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Yet the game was perfectly stable, no freezes / crushes. Only few visual bugs (like the centaur baldness curse) and some minor glitches (area spells are quite sensitive to usage, and not always work as I expect them to work)
On other hand - projectiles (bow arrows) do have ballistic trajectory, which gives nice realistic feel.
Also, you can shoot fast or you can decide to properly pull the bow string to get more power (do more DMG) into every shot.
Grinding is indeed needed, but I am usually looking for games that allow grinding for some unknown reason. It's like bad habit.. you know it's bad, but you still enjoy doing it.
Unique items: found only two swords and one shield. Not sure how many are there. (On my first run I missed some side-quests, tho)
Level 75, wow, that nicely puts me in the underachiever category :D :D
I hope this game will be well accepted by the gamer community, so it will be worth for DEV to add new classes and work on this game in general. I believe there is further potential that can be achieved.
I'm really happy that you got so far in the game! I actually have never reached level 75 myself! haha
The content is relatively easy to add once I get to a game that is enjoyable and pleasant to play, so I'm working in that direction first!
Controls seem to be a problem for many, I'll try to make the ability casting system "easier". I think I'll have a cool add soon ;)
About the unique items... I can just say that there are more :P