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Thanks to awanderingswordsman and overmage for taking their time to explain it to me like that.
However, TCS or impact craters take a bit of setup and are pretty precise e.g. the wakeup hit can get eaten by the small hammer hits, wasting the opening entirely.
Also sometimes my dog or cat wake up the monster, I don't know why though.
Its so satisfying seeing all the bombs go off. We dont care about dps, we care about fun. The monster is going to die regardless
If I know there's a greatsword user in my party i'll see if he wants to do a wake up, other than that I don't care for it.
I've noticed that too. If I swing but don't hit anything, they'll start attacking the monster even if it's still asleep.
On a side note, my palamute consistently fails at knocking me out of stun/para/sleep, so something wrong there- I'm assuming its something to do with equipped weapon (jelly briefcase). He'll swing at me once, miss, and then pretend I'm up and won't break me free.
On waking monsters up, my take on it is if they flee to go sleep, that's when I barrel bomb them while waiting for others to catch up. Otherwise it's better to keep wailing on them to get hits in during the decently long animation where they start to sleep. An exception to that is if I want to stop hitting them to let a hammer do an impact crater to setup for KO.