MONSTER HUNTER RISE

MONSTER HUNTER RISE

View Stats:
This topic has been locked
Eppie Oct 21, 2021 @ 3:04pm
I hope they fix the WISHLIST bug
Or maybe its a feature? In order to upgrade a weapon, you have to have a certain number of specific parts, as well as that monster's parts to dump in at your own discretion, with each piece giving different values until you reach your goal. Well if you have an item on your wishlist like this, it will tell you that you have the ingredients for that upgrade EVEN IF YOU DON'T HAVE THE "SPECIFIC" parts. It pops up if you have enough generic materials to shove in the second part of upgrading, but at the end of the day you can't really upgrade! I absolutely hate this. Also, if you have all the parts but not enough money it pops up too! Please fix!!
Last edited by Eppie; Oct 21, 2021 @ 3:05pm
< >
Showing 1-13 of 13 comments
Popcorn Oct 21, 2021 @ 3:34pm 
Same
Midas Oct 21, 2021 @ 3:38pm 
Is this a specific issue with the switch version of rise? I don't recall my wishlist ever giving me any inaccuracies in World.
Popcorn Oct 21, 2021 @ 3:40pm 
Originally posted by Midas:
Is this a specific issue with the switch version of rise? I don't recall my wishlist ever giving me any inaccuracies in World.
Just rise, but yes
"ah ok, i have most of the materials i need but still missing a couple things. Might as well put it on the wishlist so I can tell when I get them"
[After every single quest ever since]: "Required Materials Gained UwU -Definitely Not Clickbait"
and when you have multiple things on the wishlist... the entire side of the screen just gets covered in LIES.
Eppie Oct 21, 2021 @ 6:37pm 
Originally posted by ᔑᓭ∴ᔑリ⊣:
"ah ok, i have most of the materials i need but still missing a couple things. Might as well put it on the wishlist so I can tell when I get them"
[After every single quest ever since]: "Required Materials Gained UwU -Definitely Not Clickbait"
and when you have multiple things on the wishlist... the entire side of the screen just gets covered in LIES.

It’s literally lies and I’ve been complaining about this since the day it came out.
The Rizzler Oct 21, 2021 @ 6:43pm 
Originally posted by Eppie:
Or maybe its a feature? In order to upgrade a weapon, you have to have a certain number of specific parts, as well as that monster's parts to dump in at your own discretion, with each piece giving different values until you reach your goal. Well if you have an item on your wishlist like this, it will tell you that you have the ingredients for that upgrade EVEN IF YOU DON'T HAVE THE "SPECIFIC" parts. It pops up if you have enough generic materials to shove in the second part of upgrading, but at the end of the day you can't really upgrade! I absolutely hate this. Also, if you have all the parts but not enough money it pops up too! Please fix!!
So you have alll the main parts but not the extra little parts to fill up the bar?
strata_ranger Oct 21, 2021 @ 8:40pm 
There are actually two different messages and you NEED to be able to tell the difference between them:

"Required materials gathered."
- Three words.
- Indicates only that you have enough specific materials to craft the item.
- Additional generic materials MAY still be required to craft the item.

"Required material types gathered."
- Four words.
- Indicates only that you have enough generic materials for crafting the item.
- Additional specific materials MAY still be required to craft the item.

The secret is these messages are actually not mutually exclusive -- if an item on your Wishlist requires both specific AND generic materials, you must see BOTH messages appear to indicate you can finally craft the item.

(When in doubt, pull up your village Chat Log and review the messages more closely.)

And yes, the latter message is phrased VERY badly. It should instead mirror the format of the specific-material messages (e.g: "Bnahabra Carapace 2/2") by saying something like "Tigrex Materials 12/12pts".

Another thing that probably needs to improve is that if you are lacking in generic material types for an item, you can't get a list of what materials are even eligible for it. The type name itself (e.g. "Neopteron") is usually enough of a hint give you some guidance already, but still....

Originally posted by cup_of_nickles:
So you have alll the main parts but not the extra little parts to fill up the bar?
It can actually go both ways, but in most cases you will already have enough generic materials and just be lacking a few specific materials.

Last edited by strata_ranger; Oct 22, 2021 @ 5:02pm
Inari Oct 22, 2021 @ 12:31am 
Originally posted by strata_ranger:
And yes, the latter message is phrased VERY badly. It should instead mirror the format of the specific-material messages (e.g: "Bnahabra Carapace 2/2") by saying something like "Tigrex Materials 12/12pts".

