R-Type Final 2

R-Type Final 2

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Exolden May 21, 2021 @ 7:45pm
Unlocking ships
I realize we need something to work towards but it becomes a bit of a slog after awhile. Even going for a specific ship is takin several runs and im still 6 ships away from getting it. Even 50% less would take awhile.
Man i just want the r13 already i really like that ship and game...
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Showing 1-15 of 18 comments
CZI May 21, 2021 @ 10:41pm 
I'm in slow progress for unlocking ships. It's about 60% of current available.

I renamed stage to resource amount as someone suggested.
https://steamcommunity.com/sharedfiles/filedetails/?id=2493025229
ChaosFred May 21, 2021 @ 10:51pm 
If you want to prepare for all the ships, I will give you note what to prepare:
all ships up to number 97 (or 98?) cost highest is 500 all materials. So simply say roughly 48K should be far more sufficient to buy all the ships. I don't even count that granted by codes.

Then #99 costs 1000 all materials.

#100 unlocked thru code. Refer to this thread:
https://steamcommunity.com/app/1442820/discussions/0/3132793555954136832/

#101 costs 3000 all materials.

To sum up: You just need 52K ~ 55K from each materials, clear all the stages and you pretty much ready to acquire every ships.

However, things may change upon actual release. It is good chance that the cost of ships at #70+ would be higher than 500 on actual release.
Last edited by ChaosFred; May 21, 2021 @ 11:07pm
Somali Pirate Radio May 21, 2021 @ 11:13pm 
I'm still glad it isn't "Spend an hour flying this ship you don't like to unlock this ship you will like."
ChaosFred May 22, 2021 @ 4:16am 
Originally posted by Somali Pirate Radio:
I'm still glad it isn't "Spend an hour flying this ship you don't like to unlock this ship you will like."
You reminded me of Final 1. Left my PS2 turned on at that certain stage 5, left the screen turned off and gone lunch/dinner. Repeat it for whole month iirc to unlock everything.
Dalek zen May 22, 2021 @ 4:35am 
Originally posted by Somali Pirate Radio:
I'm still glad it isn't "Spend an hour flying this ship you don't like to unlock this ship you will like."

That's why I find it funny whenever people say the Final 1 system is better.
King Fossil May 22, 2021 @ 5:44am 
Originally posted by Somali Pirate Radio:
I'm still glad it isn't "Spend an hour flying this ship you don't like to unlock this ship you will like."
That was awful but it did make the low tier ships more useful. F2's system makes it possible to buy ships at the same time you buy the upgraded variants, so there's 0 reason to ever use them. Except I guess you use them once in score attack so they get added to the "ships used" list. But that's it.
Well, I guess the real problem here is that a lot of the ships don't really have a reason to exist.
Schnittertm May 22, 2021 @ 11:25am 
Originally posted by King Fossil:
Originally posted by Somali Pirate Radio:
I'm still glad it isn't "Spend an hour flying this ship you don't like to unlock this ship you will like."
That was awful but it did make the low tier ships more useful. F2's system makes it possible to buy ships at the same time you buy the upgraded variants, so there's 0 reason to ever use them. Except I guess you use them once in score attack so they get added to the "ships used" list. But that's it.
Well, I guess the real problem here is that a lot of the ships don't really have a reason to exist.

But they do have a reason to exist, if only for those that want to either experience themselves or have a better challenge.
How do I unlock ships? I got like 4 now in total but there seems no progress beside of passwords?
Schnittertm May 26, 2021 @ 10:54pm 
Originally posted by William Shakeshack:
How do I unlock ships? I got like 4 now in total but there seems no progress beside of passwords?

You select an empty plinth with the cursor in the R Museum and pay the resource cost in Bydonium, Etherium and Solonium. Be mindful of the fact that some ships either need you to have played through a certain stage first (difficulty doesn't matter) or that for you to have certain other ships unlocked.

With the Research Points you gain through playing you can initially 3 packs in the Shop of the resources required. After that the only way to gain them is through playing the game, either by going through it fully or by playing certain stages in Score Attack.

Here is a link from another thread on this forum to a Google doc that lists resources gain for each stage and difficulty:

https://docs.google.com/spreadsheets/d/16cjCVH475fW3FwR4T62IqVy5r4y30UxOBblbaaw7Dag/edit#gid=0
Morty2989 May 27, 2021 @ 7:25am 
All they had to do is let you keep buying the resource packs in the shop. Scale the cost up every time you purchase one, would have made this much more bearable.
TouyaShiro May 27, 2021 @ 8:33am 
Originally posted by Triangular Gate Lunchables:
All they had to do is let you keep buying the resource packs in the shop. Scale the cost up every time you purchase one, would have made this much more bearable.
I feel like that would have problems in itself, depending on the hard cap of that scaled cost. You could get to a point where it drains a significant amount of your R Points, potentially significantly more than you can make in a single stage of Score Attack.

Of course, you have to get to that point first, but you also have to balance such a thing carefully so that it doesn't get TOO excruciating to grind for score as much as materials.
Last edited by TouyaShiro; May 27, 2021 @ 8:34am
Acy May 27, 2021 @ 9:24am 
I'd be ok with a high hard cap for infinite purchase materials as opposed to having the current version. There is absolutely no use for R points for me anymore yet I will still have to grind a good 30 hours minimum of mats for future ship buying at least based on what we know. Being able to buy mats would also greatly balance out the horrible etherium skew that's a huge issue right now especially if you prefer full clears over single stage score.
Morty2989 May 27, 2021 @ 9:25am 
I think it's pretty clear that the materials/credits earned are already unbalanced. I've bought everything in the shop possible, have who knows how many countless R points and all I'm doing for hours on end is grinding the green stuff.

It's like Warframe where you have literally millions of nanospore and all you need is one orokin cell or whatever. It's so lopsided it's almost funny.
TouyaShiro May 27, 2021 @ 9:37am 
Really, introducing such a system only mitigates the problem somewhat. Sure, an infinite and more easily accessible resource may become available to you, but you do still need the R Points - and my gut feeling tells me that the counts needed won't be as balanced as one might hope...
Wampa_Stompa May 27, 2021 @ 10:52am 
i'm just thankful it's not in game purchases.
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