Escape Simulator

Escape Simulator

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Meta Quest 3
Does this game work well using steam link with a Meta Quest 3? Mainly are the controls translatable? I have a Vive Pro also but my kids like playing the meta quest 3. It's easier to work with in the living room. 😊
Originally posted by Iggy_Pine:
Hey! Yes, we played the game with Quest 3 and everything should work just fine! :-)
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Showing 1-8 of 8 comments
The author of this thread has indicated that this post answers the original topic.
Iggy_Pine  [developer] Apr 4, 2024 @ 6:55am 
Hey! Yes, we played the game with Quest 3 and everything should work just fine! :-)
Cookie D Apr 4, 2024 @ 11:05am 
When i start the game in Steam VR (Quest 3) it displays all wrong and my eyes hurt. Its like the screens are overlapping? Not sure why? I had this game before the VR update and it worked fine in 2D.
Iggy_Pine  [developer] Apr 4, 2024 @ 11:15pm 
Hey Cookie D. Can you try starting the game via Steam Link (via cable) and see if the same issue happens? Thank you
Originally posted by Iggy_Pine:
Hey! Yes, we played the game with Quest 3 and everything should work just fine! :-)
Ok. Thanks.
Iggy_Pine  [developer] Apr 5, 2024 @ 1:17am 
Originally posted by Cookie D:
When i start the game in Steam VR (Quest 3) it displays all wrong and my eyes hurt. Its like the screens are overlapping? Not sure why? I had this game before the VR update and it worked fine in 2D.

Ok, we figured it out. If you had motion sickness turned on for the flat version, it keeps getting activated for VR. That's getting fixed in the next update.
Cookie D Apr 5, 2024 @ 4:48am 
Hey, let me try turning it off in the flat version and see if that works?
I have a wifi6e connection with a 4080 so its not computer lag etc.
If i cant turn it off, will i have to wait for the next update to play in VR?
Cookie D Apr 5, 2024 @ 5:39am 
Originally posted by Iggy_Pine:
Originally posted by Cookie D:
When i start the game in Steam VR (Quest 3) it displays all wrong and my eyes hurt. Its like the screens are overlapping? Not sure why? I had this game before the VR update and it worked fine in 2D.

Ok, we figured it out. If you had motion sickness turned on for the flat version, it keeps getting activated for VR. That's getting fixed in the next update.


Hi Guys, so i launched the game in flat mode via steam (still on Steam VR wifi 6e) and clicked RESET Motion sickness, which is all i could do really, although this just seems to adjust a slider underneath.

I then exited and launched the game via steam VR and WOW!!!!!!

its working as expected.

Not sure how to set the "Room Scale" as i would like to physically walk around rather than teleport (reduces motion sickness for me) but its working great now. Thank you so much for your support!!
Iggy_Pine  [developer] Apr 5, 2024 @ 6:14am 
Happy to help! Regarding room scale, this is something headset-bound. Check in headset settings how to set boundaries (if that's what you meant).
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