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Some tips:
2 harvesters per resource node
Build your base towards resources
Tech lab should be down by around the 3 minute mark
Build more production buildings to increase unit build speeds.
Like Noodle said, 2 Harvesters per node.
Use Forward HQ for base expansion/map control.
When you see AI's superweapon countdown ready, keep moving your units, when you see superweapon icon on ground is too late.
I have some videos against Insane AI, hope that will be help.
I watched videos on it.
It just made it even worse.
Too hard. Too stressful. No thanks.
And I'm a former SC2 player.
I am sick and tired of developers settings difficulty limits to "barely manageable" just to laugh at how their players struggle.
NO, I don't mind hard games.
I play the Souls games religiously.
This... is just garbage. It's not fair, it's not a challenge, it's just blatantly, insanely overtweaked.
Or maybe someone just trying to fishing here, I don't know.
As you're not paying attention, since I posted the OP, the game has been patched and the difficulty modes have been balanced. Easy is now Easy.
Do try and keep up.
Some campaign mission also difficult before patch, also got some bug before.
Addressed.
Not fixed. Not even remotely.
I refunded it yesterday exactly because of the absolute garbage difficulty level.
Start your own thread if you want to whine,
This game may have been inspired by the old Westwood gold, but the gameplay really doesn't have the same feel. Easy is too hard... The AI just sends a constant stream of unending units that you have to constantly manage and address. Every mission I've played has a timer as one of the win conditions which adds a ton of unnecessary stress to a game. Would be nice if "easy" disabled the timer win condition. Hopefully there's a mod out there that does that.
maybe I should just skip the silver objective this time(don't kill any enemy production) and come back for it later
Though of course can always come back later and work those you couldn’t get before.
Hopefully they will improve AI to adapt/change infrantry/vehicles/air/navy untis ratio so the game will be more interesiting...