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There was no real point in him being master rank and joining my low-high rank missions apart from speeding through them so we could fight the same tier monsters in the same tier gear.
Kinda sounds it is only to counter the "player goes first for Gathering Hub Aknosom" event.
Surprised really. The village quest where already designed to teach players, I guess they want people to power the HR for.... reasons
Be prepared for the countless "don't use black belt armor" threads that where on the MH:WI forums (still pop up from time to time)
Hm? I do not remember that the stuff was actually bad for MH:W. Just overpowered.
The argument some world vets where saying was that the armor gear was very strong for brand new players and would put them in bad habits IE thinking they can tank lots of attacks. The players would then go into icebourne and get mollywoped by monsters because they didn't learn the importance of dodging, positions, prepping, etc. This would lead to them either quitting (like you said about your friends) or leaching/carrying.
While I do not have the hate boner that many have for these armor/weapons I do see the argument that it is bad for new players.
All I can say is that I'm not surprised at all
I see. I was not active with MH:W forums so I did not know it caused quite so many upset forums threads.
From what Plumber wrote maybe it will be not that bad. But nonetheless it is still something which I hope Capcom make a proper introduction so that new players will not get into some sort of "trap".
It would be saddening if a tool which is meant to bring players together (assumingly those who want to catch up for Sunbreak) actually brings more issues into the community.
I am afraid to imagine already some comments like "great, they decided to make an easy game even easier".
Pacing was already pretty weak for me in this game, having played through World already, I blazed through LR without upgrading any of my armor once. I guess they just want to attract players who are scared to play the game for the first time because it looks too difficult.
I dunno, it's not a big deal to me. I doubt it will just make the game less fun for anyone, but I'm not sure it would make it more fun either.
They won't have that problem in Rise because of a certain new mechanic people love with a free get out of jail card with minimal cooldwon
But as always don't plan on using them unless the weapons are BiS. The armor is redundant as guild cross is already available.