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I suspect all the cars have the same:
- Acceleration
- Brakes
- Drag
- Top Speed
- Weight
- Steering Angle?
But they might differ in:
- Hitbox Size
- Weight Distribution/Intertia Tensor
- Wheel Locations/Wheel Layout/Number of Wheels
- Traction?
The cars definitely seem to have differing performance while steering. The Smaller cars with short wheel bases feel more oversteery than others.
That said, it is subtle enough that I don't think this needs to be changed. It's fun messing around with the differently performing cars, and it adds a bit of chaos so the more skilled players can get a disadvantage.