It shouldn't even exist unless maybe I just gathered that material and didn't have enough before.
Yes game, I know I've had 2 Carapace for the last 5 quests, doesn't mean I can craft the weapon, as I still lack the other material, so no point in keeping me posted on that fact
strata_ranger Oct 22, 2021 @ 4:58pm 
Originally posted by Inari:
It shouldn't even exist unless maybe I just gathered that material and didn't have enough before.
Yes game, I know I've had 2 Carapace for the last 5 quests, doesn't mean I can craft the weapon, as I still lack the other material, so no point in keeping me posted on that fact
Right, material-type notifications don't occur in real-time the way specific-material notifications do and that is a separate matter.

Anyway, I finished last night's little experiment and discovered that the message you want to see, "material types gathered", doesn't ALWAYS mean you're ready to craft the item yet, because it doesn't check whether you've gathered any generic materials needed. In other words the two alerts are actually completely independent of each other, it's just that in many cases you will already have gathered the generic materials and just need a few key parts (like monster gems).

Screenshots for proof:
https://twitter.com/Stratelier/status/1451693347379109889
- "Fenrir Storm" glaive: Generic materials satisfied, missing key materials. The most common scenario, complete with "required material types" alert.
- "Hortadent II" glaive: Key materials satisfied, missing generic materials (in this case because I specifically sold them for the zenny). Notice the "required materials" alert.
- "Bazel Myniad Lance": All materials satisfied (only missing the zenny...). Note the presence of TWO alerts, one for "materials" and one for "material types".
Last edited by strata_ranger; Oct 22, 2021 @ 5:03pm
Eppie Oct 22, 2021 @ 7:46pm 
Originally posted by strata_ranger:
Originally posted by Inari:
It shouldn't even exist unless maybe I just gathered that material and didn't have enough before.
Yes game, I know I've had 2 Carapace for the last 5 quests, doesn't mean I can craft the weapon, as I still lack the other material, so no point in keeping me posted on that fact
Right, material-type notifications don't occur in real-time the way specific-material notifications do and that is a separate matter.

Anyway, I finished last night's little experiment and discovered that the message you want to see, "material types gathered", doesn't ALWAYS mean you're ready to craft the item yet, because it doesn't check whether you've gathered any generic materials needed. In other words the two alerts are actually completely independent of each other, it's just that in many cases you will already have gathered the generic materials and just need a few key parts (like monster gems).

Screenshots for proof:
https://twitter.com/Stratelier/status/1451693347379109889
- "Fenrir Storm" glaive: Generic materials satisfied, missing key materials. The most common scenario, complete with "required material types" alert.
- "Hortadent II" glaive: Key materials satisfied, missing generic materials (in this case because I specifically sold them for the zenny). Notice the "required materials" alert.
- "Bazel Myniad Lance": All materials satisfied (only missing the zenny...). Note the presence of TWO alerts, one for "materials" and one for "material types".

I can confirm this. What I can’t understand is WHY they would do it like this and WHY they haven’t changed it!!
strata_ranger Oct 23, 2021 @ 9:08am 
Originally posted by Eppie:
I can confirm this. What I can’t understand is WHY they would do it like this and WHY they haven’t changed it!!
Why they did this? Probably that somebody felt it was a good idea at the time, and they misjudged how ordinary users would interpret it, specifically this confusion over two nearly-identically-phrased alerts and that the one we had previously in World doesn't necessarily mean the same thing it used to.

Why hasn't it been changed yet? If you know anything about how organized large-scale development projects work internally -- even open-source projects -- there are a lot of layers of delegation and approval something like this has to be channeled through, with the final QA testing tending to be what takes the longest. (Now open-source projects do have a slight advantage here in that any ordinary user can write and submit their own code patch for anything, but there's necessarily an added layer of distrust and scrutiny before anything gets merged into the official code branch)

Remember how base World was like "how could anyone EVER need more than six wishlist items?" Yeah, we all know how well THAT turned out.

So if this does get fixed, safe money says it's going to be part of Sunbreak's release next year.
Last edited by strata_ranger; Oct 23, 2021 @ 9:10am
Maverynthia Jan 28, 2024 @ 7:08pm 
So many years later and the BUG is still here.
People so mad that Crapcom for some asinine reason made it spam "types gathered" and won't let you turn it off. You have to use mods to FIX the BUG.
76561199181522831 Jan 28, 2024 @ 10:32pm 
This thread was quite old before the recent post, so we're locking it to prevent confusion.
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Oct 21, 2021 @ 3:04pm
Posts: 13