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it's like... a rite of passage...
"You're not a true fan of MH if you like MHW becaues you can restock at the camp and that's CHETING >:V"
"MHW isn't a real MH game because you don't require pantballs anymore and that's NOT HUNTING"
"MHR isn't a real MH game because it has DOGS and DOGS AREN'T REAL!!!" (well, this quote isn't 100% accurate, but the original is less funny)
"MHR is a bad game because... it came... from the CONSOLE!!" [crowd gasps in shock and horror]
Yes, the hypocrisy is real. xD Happy hunting my friends
There ARE worrying things about Rise that i'm surprised i don't see more people talking about. Dropped inputs, cluttered large UI, the awkward button mappings, some parts of the game feeling very clunky at times. (Like genuinely clunky, not MH's intentional/iconic commitment-based combat that people CALL clunky.)
Some of these issues are straight-up dealbreakers for me and i hope they get fixed later. WITH THAT SAID; MH Rise looks like it's gonna be a great game if those things don't bother you, and i hope people really enjoy it.
There's grappling bugs littered throughout the environment to help you land airborne hits or just move around quicker and to be honest they can't really give you what you want cuz otherwise it would make mounting too easy with every weapon, which is really op in this game.
I agree on the sentiment of your topic and post tho.
It just goes on.
Honestly imo world wasn't any easier than tri and its endgame was harder, rise gives you a ton of wild tools but the monsters are also faster. We also don't have g-rank yet, and I feel the upper tier high rank monsters are sufficiently threatening for HR, I also love some of the reworks, rathalos feels like a cool fight finally.
I feel like rise early game is easier than base world due to village scaling, but its overall high rank is harder, excepting arch tempered and collab monsters.
I like worlds maps better by a lot, but traversing rise maps is fun and fast (and both are way better than our old rectangle zones of the old days)
I'm still gonna play it when it comes out.
The game does not feel as bad when you know what to expect (that it wasn't originally meant for PC), and tbh I enjoyed the demo for the most part - especially the magnamalo fight.
i read what you said and will have a agrument on absalute nothing because im arragent........that what iv seen almost anywhere on steam
Is the demo version ACTUALLY the PC version, or is it just the switch demo ported to PC in a basic way?
Like, I don't think we can even change the resolution can we? ANd do we even have the HD graphics?
" Enjoy beautiful graphics at up 4K resolution, HDR with support for features including ultrawide monitors and an unlocked frame rate "
Nintendo paid Capcom $6,000,000 to keep Rise exclusive for, I believe, about nine months. That same breach also shows that Capcom was potentially offered even MORE to KEEP it exclusive, but ended up rejecting the offer because they knew limiting it to only one platform would handicap their potential total sales.
Basically, Capcom planned from the very beginning to bring Rise to PC. Capcom is known for being one of the most money-obsessed companies in the current year, they are ALWAYS trying to pad their quarterly statements by any means necessary, which is why they make so many re-releases, "definitive" editions, and push DLC to the moon and back. But that same company turned down an easy, guaranteed offer because World let them know the PC market is ripe for the pickings.
I see you've never looked up how many versions and ports of Street Fighter 2 exist
MH World is MH5. It's that simple.
It's not a remake. It's the next main title in the series after 4. It just moved to a different platform. Something the series has done REPEATEDLY over its lifetime.