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Visuals are very important for video games. Every single person on the planet likes to claim that "good gameplay is more important", but visual presentation is EQUALLY important. You can't play the good gameplay you yearn for without seeing what's on screen. Putting effort into the presentation makes it visually interesting, engaging. and allows it to stand out. I personally believe that saying visual presentation is a far lower priority than gameplay is extremely incorrect. After all, this is not at all a true statement for movies (a good story will not save a movie with terrible camerawork and cheap effects).
Because PC gaming in general can handle better graphics and pushes technology to evolve instead of stagnate?
well said
Visuals are important but that does not necessarily equate to graphical fidelity. Sometimes aesthetics and art direction are as good or even better than pure graphical fidelity.
The MH series has traditionally lacked fidelity but has always had amazing art direction. So most MH vets aren't too fussed about graphics. It's nice if it's there but not really a big deal if it isn't.
MHW raised the bar and for a lot of people was their first MH game. I think it's unfair for them to expect World level fidelity in every subsequent game, since the series bounces between full console releases and portable system releases.
And did it ever occur to to the Devs that preparing a higher fidelity graphical option from the start for more capable platforms would be a good idea?
Rise was stunted from the get go because Nintendo paid for a timed Switch exclusive (and the switch is horribly under-powered)
World can't be compared to Rises because they are two different games entirely. The only common thing they have is the name title and the fact you hunt monsters.
but its not like i'd ignore having shoddy graphics just cuz they bring it on console first
i want it to look prettier.
For my point of view, if the core gameplay of monster hunter is intact (being 3D with 360 movement) even if the game is in pixel graphics (like Popcorn said) I would gadly play it and have fun.
Now for the World graphics, I agree that was a good addition to MH, but being honest, I felt a lot of "visual polution" when playing, sometimes even got in my way when fighting (looking at you forest). While World having good graphics and I agree that was a good addition, I personally like Rise's and older Mh games' simple and more Arena focused style of maps.