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walls only make bases look prettyer, its only good to make nice looking bases in campaigns or if your playing vs ai since ai never know how to handle walls, vs any player they will go through it or over it, and not have their own walls since they use that build time for other things that matter and be ahead
Just build a wall segment north of your base and the AI would nuke that instead.
Good times, good times. :D
The AI here is a tad better. Pretty cool, even.
I miss walls, but it's hardly a dealbreaker. If you wanted walls and shield generators, Supreme Commander was more about turtling. That was a fantastic game.
With that said, really liking both the 8 and 9 bit series of games. They got the good vibes.
I'm not against walls, but they are a weird problem for most games and very few games actually succeeded in having a decent wall mechanic. For example even Stronghold would let the enemy come in waves and not let you build walls while enemies are present, because walls are such a pain design-wise
I see some potential in a depoloyable units, which will construct a barrier in between, though that won't feel like satisfying walling. I see a bit more potential with the "mega-structure" mechanic, effectively having walls which are initually constructed with only few hitpoints, so the system can't be abused, but once the walls get reinforced with an additional layer, they become formiddable defences.
But at the end of the day, I rather have a game with no walls than a game with bad walls.
But unless someone want to try only use some units only, if not, have no too much reason to build walls in skirmish.
I believe nobody will do it, like V2 rocket only, with walls, or Artillery with walls.
RTS games without walls are useless. Funneling troops for a start. Preventing early attaX.
Although I do commend this game on actually having naval.
RTS should always have air-sea-land.
Blizzard™ added naval with Warcraft 2 and then abandoned it in 3.
Retro Commander™ is free for the most part and has air-sea-land-space !
Relative to age and proportionate for the year released, I still think in many ways Command and Conquer Red Alert 3™ was the best RTS to date.
Your thoughts please.......
Guess I will pass and just move on. CnCRA3 is still the best RTS