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yeah we already did that, We've already tried the variant where everyone hosted the lobby once, but that didn't work either
this is the scene where we are stuck in:
https://www.reddit.com/r/Trine/comments/192p6g3/we_are_stuck_in_this_mirror_screen_does_anyone/?utm_source=share&utm_medium=web2x&context=3
It worked with the last previous checkpoint, thanks!
We have the same problem and unfortunately for us it didn't fix it. We also all tried to validate the files and even tried starting one additional checkpoint back but alas, we're stuck at the mirror :(
If that still doesn't work, please report it via the link in the following thread with your dxdiag and save file attached (instructions in the thread), so the devs can investigate:
https://steamcommunity.com/app/1436700/discussions/0/3824173464654653561/
We have the same problem in the multiplayer. I'm not sure if the fix from previous problem (setOption(networkModule, "UseEOS", false)) is affecting this.
I'm playing from Steam deck and my friend is playing from PC.
EDIT: Reloading game for both of us & changing host from me to my friend helped us.
For us that one fixed it. I kind of forgot to reply haha. But yeah for anyone with the same problem: For us it fixed it when each of us did the boss in singleplayer.
Tried defeat boss in singleplayer, local multiplayer, restart from previous waypoint, restart pc, update game files, update graphic drivers and sw, restart pc, another graphic settings, but cutscene always stop.
Can bring up menu, and close game regulary.
If anything bugs out, cap game to 30 fps and restart from checkpoint. It will allow you to proceed. Unlock fps again afterwards (120 fps or whatever)