cannot be trusted. They have falsified facts in the past, both for AMD and Intel.
As I said, I don't care whether you're right or wrong, I am just warning you against using websites that aren't credible sources of information on topics like these. Userbenchmarks is still fairly popular due to most people not being aware of what is going on there, and why would they know? I'm pretty sure only a very few people know about it.
it's fairly well known that userbenchmark's upper management are heavily biased in favour of intel products, and in the past have been caught pushing mandates designed to artificially skew results in favour of said chipsets
to say nothing of their careful manipulation of their wording to portray AMD's gains as being insignificant, and the minute gains that intel makes through their tick-tock architectural revisions as being much bigger than they are
OP must be some technical issue like maybe your hdd or ssd. My game is installed on ssd and as soon as i accept any mission i can depart.
I have seen userbenchmark change the weight of results such a making single core results having a stronger impact on overall scores. I haven't seen anything that actually skews the results of a test, or handicaps a test output.
I think for the most part you can fairly compare chips on the site. You just have to consider what results are important rather than simply looking at the basic scores.
This could be it. My Frankenstein's monster PC has a frustratingly tiny SSD for the C drive, and a much larger HDD for the D drive, and I tend to install games onto the latter because my C drive would immediately run out of space if I didn't. Though it's never caused issues like this in any other game. World ran fine, I went in assuming that Rise would be LESS strenuous, not more.
I mean, it's a newer game, but it's a port from the friggin' Switch which is a super underpowered console.