MONSTER HUNTER RISE

MONSTER HUNTER RISE

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RuDoKa Jan 12, 2022 @ 11:28am
My CPU is dying when I launch the game
So in the demo I was able to hit 144fps and no problem running the game, but now I struggle to go past 100 and GUYS MY CPU IS GOING FROM 4100 MHz TO 2300 AND THROTTLE WHEN I LAUNCH THE GAME WTF
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Showing 1-15 of 15 comments
AllergicToBrainRot Jan 12, 2022 @ 11:29am 
specs?
lolschrauber Jan 12, 2022 @ 11:30am 
If it throttles, it's overheating, which means you messed up the cooling in your build.
RuDoKa Jan 12, 2022 @ 11:31am 
Originally posted by Fear:
specs?
i7 9750h, GTX 1660ti, 16GB RAM, 500GB SSD NVMe, 144Hz screen laptop.

I am able to run MHW, Resident Evil village and doom Eternal with maxed settings at 90fps. With Rise in medium I have 70fps + my CPU is running with half of its frequency
RuDoKa Jan 12, 2022 @ 11:32am 
Originally posted by lolschrauber:
If it throttles, it's overheating, which means you messed up the cooling in your build.
I have a laptop, so it throttles every time I play a game. Usually when it throttles it goes down to 3600MHz, or 3100 in the worst case. This is the first time I see 2300MHz.
lolschrauber Jan 12, 2022 @ 11:34am 
Originally posted by RuDoKa:
Originally posted by lolschrauber:
If it throttles, it's overheating, which means you messed up the cooling in your build.
I have a laptop, so it throttles every time I play a game. Usually when it throttles it goes down to 3600MHz, or 3100 in the worst case. This is the first time I see 2300MHz.
Well Laptops are prone to heat problems. Not much to fix other than cleaning and reapplying thermal paste.
RuDoKa Jan 12, 2022 @ 11:37am 
Originally posted by lolschrauber:
Originally posted by RuDoKa:
I have a laptop, so it throttles every time I play a game. Usually when it throttles it goes down to 3600MHz, or 3100 in the worst case. This is the first time I see 2300MHz.
Well Laptops are prone to heat problems. Not much to fix other than cleaning and reapplying thermal paste.
I'm telling you I'm running MHW, REVIII and Doom way better than Rise and with maxed settings while I have only 70 fps in Rise and my CPU is litteraly running with half of its frequency
Frijolito Jan 12, 2022 @ 11:41am 
R.I.P.
Jon_ Jan 12, 2022 @ 11:44am 
Originally posted by RuDoKa:
Originally posted by lolschrauber:
Well Laptops are prone to heat problems. Not much to fix other than cleaning and reapplying thermal paste.
I'm telling you I'm running MHW, REVIII and Doom way better than Rise and with maxed settings while I have only 70 fps in Rise and my CPU is litteraly running with half of its frequency
Those games are more demanding on your GPU, creating a GPU bottleneck so your CPU is idling. This is a switch port that ran on a mobile chipset. Your GPU can probably crank out a ridiculous number of frames, so your CPU is running wide open to keep it fed. This leads to overheating, which will lead to downclocking, which will eventually lead to worse performance until your CPU cools off and can increase clocks again.

The answer is cap your framerate to ease up on your CPU or run at a super-sampled resolution to make your GPU work harder.
Numeriku Jan 12, 2022 @ 11:46am 
Inb4 Denuvo, because the same thing happened on Worlds release. Turns out it was that causing the trouble, hence the bypasses that modders/hackers ended up releasing to disable it entirely :/
Kriya Takagi Jan 12, 2022 @ 11:49am 
Originally posted by RuDoKa:
Originally posted by lolschrauber:
Well Laptops are prone to heat problems. Not much to fix other than cleaning and reapplying thermal paste.
I'm telling you I'm running MHW, REVIII and Doom way better than Rise and with maxed settings while I have only 70 fps in Rise and my CPU is litteraly running with half of its frequency
being that i see this response across many game i can only draw to the conclusion that some systems can handle some games better than others. just because your system can play game a,b, and c just fine doesn't mean game d is Guaranteed to work. maybe there's an issue somewhere be it your system or the game itself just gotta wait to see if any patches fixes the problem if its the game its-self
Last edited by Kriya Takagi; Jan 12, 2022 @ 11:51am
Jon_ Jan 12, 2022 @ 12:04pm 
Originally posted by Numeriku:
Inb4 Denuvo, because the same thing happened on Worlds release. Turns out it was that causing the trouble, hence the bypasses that modders/hackers ended up releasing to disable it entirely :/
As much as Denuvo sucks, no, it did not cause performance issues. Once it was removed it did not increase performance either. World was just very heavy on the CPU and had a threading issue that caused high utilization. I'm sure you can read about it in the updates to Special-K that tried to fix that issue.

