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I did not know about any bad ground DBs. I can also see little difference there, since you cannot stay all the time in the air. You mean dual blades, right?
Probably meant demon flurry rush vs demon flight, one of the strongest rottation is to go into demon flight- aerial demon flurry- midair roundslash-demon fangs-twofold demon fangs and repeat.
Archedemon mode is also good because you can just just spam demon flight without having to reset with the 2 demon fangs.
(you just use midair spinning blade dance instead, which doesn't make you go levi mode on the monster in archdemon)
Given how demon dance was nerfed (probably because of piercing bind) ground combos are a bit lackluster now,
Noticed something like a 1-2 min difference when i don't take demon flight personnaly but don't know the exact damage difference.
Also demon flight has generous iframes at the beginning of the slamming motion and midair attack like Gu aerial style attack, so it gives you even more opportunities to be agressive once you master it.
demon flight is more useful than flurry for a variety of reasons, including making stamina management a breeze, having great iframes when it connects, and obviously hitting things that would normally have been out of reach. You’ll have a slightly harder time positioning on the ground, but feral demon mode covers for that by letting you do similar minor damage on dodges anyway.
I just wish it wasn’t so reliant on its silkbinds. MHGU Valor DBs had it the best, and MHR DBs feel like a weird blend of Aerial and Valor with some things cleaner and some things clunkier. The fast demon dance from Valor was too good for this world
I still like the movement granted by demon flurry and normal demon mode too much.
The former is amazing to position and to exploit very small opennings, while the latter's speed bonus is just too much fun to not use. Knowing which attack i can outrun to then headsnipe just feels so good, and it's very powerful against quite a few monsters, such as Apex Zinogre.
I Also hate the Feral demon mode locking you in an attack animation, and I get 2 times worse at the game whenever i'm using it because I try to avoid archdemon mode as much as i can which results in me having terrible stamina management.
Here’s hoping they boost its ground MVs and tone down how crucial Piercing Ironsilk is
Aerial DB are king but DB itself is emperor of damage, so ground DB are very viable with nice killing times - don't worry at all.
And do not forget the Piercing Bind skill - it can achieve very high damage numbers if master and build around it.
its all good tbh, but i still prefer aerial cause of the frame immunity
Aerial also lets you go into the beyblade mode and has much better mobility imo than ground.