MONSTER HUNTER RISE

MONSTER HUNTER RISE

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Aaz 2022年2月22日 9時36分
Why the game look like doodoo
I know that graphics aren't everything but we're supposed to go forward in that term as years go on, yet it seems like it is the opposite with this title/franchise.

World looks better
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1-15 / 77 のコメントを表示
Rise is not a sequel for World.
Rise is developed simultaneously with World.
Rise is developed for handheld so it was designed to be lightweight.
And why your thread and your point of view are like doodoo????
©ThΣKämikαzeMΏήkΞ¥s™ の投稿を引用:
And why your thread and your point of view are like doodoo????
the game do look bad compared to World.
Aaz 2022年2月22日 9時49分 
©ThΣKämikαzeMΏήkΞ¥s™ の投稿を引用:
And why your thread and your point of view are like doodoo????

I literally aknowledged that graphics aren't everything, i made the observation that this game indeed looks like dookie. Don't tell me you like how it looks when indie games out there can produce graphics that aren't even comparable to this excuse of a triple A title for less than half that dev cost.

The game isn't bad, it just its aesthetic that's not pleasing to me considering how much money got pumped into it. If its because they wanted it to work on the switch, they could have used the same engine as world but streamlined it to the point of it working... Oh wait, the switch has a terrible gpu/cpu, my bad.
Aaz の投稿を引用:
I know that graphics aren't everything but we're supposed to go forward in that term as years go on, yet it seems like it is the opposite with this title/franchise.

World looks better

The game was made for the Switch, a Portable "upgraded" Iphone (basically.) It's a really bad and shoddy port, essentially.
It's World 2.0 with Nintendo graphics. Set your bar low cuz it's difficulty is really easy too. Like you would expect from games on the Switch.
最近の変更はFalterXV TTVが行いました; 2022年2月22日 9時53分
Noel 2022年2月22日 10時06分 
Well, I think it's a bit weird how people complain about the graphics at all. It's a step down, but it isn't reasonably a main line game to my understanding?
Personally, as long as it doesn't look like how it used to in Generations or 3/4U (despite how amazing the art direction was in those games), I'd be pretty satisfied.
World undeniably has more detailed maps and models, but as far as the base game is concerned, I strongly prefer the art direction of the games preceding it, or Rise which leans hard into stylized effects. Conceptually, Coral Highlands is beautiful, but it’s also bloomed to hell and desaturated and there’s all this post-processing muddying it up during the day and blahhh, needs less power and more purpose. Rotten Vale and Caverns of El Dorado are absolutely fantastic and Hoarfrost Reach or the various monster arenas in Iceborne didn’t slouch either.

It’s all in the art direction and I’d be stoked if future games shied away from sheer computational flexing and more into bringing ideas to life.
Aaz 2022年2月22日 10時11分 
Noel の投稿を引用:
Well, I think it's a bit weird how people complain about the graphics at all. It's a step down, but it isn't reasonably a main line game to my understanding?
Personally, as long as it doesn't look like how it used to in Generations or 3/4U (despite how amazing the art direction was in those games), I'd be pretty satisfied.

As in all games, graphics doesn't determine if its a good game or if it isn't, i just find it disappointing that they wouldn't expend on what world managed to be for the sake of it working well on a portable console that's been on its last legs since the very beginning. Not only that but the game somehow runs terribly on my pc whilst world doesn't.
Noel 2022年2月22日 10時17分 
Aaz の投稿を引用:
As in all games, graphics doesn't determine if its a good game or if it isn't, i just find it disappointing that they wouldn't expend on what world managed to be for the sake of it working well on a portable console that's been on its last legs since the very beginning. Not only that but the game somehow runs terribly on my pc whilst world doesn't.

Uh... I'm just gonna assume you're joking about the Switch being on it's last legs.

World runs worse on my PC, but I still run both over 60FPS on max settings no matter what, so I'm sorry to hear that. That's just my experience, though.

I think the reason they didn't expend as much on Rise is because it wasn't supposed to be in a similar vein as world, or 4U or even 3U. It was in a similar vein as Generations, which granted, still has a lot invested into it (like Rise). I think this excuses most of the non forward progression because Rise (much like Generations) was released mostly as a "hey what if we did this haha" with the wirebug mechanics + switch skills (or hunter arts and styles).

Although I can understand why you might be disappointed, I would say that at the very least there's always the next one, which ought to be mainline, methinks.
Zelph 2022年2月22日 10時39分 
Falter の投稿を引用:
Aaz の投稿を引用:
I know that graphics aren't everything but we're supposed to go forward in that term as years go on, yet it seems like it is the opposite with this title/franchise.

World looks better

The game was made for the Switch, a Portable "upgraded" Iphone (basically.) It's a really bad and shoddy port, essentially.
It's World 2.0 with Nintendo graphics. Set your bar low cuz it's difficulty is really easy too. Like you would expect from games on the Switch.
world was easier. I don't know why everyone parrots that Rise is easier then base world when that wasn't the case, outside of 3 or 4 quests.
Aaz の投稿を引用:
Corrupt-nz の投稿を引用:
No
it do tho, stuff look like it came right out of 2009
You clearly don't know what games from 2009 looked like. Rise looks way better then them.
最近の変更はZelphが行いました; 2022年2月22日 10時40分
Noel 2022年2月22日 10時41分 
Not sure why we're talking about the difficulty of this game. As a 3U veteran, 4U, Gen, World and Rise were all easy. That doesn't mean it isn't fun. Besides, most of the difficulty is literally in G rank lol.
Aaz 2022年2月22日 10時44分 
Zelph77 の投稿を引用:
Falter の投稿を引用:

The game was made for the Switch, a Portable "upgraded" Iphone (basically.) It's a really bad and shoddy port, essentially.
It's World 2.0 with Nintendo graphics. Set your bar low cuz it's difficulty is really easy too. Like you would expect from games on the Switch.
world was easier. I don't know why everyone parrots that Rise is easier then base world when that wasn't the case, outside of 3 or 4 quests.
Aaz の投稿を引用:
it do tho, stuff look like it came right out of 2009
You clearly don't know what games from 2009 looked like. Rise looks way better then them.

Ah you right, it's not as if i played any games before that or anything. Soldier of Fortune double helix looks better than that and it came out in 2001
Luxinae 2022年2月22日 11時33分 
Aaz の投稿を引用:
Zelph77 の投稿を引用:
world was easier. I don't know why everyone parrots that Rise is easier then base world when that wasn't the case, outside of 3 or 4 quests.

You clearly don't know what games from 2009 looked like. Rise looks way better then them.

Ah you right, it's not as if i played any games before that or anything. Soldier of Fortune double helix looks better than that and it came out in 2001

It is obvious the game is looking worst than World but stop freely spitting on the game, Take MH3 and MHRise and dare tell me they look the same xD
Malthar 2022年2月22日 12時47分 
OP - "I know graphics arent everything"
Also OP - "WHY GRAPHICS BAD ON HANDHELD PORT"
but the only monhun with a good graphic was world, and rise was developed at the same time as world but for switch the inferior console
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投稿日: 2022年2月22日 9時36分
投稿数: 77