MONSTER HUNTER RISE

MONSTER HUNTER RISE

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Gonsnakex Jan 12, 2022 @ 12:30pm
High resolution textures?
I think they are on but textures look like crap wtf Capcom
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Showing 1-15 of 16 comments
Rasalghul Jan 12, 2022 @ 12:34pm 
Textures are on armor and monsters mostly. Characters/NPCs models seem to mostly just be scaled up.
Skypris Jan 12, 2022 @ 12:35pm 
Yeah, if you're looking for a World-like, you're not gonna get it here.
Gonsnakex Jan 12, 2022 @ 12:36pm 
Originally posted by Skypris:
Yeah, if you're looking for a World-like, you're not gonna get it here.

I understand that but they advertise this port with better textures. I guess I expected something a little bit better
Efesell Jan 12, 2022 @ 12:38pm 
Originally posted by Gonzo:
Originally posted by Skypris:
Yeah, if you're looking for a World-like, you're not gonna get it here.

I understand that but they advertise this port with better textures. I guess I expected something a little bit better

I mean.. it is that. The art direction carries it a long way but you gotta do a lot of squinting on Switch. It looks substantially better in this version.

But it's only gonna go so far.
Kashra Fall Jan 12, 2022 @ 12:46pm 
Originally posted by Gonzo:
Originally posted by Skypris:
Yeah, if you're looking for a World-like, you're not gonna get it here.

I understand that but they advertise this port with better textures. I guess I expected something a little bit better

It's a port, from switch of all things. You aren't going to get a game that looks like doom eternal or cyberpunk, you're going to get a port with scaled up textures, less they redesign the entire game for PC.
Skypris Jan 12, 2022 @ 12:50pm 
I will add that the first map doesn't really do the game a lot of favors. It looks like PS3 foliage. I think the other maps could look a little better but yeah, the environment is a bit dated in design too, likely because of the original hardware.
Last edited by Skypris; Jan 12, 2022 @ 12:50pm
archonsod Jan 12, 2022 @ 1:07pm 
Originally posted by Gonzo:
I understand that but they advertise this port with better textures. I guess I expected something a little bit better

It has. Character and monster textures were already fairly detailed on the Switch, looks like they've just scaled them up and sharpened them a bit. It's the terrain that's the big leap - I can sit at the canteen in Kamura and actually tell the difference between tree trunk and rocks; on the Switch it's basically 'grey block' and 'slightly different shade of grey block'.
HNTR Jan 17, 2022 @ 4:00pm 
This franchise was never about good graphics. When do people realize this? The majority of graphics complainers are just World new players anyways. The older games might have aged badly but they were still just as fun (if not even more fun) than the new ones. Graphics isn't everything in a game.

Also it's a Switch port and we all know that console games look and perform worse than PC games.
I will say to me and most that the game looks really good. It's a port of the nintendo switch version, 1080p, low res texture pack, medium and low graphic settings, and 30FPS. The game looks amazing in 1080p, Ultra setings, 200+FPS on 27 inch IPS monitor. They really did a great job overall with this game, and I came from the switch version with hundreds of hours played.
WannaBeDesu Jan 18, 2022 @ 4:19am 
The biggest offenders are beards, you can literally count the pixels and even see the flat sprite floating above the face with some of them, it's awful.
Also shadows have this net sort of effect again, but mb I've forgot to enable an option somewhere.
LemageX Jan 20, 2022 @ 4:21am 
Originally posted by iWannaBeDesu:
Also shadows have this net sort of effect

Did you ever figure out how to fix this? It's really bothering me, I'd rather no shadows at all if this is the only option.
Bum Jan 20, 2022 @ 4:28am 
Originally posted by Lem:
Originally posted by iWannaBeDesu:
Also shadows have this net sort of effect

Did you ever figure out how to fix this? It's really bothering me, I'd rather no shadows at all if this is the only option.

people tried with reshade. Capcom took "port" too literally and really actually just ported the game without any tweak for pc.
GrandTickler Feb 12, 2022 @ 7:43pm 
Originally posted by Lem:
Originally posted by iWannaBeDesu:
Also shadows have this net sort of effect

Did you ever figure out how to fix this? It's really bothering me, I'd rather no shadows at all if this is the only option.
i noticed a dithering effect on shadows that is caused by Nvidia sharpening (or at least the sharpening technique provided by NIS). turning this off will fix it. something like this is easily overlooked cause im also used to having sharpening set to 30% for most games

edit: just double checked to confirm, even with sharpening set to 0%, the dithering effect is still there if Nvidia image scaling is toggled on, so it needs to be completely turned off. this could also indicate that sharpening alone is not an issue, but yeah... they baked that into NIS now.
Last edited by GrandTickler; Feb 12, 2022 @ 8:04pm
Pisaro Feb 12, 2022 @ 8:27pm 
Originally posted by P0und That Kitty:
I will say to me and most that the game looks really good. It's a port of the nintendo switch version, 1080p, low res texture pack, medium and low graphic settings, and 30FPS. The game looks amazing in 1080p, Ultra setings, 200+FPS on 27 inch IPS monitor. They really did a great job overall with this game, and I came from the switch version with hundreds of hours played.
The game looks amazing? I guess you dont know really a single game with really good graphics, right?
Haethei Feb 12, 2022 @ 8:43pm 
The game looks fantastic. Graphical fidelity on a technical level just isn't the same as being appealing to look at while you're playing.

I recommend getting the RiseTweaks mod, it doesn't require anything weird like cheat engine and it allows you to upscale the textures past 150% (it recommends 200%). It also uncaps the FPS in cutscenes so you don't get a headache every time you eat dango.
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Date Posted: Jan 12, 2022 @ 12:30pm
Posts: 16