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If they're supposed to come from a ROM I'd recommend there be a dependency on a simple standalone level that uses the program ROM in a "dump all the memory to the output, in sequence" to assist with the use of a clock.
This is only relevant when you are revisiting the levels. Originally, when reaching this for the first time, there is special extra input that produces the correct instructions. You are then in a later level told to add a Program and a counter.
However, later on this extra input needs to be removed since the architectures are shared across all levels, so when you revisit the level the instructions are a bit incorrect.