In regards to this issue, CPU downclock is almost always down to power and thermals. It's a protection measure to prevent overheating or shutdown. This is why gaming benchmarks for CPUs run games at low resolutions, to eliminate the GPU bottleneck and run the CPU at full tilt. I can almost guarantee that the games mentioned as counter examples were GPU bound on this player's system, so it's likely that they have just simply not run into a CPU bound scenario on their hardware before today.

Again, cap your FPS, run at over 100% res scale, or both to take some stress off the CPU and you should see your clocks improve.
Last edited by Jon_; Jan 12, 2022 @ 12:05pm
Numeriku Jan 12, 2022 @ 12:32pm 
Originally posted by Jon_:
Originally posted by Numeriku:
Inb4 Denuvo, because the same thing happened on Worlds release. Turns out it was that causing the trouble, hence the bypasses that modders/hackers ended up releasing to disable it entirely :/
As much as Denuvo sucks, no, it did not cause performance issues.

Then why was it that every. single. person. in the same position as the OP at World's release was immediately cured of the issue (myself included) when they deactivated Denuvo via 3rd party methods? Special-K wasn't used btw. I forget what it was called, but it defo wasn't that. Special-K came after. I'll never forget the mess that was World's release. They tried so hard to handwave the blame from Denuvo, instead blaming the players, but modders/hackers proved without doubt it was 100% Denuvo causing the CPU/issues. It took Capcom a while to swallow their pride, but eventually they had Denuvo tweak the thread count--which turned out to be the problem.

Denuvo is garbage and needed tossing years ago.
Last edited by Numeriku; Jan 12, 2022 @ 12:34pm
Jon_ Jan 12, 2022 @ 12:47pm 
Originally posted by Numeriku:
Originally posted by Jon_:
As much as Denuvo sucks, no, it did not cause performance issues.

Then why was it that every. single. person. in the same position as the OP at World's release was immediately cured of the issue (myself included) when they deactivated Denuvo via 3rd party methods? Special-K wasn't used btw. I forget what it was called, but it defo wasn't that. Special-K came after. I'll never forget the mess that was World's release. They tried so hard to handwave the blame from Denuvo, instead blaming the players, but modders/hackers proved without doubt it was 100% Denuvo causing the CPU/issues. It took Capcom a while to swallow their pride, but eventually they had Denuvo tweak the thread count--which turned out to be the problem.

Denuvo is garbage and needed tossing years ago.
You won't find me disagreeing that Denuvo is garbage. You're just factually incorrect though about its impact on performance in the case of MHW. That's all there really is to it. I've benchmarked hardware extensively with the game on about a dozen different configurations before and after Denuvo was removed and the difference was marginal. The game simply required at least an 8-threaded CPU to run well for a variety of reasons. It's mostly related to high number of draw calls as well as dealing with roaming AI on huge maps. The bottleneck completely disappears in the training map and arena for example. Here's it on an i7-3770 and RX 570 for example.

https://i.imgur.com/LpJgzMY.png

Still hits the CPU just as hard to this day. On a 7th gen quad core i5 it was completely CPU bottlenecked. Usage on my Ryzen 3600 is in the 30-40% per thread range by comparison with the exception of the main thread. The change to performance once denuvo was removed is marginal at best.

Wildly off topic, but there you go.
Last edited by Jon_; Jan 12, 2022 @ 12:49pm
RuDoKa Jan 12, 2022 @ 1:38pm 
Update : I spent the last 2 hours searching for solutions. I updated windows, applied a harder undervolt setting (before it was at -50, now -100 I hope it wont crash), enabled speedshift - EPP on throttlestop and set it to 0 (wasnt using this thing before because I didnt know the purpose of it), still with throttlestop I set my Turbo Boost Power limit to 38.

I tried playing the game and got 130 fps, closed it after 2mins of test, then I used a compressed air duster (idk how you call this in english) to remove a little bit of dust and here I am. I dont know if my computer will be able to handle the game for hours but I'll see; for now it runs better

I repasted it less than a year ago and repasting a laptop is a pain in the ass.
Last edited by RuDoKa; Jan 12, 2022 @ 1:39pm
RuDoKa Jan 13, 2022 @ 4:08am 
I can confirm the game runs better now, I still have huge drops from 120 to 80 fps but no longer constant 70
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Date Posted: Jan 12, 2022 @ 11:28am
Posts: 15