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He kind of just runs and stumbles around and maybe shoots a laser or two. At least Ibushi and Narwa are threatening with interesting moves other than charging at you for 98% of the fight.
ishvalda gets points simply for looking very cool but it wasn't a very engaging fight either. at least they tried to be more creative with narwa and ibushi.
Allmother is so much better than the absolute snoozefest that was Xeno. Shara even managed to be better than Xeno, and that should be insulting.
If you really want World to win this "fight," pick Safi or maybe Kulve.
Personally I prefer Safi to all of the above, and hope we get something along those lines in Sunbreak.
https://www.youtube.com/watch?v=NRw0hkbU8ew
That's the only memorable thing about Shara.
This is the truth and nothing but the truth.
Dunno about anyone else but Narwa and the Allmother was just creepy. That ball sack shaped float sac thing that also seemed to double up as a pregnant stomach, it just veered into weird almost fetish territory to me, lol. I know this is 100% opinion, but just everything about it was odd to me. From the giant rings of pure solid gold you had to dive, jump or duck over, to summoning the weapons emplacements that stick around only long enough to reach them without using them in most cases, to the big AoE death spin vortex thing, to the annoying design where it's floating upside down (which for some reason struck me as very silly and that made me find it hard to enjoy) making melee a nightmare. Knocking it into various positions where the goal was to blast the float sac ballsack womb thing was just odd to me too lol.
Also the fact they talked in cutscenes made things weird too. I don't know if that's a common thing in previous Monster Hunter games admittedly, but it felt really out of place. I can respect that it might be a Japanese thing though - it felt very "anime" in design and I recall watching some old Godzilla episodes back in like the 90s where some of the monsters communicated telepathically and such...so yeah. Not really complaining about it, just saying that it was weird.
Seemed like a boss that'd only be fun if you had a bowgun, anyway. Blech!
"♥♥♥♥ it didn't climb the ledge and my wirebugs are on cooldown. Great missed all that free damage"
Narwa in a nutshell.
Wasn't Safi post IB? I was trying to keep it to the base game and its content pre IB>
Yeah, I did consider that might be the case.
But I still think world loses base-vs-base. The twin serpents may not succeed everything they attempt here in their fight mechanics, but they're trying. And to me it felt a lot more like something is actually "going on" during the fight.
Compared to a (Cool looking! Consolation points) dragon that lazily lumbers after you and occasionally remembers it has a laser and something-something hot floor. Yaaaawn.
i'd still agree though, they try to give them unique mechanics but they're too quick and otherwise its just a floaty dragon to try to make you use your wirebugs and stuff instead of really being interesting.